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  1. Eric Zephlaer

    Door to Nowhere

    With his particular skills being suited to a more natural environment, Plumeir suspects that if he were to attempt to obscure his own appearance, it would likely have the opposite effect and draw more attention to him. Once outside the tent and away from his two friends a short distance, he will...
  2. Eric Zephlaer

    Door to Nowhere

    Plumeir thinks on the discussion and then responds in Maldrog, leaning in toward the others to speak as quietly as possible to still be heard. "Since we do not know where the children are being held, I agree we should stick to the Evipaun to see where they go. With the manner in which they are...
  3. Eric Zephlaer

    Upward from Land's End

    Considering the initial assault of the party to be incredibly effective, Antapkos, Siofrita, and Sprthnt walk toward the gathering of the enemy, each choosing another target. Cormorant and Kuwaia mystically alter the perception of their existences to become more difficult targets. Cormorant...
  4. Eric Zephlaer

    Some Stories Are True

    Astrid moves to assist, seeing that Star is trying to move one of the fallen enemies in order to help Oorvid. Aslo seeing her furtive looks and knowing something of her personality she cautions as she approaches. "We should not go after those right away. We will likely run straight into an...
  5. Eric Zephlaer

    Door to Nowhere

    Interested in the brand, Plumeir waits to see how the woman will respond, wether in Centrin or Markidian, as he is quite proficient in Centrin, though he has chosen not to use it, thus far. Once the waitress has departed he cautions concerning engaging the solitary figure. He speaks in Maldrog...
  6. Eric Zephlaer

    Upward from Land's End

    Expecting the reaction, yet giving the opportunity for something different, Siofrita and Sprthnt will fire arrows at their nearest targets. Antapkos will launch a javelin. Cormorante and Kuwaia will run to meet the enemy. Britta will wait to receive them. Cormorante yells, as he runs, though he...
  7. Eric Zephlaer

    Some Stories Are True

    Since she can, in fact, bend waylines at a distance, Astrid decides that it may be more beneficial for her to aid the vision of the party rather than directly assault the enemy. She snaps her fingers on each hand and points at one of the shadowed enemy, hoping to cause him to glow light a...
  8. Eric Zephlaer

    Upward from Land's End

    The party will separate into their usual pairs and back farther into the trees. Antapkos, Siofrita, and Sprthnt have no qualms about setting an ambush, especially since Da’Roneh are universally known to be hostile. Cormorant, Britta, and Kuwaia are less willing to use such tactics. Cormorante...
  9. Eric Zephlaer

    Door to Nowhere

    Plumeir agrees with the wisdom of Taylar and offers a suggestion to Astarte. "I know you and Taylar can both do this trick where it makes it more difficult for people to notice you. I can only camouflage my appearance. You can probably stroll by them to see if they hold anything that might...
  10. Eric Zephlaer

    Door to Nowhere

    Plumeir laughed. It sounded like he was laughing at himself and responds in Markidian. "I think this heat and dust is messing with our heads. I could use a drink."
  11. Eric Zephlaer

    Upward from Land's End

    Noticing the particular slant to the trickle of falling water, the six will see about negotiating the climb to see what might be atop the cliff. Antapkos, being the most vocal, exclaims, “Hey, this waterfall looks like an easy climb. Let us take a look up top.”64, 59
  12. Eric Zephlaer

    Door to Nowhere

    Listening to his new friends as the party moves away from the leather working tent, Plumeir responds with the thoughts of his own. "We have only been here a few hours and have basically visited two businesses. This being a desert and the Pelimonrae obviously not being masons, the structures are...
  13. Eric Zephlaer

    Upward from Land's End

    With Cormorante, Sprthnt, and Kuwaia, all overcome by the stench and since the beast canot move, Antapkos stabs it in the neck with a retrieved javelin and in the abdomen with his sword, making sure that it is dead. Siofrita will alter the air to remove the horrible smell and negate the toxicity...
  14. Eric Zephlaer

    Door to Nowhere

    Plumeir almost imperceptibly shakes his head when making eye contact with Astarte and Taylar, indicating that nothing else about this tent caught his interest. Everything about the Kozzogs and others in this tent truly seems to be dedicated to the manufacture of alloys and metal equipment. Since...
  15. Eric Zephlaer

    Some Stories Are True

    Hoping to eliminate some of the advantage of the Pavilion being in shadow, Astrid extends both arms forward and rolls both wrists in a small inward circle, causing a visible charge of lightning to streak toward the movement she knows to be an enemy. She hollers, "Surprise!"60, 74
  16. Eric Zephlaer

    Upward from Land's End

    Bodily trying to keep herself in the focus of the nasty beast, Kuwaia curls her left sword in a vertical, counter-gyre motion to try to clip it under the chin, whirling her body in a similar manner as she does to try to bring her right sword in to play, after. Deciding that he is too slow with...
  17. Eric Zephlaer

    Door to Nowhere

    Plumeir clasps his hand together behind his back, to look more unassuming, as he walks about the tent to surveil what is happening. He is confident to leave Taylar to do the taking. Though he is not directly engaging anyone, he will augment his charismatic allure.65
  18. Eric Zephlaer

    Some Stories Are True

    Fully suspecting that they are walking into a fight, Astrid obscures her appearance and begins to move toward the left side of the pavilion-like structure. She will prepare to electrocute anyone who attempts to attack to the party. "I will take the left flank."75
  19. Eric Zephlaer

    Upward from Land's End

    Sprthnt will immediately draw and fire, attempting to heat the creature, as well. Kuwaia will take a step or two forward as she readies her swords and enhances her motility. She intends to slide to her left then dance to her right striking out, first, with her left sword, aiming for the thing’s...
  20. Eric Zephlaer

    Door to Nowhere

    Plumeir checks his gear, reflexively since he is entering a new area populated by a great many people. With the dust decreasing, he removes his mask and shakes it clean before retying it. He speaks his thoughts aloud to the others as they wander about. "Other than the salt Kol mentioned, which...
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