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  1. GX.Sigma

    D&D 5E (2014) Death from Exhaustion

    What's wrong with the literal interpretation? I don't understand the problem you're trying to solve here. It says "death;" is that not clear enough?
  2. GX.Sigma

    D&D 5E (2014) Curse of Strahd for Dummies (confessions of a DM new to the idea of 'sandbox' blecch!!)

    The structure of the adventure is pretty simple, and should be obvious to players: 1. Find all the things from the card reading 2. Go kill Strahd So, the PCs will go to the locations indicated in the card reading, and then go to Castle Ravenloft. If you want to make it easy for yourself, you...
  3. GX.Sigma

    D&D 5E (2014) Curse of Strahd and Paladin's Divine Sense

    I'd allow it, seeing as how that's the whole point of that ability. A vampire is easily detectable by other means (sunlight hypersensitivity, skin color, fangs, lack of normal biofunctions, no alibi for the night of the murder, keeps a coffin in his house, etc.), so I don't think it would really...
  4. GX.Sigma

    D&D 5E (2014) Curse of Strahd and Paladin's Divine Sense

    Do you mean "in one previous version?" In the original, everyone knows he is a vampire.
  5. GX.Sigma

    D&D 5E (2014) Curse of Strahd and Paladin's Divine Sense

    This was not a thing in the original. Remember, this is a remake of a 1e dungeon module, not a return to a 2e campaign setting.
  6. GX.Sigma

    D&D 5E (2014) Curse of Strahd and Paladin's Divine Sense

    Yes, they did. They don't want different worlds to alter the standard rules too much. Even the Outer Planes (which in 2e had pages and pages of spell alterations, magic item alterations, cleric caster level modifications, etc.) just have "one simple trait that players notice, that doesn't create...
  7. GX.Sigma

    D&D 5E (2014) Curse of Strahd and Paladin's Divine Sense

    Correct. ...So what's the problem?
  8. GX.Sigma

    ZENDIKAR -- Where Magic: The Gathering and D&D Collide!

    I want Mirrodin so bad. Actually, screw it, they should just make a 5e-compatible "Magic: The RPG" and I'd buy a million copies. I've never cared much about generic high fantasy settings like the Realms, but Magic has a wealth of interesting worlds, stories, characters, creatures, spells, not to...
  9. GX.Sigma

    D&D 5E (2014) Tabletop Rules and Guidelines

    [Disclaimer: As this thread is about DM praxis, everything I'm saying here is just the way I like to run things. It is based on my personal experiences and preferences, and is not meant to be universal GM advice. Also, all rules have exceptions (including this one). Also I have all the spell...
  10. GX.Sigma

    D&D 5E (2014) Tabletop Rules and Guidelines

    I let PCs roll against each other, like for example if the Rogue wants to steal something without the Paladin noticing, and they ask me whether it works or not, I'd have them roll Sleight of Hand vs. Perception. Or if they want to lie to each other, they'll roll Deception vs. Insight for a...
  11. GX.Sigma

    Acquisitions Inc. the Series!

    Wait, they did another live show? Link?
  12. GX.Sigma

    WotC Being Sued By Magic: the Gathering Judges

    I agree that MtG judges do enough work to deserve at least minimum wage, but they literally volunteered for this job knowing that they wouldn't be paid. Easy solution: If you want to be paid for your work, don't volunteer to do it for free. This is why I chose not to become a Magic judge when I...
  13. GX.Sigma

    D&D 5E (2014) Do NPCs in your game have PHB classes?

    I only give NPCs class levels if one of the following conditions is true: The character is supposed to be exceptionally good at something (whether through advanced training or talent), or I intend the character to be a big, interesting part of an encounter or adventure, or I have worldbuilding...
  14. GX.Sigma

    D&D 5E (2014) I'm *GASP* Actually Going to Be Playing 5e in a Few Weeks -- What are the Character Creation Pitfalls to Avoid?

    The real answer to your question is that there are none. Sure, some options are relatively weaker or stronger than others, but you don't have to worry about traps in character creation. And if your DM has anything resembling a human heart, they'll probably let you switch out options if you...
  15. GX.Sigma

    D&D 5E (2014) Can a Fireball melt ice FOR REALZ?

    None of the poll options make sense to me. Off the top of my head, I'd say a fireball can melt, on average, about an inch of ice. e.g., your 10'x10' block of ice would become a 9'10" x 9'10" block of ice, assuming it was fully within the burst. This is based on my understanding of how ice...
  16. GX.Sigma

    D&D 5E (2014) [Question] Grappling

    OK, let's say you have a longsword. It deals 1d10 + 3 damage in two hands, or 1d8 + 3 damage in one hand. Let's also say you have an extra attack. Your options are: Grapple Attack for 1d8 + 3 (average damage 7.5) -or- Attack for 1d10 + 3 Attack for 1d10 + 3 (average damage 13) If you...
  17. GX.Sigma

    D&D 5E (2014) Is it houseruling to let a torch set fire to things?

    Yes. That is what the rules say. If you're playing by the rules, burning hands does not ignite objects that are worn or carried. If you want to change that, you're changing the rules. They could've left it up to DM discretion, or they could've had rules for object saving throws or whatever (like...
  18. GX.Sigma

    D&D 5E (2014) [Question] Grappling

    I concur. Grappling is already a pretty bad deal for the grappler. You give up an attack and a hand to grab your opponent, and on his turn he just keeps attacking you with no penalty.
  19. GX.Sigma

    D&D 5E (2014) [Question] Medusa and Sight Based Spells (Magic Missile, Blight, etc.)

    Petrifying Gaze: Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see the medusa until the start of its next turn. Blight: Necromantic energy washes over a creature of your choice that you can see within range...
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