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  1. Doghead Thirteen

    Your favorite NPC ever.

    Heh, that'd be the inimitable Comrade Mhaseem... ex-KGB Russian mafia boss from the near-future campaign run by my brother... the guy was always played in an excrutiatingly cheesy Russki accent. Oh boy the number of stereotypes and cheesy references trotted out... He had an odd history as an...
  2. Doghead Thirteen

    Anthropomorphs as Base Race

    Heh. Felines and canines are the obvious ones. There are a load of fun animals out there, especially if you're down with going with marsupials and extinct animals. Here's a few thoughts for ya; Dire Wolf - Plestiocene killing machine the size of a minivan. Smilodon - Sabre-tooth tiger. Could...
  3. Doghead Thirteen

    Do you fold multiple skills into one?

    I'm using a unique system myself and my brother have been gradually developing since 1995. How we work this is basically, if it makes sense that you can do this, you can do it. For example, driving a semi using Drive: Car instead of Drive: Truck. You're not gonna do such a good job (so we rate...
  4. Doghead Thirteen

    Party creation instead of character creation?

    Wow. I just end up with the most frightening buddy movie on Earth - sort of Band of Brothers meets Texas Chainsaw Massacre.
  5. Doghead Thirteen

    Party creation instead of character creation?

    Inevitably. I (and our other GM) always make sure the players have a clear idea of what sort of campaign we're going into - and we almost always generate with the expectation that the characters know each other. We started doing this because of how often we had players going through 7, 8...
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