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  1. SubDude

    New Errata & Sage Advice Compendium (Sleep & Trance Are Fixed!)

    The more I think about this, it is starting to make sense. I started this post in agreement / confusion with CapnZapp. Here's my current thinking; let me know where I might be misconfused. Borrowing from the OP, with highlights my own: New version (from this errata): A long rest is a...
  2. SubDude

    Sage Advice adds 6th printing errata

    Thanks, pukunui. I had just downloaded the Sage Advice Compendium last night, but apparently grabbed an older edition. And to you as well, Captain. I must concur - utter confusion abounds. If the trance can replace the 6 hours of sleep required in the new Long Rest rules, seems to me that it...
  3. SubDude

    Sage Advice adds 6th printing errata

    With the errata wording: Long Rest (p. 186). The first sentence of the rule now reads, “A long rest is a period of extended downtime, at least 8 hours long, during which a character sleeps for at least 6 hours and performs no more than 2 hours of light activity, such as reading, talking...
  4. SubDude

    D&D 5E (2014) What to do about flakes?!

    I play monthly at my FLGS, and I have a decent-length waiting list; so if players aren't showing up they're "on probation" at a minimum, depending on their excuses. Advance notice is expected, and if too many players are going to be absent we will cancel the game. But if they don't even...
  5. SubDude

    D&D 5E (2014) A Collection of Minor House Rules

    When rolling hit points for levels beyond the first, each roll is subject to the minimum of half a hit die; so a fighter (d10) will gain at least 5 hp + constitution adjustment.
  6. SubDude

    D&D 5E (2014) A Character Sheet for Beginners

    Your hill dwarf cleric should have 11 hit points.
  7. SubDude

    D&D 5E (2014) How to build a better player

    Would you elaborate a little on this? Rogue picks wizard's pocket and the wizard determines the result? Is that what you're saying?
  8. SubDude

    D&D 5E (2014) Graceful Destruction: A Guide to Dex Based Barbarism

    Life slowed me down, but just played 2nd AL game and leveled up to F1/B1. Now the fun begins!
  9. SubDude

    D&D 5E (2014) Have you run any "Classic Modules Today" from DMs Guild?

    I grabbed the ones for the A1-A4 Slave Lords series that I'm running. I have to agree with JonnyP71 - I didn't like them converting the Aspis into "just use a Thri-Kreen". Yes, that is a solution, albeit the laziest one. I dumped that part and just converted Aspis myself. Additionally, I...
  10. SubDude

    Quickstart 5e character sheet (beginner friendly)

    Okay, I understand.
  11. SubDude

    Quickstart 5e character sheet (beginner friendly)

    Looking deeper, I honestly don't think this is an improvement over the standard WotC sheets. The Hit Point / Hit Die boxes are actually larger on Wizards' version, and frankly more useful given the inclusion of temporary hit points and death saves. The lack of a specifically calling out "hit...
  12. SubDude

    Quickstart 5e character sheet (beginner friendly)

    I've printed it and I'll look at it later. First thought? Why a PNG file?
  13. SubDude

    Quickstart 5e character sheet (beginner friendly)

    Interested, but don't see the actual file to download it.
  14. SubDude

    D&D 5E (2014) What Rules do you see people mistake or misapply?

    Well, the talk got postponed due to actual playing of RPGs that nobody wanted to stop for a rules discussion! I may get to do this in the near future and I'll incorporate the adjustments noted above as I am able. Heading out of town for a while, though, so I won't be adjusting this until...
  15. SubDude

    D&D 5E (2014) What Rules do you see people mistake or misapply?

    I've considered everything up to this point, and have completed my presentation. I've uploaded a PDF to the first post in this thread as well in case anyone cares to see it.
  16. SubDude

    EN5ider Turns 150 With Ari Marmell's TIDES OF BATTLE - Cinematic Stunts for 5E!

    Seriously nerfs the assassin, but I like it overall.
  17. SubDude

    D&D 5E (2014) An Optional Initiative System based on Mike Mearls' idea from his Reddit AMA

    I foresee a lot of ties. What does the Alert Feat do here?
  18. SubDude

    D&D 5E (2014) What Rules do you see people mistake or misapply?

    Almost fifty posts with but a single possible rule to add to the discussion. Anyway, regarding the invisibility debate, is it possible that all creatures are objects, but only living objects are creatures? I haven't delved into the rules on this one, but was wondering.
  19. SubDude

    D&D 5E (2014) What Rules do you see people mistake or misapply?

    No. It is not. It is somehow, someway avoiding the full effects of the spell. That is not the same thing as resistance as outlined on page 197. By your logic, if a monster is resistant to poison and is hit by a Ray of Sickness spell, he would take the half damage, as we all agree; but then...
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