Search results

  1. ParanoydStyle

    D&D General Last Stand

    "When I sit down to roll up a character, I like to think about that character's death. It sounds morbid, but I think that picturing a dramatic last stand is a good way to define a PC's heroism." I am glad I'm not the only one although I only think about this very occasionally, not every time I...
  2. ParanoydStyle

    [Shadowrun 6E] What is the verdict?

    So I couldn't be at Origins this year. Very literally. I was invited there as an author guest, actually, back in March or April, but then was disinvited less than 2 weeks before the convention. I felt heartbroken and betrayed by the last minute disinvitation like anyone would. That's not what...
  3. ParanoydStyle

    How many 1st level Fighers can an 11th Level Fighter Kill?

    Huh, that's weird. Could have sworn...hmm, well I stand corrected. Dueling fighting style is a fair bit better than I thought.
  4. ParanoydStyle

    Systems You'd Never Play after Reading Them

    (I absolutely loathe PbtA. I think my loathing for it is (perhaps excessively) well documented over the history of the internet. Nothing personal against D. Vincent Baker, Ron Edwards lassoed him to help playtest my game one time, which was surreal in a kind of wonderful way, I just think that...
  5. ParanoydStyle

    How many 1st level Fighers can an 11th Level Fighter Kill?

    I'd be surprised if someone else hasn't already pointed this out three pages into the thread, but you cannot, in fact, have both of these things. Unless I'm misunderstanding the 5E rules, which is possible. (Doesn't matter much in this case, as the error appears both on the 11th level fighters...
  6. ParanoydStyle

    Why are we okay with violence in RPGs?

    Well first off, the same reason I'm okay with violence in videogames and on TV: because it isn't real. And that is all I'd feel the need to say if this wasn't a topic I've thought a fair bit about. To go a bit more in depth: Human beings have celebrated and glorified violence--usually but not...
  7. ParanoydStyle

    Kickstarter Kickstarter promotion question?

    IANAM but I feel pretty safe saying the answer to that is yes, as long as by "here" you mean the P, P, P, DMs G & KS A forum, which you must since that's where you posted this question.
  8. ParanoydStyle

    Dragonrun

    It is with no real regret and only mild sadness that I announce the cancellation of Project Dragonrun. Between the announcement of Shadowrun 6th Edition (which I am going to give all possible benefit of the doubt because I WANT it to be good) and my discovery of other 5th Edition Cyberpunk...
  9. ParanoydStyle

    D&D General Setting Idea: Arcane Dyson Sphere

    I have nothing substantive to say, just that the very title of this thread and the most cursory glance at the original post makes me happy and reminds me why I liked to come here.
  10. ParanoydStyle

    D&D 5E (2014) good rules for PCs vs army units?

    My suggestion would be to not use swarms but instead to treat the enemies as 100 individual units...with 1 hp each. In other words, use 4E's "Minion" rule. Stat everything else as you would what you consider level appropriate for soldiers in this army. Since only so many soldiers can attack the...
  11. ParanoydStyle

    Poll Presented Without Context: Little Baby Monster Edition

    Blink puppy gets my vote. ALSO: https://www.amazon.com/Baby-Bestiary-Handbook-Vol-1/dp/B017WQG1KW There is a volume 2. YES I wrote entries for both volumes NO I don't get any royalties if you buy it.
  12. ParanoydStyle

    I have an issue with swarms

    Swarms actually saw a mighty nerf between 3.5 and 5E (don't know how they worked in 4E, don't care). The difference between being immune to weapon damage and merely resistant to it is a pretty huge one. The fact that they need to ROLL TO HIT now whereas before they didn't also seems like an...
  13. ParanoydStyle

    Shadowrun Sixth Edition Announced!

    Hi. As a rule, once I have fully expressed my opinion on something, if that topic is REMOTELY controversial or even controversy adjacent, I do NOT return to that thread. See, one trait of my neuroatypical brain is that I tend to state things eloquently but very, very forcefully. Another is that...
  14. ParanoydStyle

    Shadowrun Sixth Edition Announced!

    1) This is a huge amount of information to process. 2) Based on a cursory skim, they are doing a GREAT job in terms of this launch. This is a brilliantly coordinated media blitz. Hats off to Jason, Randall, and Loren, and the rest of the CGL team for that. 3) As soon as I saw (on Twitter) that...
  15. ParanoydStyle

    Mythological Figures: Saint George (5E)

    Jesus those saves man...those saves. But I calculated right. that's what happens when you have godly stats to begin with, including extra godly charisma, then get Aura of Protection to let you add your godly charisma once over to all your saves. hot DAMN.
  16. ParanoydStyle

    Mythological Figures: Saint George (5E)

    Inspired by St. George, here's my hot take on St. Michael. "Six Pentacle dice If you roll the seven St. Michael dies There'll be no ransom Don't shut my mouth I scald the answer You're afraid of." - The Mars Volta, "Tetragrammaton" St. Michael--actually the Archangel Michael, the first of...
  17. ParanoydStyle

    There's An Official ALIEN RPG Coming!

    I feel torn about this. On the one hand, Aliens/Predator* is my favorite franchise* and primary fandom. The way most geeks feel about Star Wars or Star Trek or whatever I have always felt about Aliens. It is my main geek jam. So much so that one of the first RPGs I ever made as a kid was an AvP...
  18. ParanoydStyle

    Mythological Figures: Saint George (5E)

    Um, actually that sounds quite a lot like how I handle divine magic in D&D. Generally speaking, Clerics and characters proficient in Arcana and/or Religion describe clerical spells as miracles, and never use the word "spells" to describe them. In 3.5 I had Elistan (D&D Joseph Smith) of...
  19. ParanoydStyle

    Do classes built for the 5E D&D *ENGINE* NEED sub-classes?

    Again, though...that may be how the "game" is designed but I think I just explained I was talking more about the ENGINE than the game. I don't know that it's necessarily how the game engine is designed that the room for new classes is extremely limited: I think that's an artifact of WotC's...
  20. ParanoydStyle

    D&D General Turgenev's Friday Freebie Maps

    Turgenev you are a blazing demigod amongst mere mortals. These maps are amazing nice and big and detailed and complicated and the way they're designed to fit together into even bigger, more complicated maps is really magnificent. I salute you, sir. (Everyone buy his stuff!)
Top