Search results

  1. R

    ENWorld's Mouseferatu is in a bad spot and in need of help

    Not sure if this is the appropriate forum. Ari Marmell, ENWorld's Mouseferatu, has had some very bad luck in RL and in need of some help. More info at his blog here: http://mouseferatu.com/index.php/blog/i-need-your-help/
  2. R

    Orc Politics

    Rok slay all. You laying slaying, right? (Paid for by the Committee of Humans for Destabilizing that Orc Tribe Next Door)
  3. R

    Orc Politics

    Nailed to a tree: Gronk say he the biggest strongest. Gronk use lifts in boots and padded armor. No trust Gronk. Vote Torgh. Torgh give mercy to elves. Torgh weak. Are you weak? No! Vote Gronk!
  4. R

    That Penny Arcade Controversy

    As the kids say, This. Bare in mind that the Boycotting people were threatening when the merchandise was present. That led to Gabe pulling it, and everyone chilled out. Now, some people are saying they aren't going back, like this journalist at Wired. This isn't the first time that Gabe has...
  5. R

    Need Opinion/Help on Board Game Design

    The player movement isn't random, but hinges on what cards they have. This is similar to Castle Panic, where players have to have cards keyed to specific locations to attack the oncoming enemy. That isn't Movement in and of itself, but it's equivalent in terms of application. What don't you...
  6. R

    Need Opinion/Help on Board Game Design

    I received one compelling suggestion but it alters the gameplay significantly, and I am tossing it in here to get feedback. Bottom Line The players decide between chasing people away from goals, or moving them into a room/waiting until the victim moves around so Players can put Kill Points or...
  7. R

    Need Opinion/Help on Board Game Design

    Hi Piratecat! :) Actually I think it's the reverse - the killer is slow, the victims are fast, and can flee if they try, but they never go anywhere good/they get slowed down. This is why most kills are done via surprise. But that's quibbling. This reads like the players are the victims trying...
  8. R

    Need Opinion/Help on Board Game Design

    I'm designing a board game, and need both a review of what rules I have, and assistance with some elements I haven't been able to address. Yes, I know about Boardgamegeek.com, I posted there, but have not received as much help as I would like - besides, ENWorld is my go-to place. So, the game...
  9. R

    Modmins, delete this thread

    PUt this in the wrong forum.
  10. R

    Clever PC Solutions

    What clever tactics or ideas have your players come up with to address a challenge? My new group came up with some great ideas this past session. They were in a city that was assaulted from within; an ancient tower with the magical equivalent of the Borg was opened, and the guys inside began...
  11. R

    I need puzzles!

    While I appreciate the suggestion for riddles, I am not looking for them. I mean puzzles. Things that actually need to be assembled, arranged, decoded, something beyond simple words.
  12. R

    I need puzzles!

    So I just started running a game for a new group, and one of the players comments to me, "We are a group of analytical guys. We love puzzles." And I just sort of blanked. Because I am not a puzzle guy. So ENworlders, can you recommend some good ones? Typical 'solve to unlock door' puzzles...
  13. R

    A new campaign (now with play report)

    Just out of curiosity, do you tell the PCs this up front, or just imply ala "guards run towards the gatehouse" in the first round?
  14. R

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    I've been reading a lot of @Manbearcat 's posts, and that's just how he talks: Very engineering or academic structured sentences, heavy on concepts and constructs. Once I decoded what he's saying, I agree with him. The essence is everyone sits down and hashes out what the game's going to be...
  15. R

    D&D 3.x Going back to 3.5 - advice?

    Weird. It's the reverse for me, the last three places I've lived.
  16. R

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    Man. Remember the days of Golden Wyvern Style mages?
  17. R

    D&D 3.x Going back to 3.5 - advice?

    Also in my experience, 3e fights take just about as long; in 3e and 4e, a fight may take an hour, but it's only 3 rounds in 3e where it's like 6 or 7 in 4e. Point being each round is just longer in 3e. And regardless of edition, the higher the level, the more it will slow down. To cut down on...
  18. R

    D&D 4E 4e Encounter Design... Why does it or doesn't it work for you?

    Also if you build an encounter and then for whatever reason, the Players don't Fight the Bad Guy, then just slap a new name on the bad guy (and possibly change the damage type of the attacks) and use it later.
  19. R

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    This, a thousand times. Hell, I routinely build settings around player choices, and would adore players that take an active role in assisting in fleshing out the setting. The more a player feels they're a part of the setting, the more invested they are in the game. It's the table's setting...
  20. R

    D&D 4E 4e Encounter Design... Why does it or doesn't it work for you?

    Oh, I already have those. I didn't think the terrain power breakdown translates to monster power breakdown tho.
Top