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    D&D 5E (2014) [IC] Adventures in Middle-Earth – ‘Where Rivers Run With Gold’

    Note that everyone gains +1 to all Skill rolls for the journey do to the good food that was provided. Unless you already added that ;)
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    MnM3 Centropolis (Re-bot)

    Hmm yea same affect also :) I guess in my mind, movement is movement but, that's the right advantage for Teleport specific.
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    [NEW] Star Frontier Adventure [IC]

    Angel finds no cards or tools on the man but there is a name WARD, THOMAS stitched on the left breast pocket of his jump suit. The team made there way as quietly as possible up the metal staircase to a small terraces. The door at the top of the stairs appears to be blocked though and there...
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    MnM3 Centropolis (Re-bot)

    Just in a MINOR suggestion that you can totally ignore of course... but if you wanted to get the Shadow something like a ranged like ability/attack I would suggest the Advantage Move-By Attack. This would allow the Shadow to teleport some distance, make a melee attack and then teleport again...
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    [M&M3] Astonishing Tales of Centropolis Vol. #3, Issue 1 ‘This Island Apocalypse’

    The door opens into a large elevator room that would have easily fit the Spider Robot's huge metal body. In fact the entire team could fit within the room. Inside there appeared to be no control or buttons. The elevator car itself was made of solid polished stainless steel.
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    Shadowrun.DnD5 'DNA/DOA'

    Within the room itself and the elevators all the security monitors and wireless Nods had been destroyed or powered off. The elevators were dead and locked in place. There appeared to be an emergency protocol in that all access to the elevator shaft through the elevator cars themselves was sealed...
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    [M&M3] Astonishing Tales of Centropolis Vol. #3, Issue 1 ‘This Island Apocalypse’

    The hole was close to 20 feet deep and at least as wide. When Rumble got down to the bottom it appeared the spider thing would not have had a lot of room to move around but it could have at least pointed in different directions, depending on where 'targets' approached it by. Rumble can make a...
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    [M&M3] Astonishing Tales of Centropolis Vol. #3, Issue 1 ‘This Island Apocalypse’

    Rumble easily finds where the giant spider-like robot came from with a large hole in the jungle floor. It did appear that it was not simply a hole though and maybe a small bunker had been build right next to the river itself. The trail left by the robots was easily enough to follow back towards...
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    [NEW] Star Frontier Adventure [IC]

    Scanning the area, Angel does not see anyone about but the Regulator Team. She does notice that the landing pad area has some fresh ice forming on the other side of where the hopper landed. It appears something very hot had been in the area less then 24 hours ago. As she was examining this she...
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    D&D 5E (2014) [IC] Adventures in Middle-Earth – ‘Where Rivers Run With Gold’

    Secret roll: 1D12-2 = [9]-2 = 77. Feasts Fit for the Kings of Ancient Times Perhaps game is plentiful, herbs, mushrooms and root vegetables seem to spring up out of nowhere along the company’s path, or the cook brought exactly the correct amount of salt and pepper. For whatever reason, the...
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    Shadowrun using DnD5 [OOC]

    Sorry to hear that BUT I totally get it... take care
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    MnM3 Centropolis (Re-bot)

    Yep :) and everyone also got +1 HERO point also. Just keep track of your own ;)
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    Shadowrun using DnD5 [OOC]

    Sorry I might not have explained it correctly... the door has a bio-component within it that blocks astral projection, as does the wall 20ft to the right and left of the door and 10ft above the door. Everything else (including the floor of the room you are presently in) is rock beyond it. You...
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    Shadowrun.DnD5 'DNA/DOA'

    Using trial and error, NTensity figures the bio-components extends about 20ft left and right and maybe 10ft above and then give way to solid Earth (its solid Earth below the floor where he is standing. He could maybe push through the Earth but it would take at least an hour to get more then a...
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    [NEW] Star Frontier Adventure [IC]

    As far as Alex can tell no one is around or observing them. The 'window-ports' on the upper level of the hab appear to all be closed. Even with their winter gear the team can feel the deep cold when the step out of the hopper. One can only imagine how cold it must get with nightfall. I...
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    [M&M3] Astonishing Tales of Centropolis Vol. #3, Issue 1 ‘This Island Apocalypse’

    Villains always breaking their own rules ;) Anyway now do the heroes want to keep going through the jungle or return to the beach?
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    D&D 5E (2014) [IC] Adventures in Middle-Earth – ‘Where Rivers Run With Gold’

    The heroes aid Beldor and Belgo in getting the ponies ready for travel again and within half an hour they are head into the Long Marsh along the wide dirt road. Thick ash, maple and oak trees quickly thicken along both sides of the road as the group journies deeper into the marsh, muting the...
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    [M&M3] Astonishing Tales of Centropolis Vol. #3, Issue 1 ‘This Island Apocalypse’

    See OOC for notes. The team can spend some time here and even travel on and should recover all toughness penalties before anything else happens
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    [M&M3] Astonishing Tales of Centropolis Vol. #3, Issue 1 ‘This Island Apocalypse’

    "CRAVEN DOGS!" the flying man shouts "You will pay for your insolence when my lord hears of this!!!" when suddenly there a burst of fire as he flies almost straight up and disappears from sight!!! The heroes catch their breath as only the sounds of the river and nearby waterfall replace and the...
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