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  1. Muh

    D&D General The Importance of Verisimilitude (or "Why you don't need realism to keep it real")

    You can have entirely functional non-magical healing, since hit points are not meat points.
  2. Muh

    D&D General Requesting permission to have something cool

    There are people here who argue that the martial classes must remain strictly "realistic" even at absurd levels of play. While I strongly disagree with their arguments, I agree with one particular thing: The future "potential" of a class colours the play experience. I believe this is why the...
  3. Muh

    D&D General What does the mundane high level fighter look like? [+]

    This is exactly what fighters need, though. At high tiers they need more than just the ability to hit harder.
  4. Muh

    D&D General What does the mundane high level fighter look like? [+]

    He needs AoE stuff too. Mihawk can sink a ship by himself with a single cut.
  5. Muh

    What if the martial/caster divide were optional?

    This doesn't solve the problem because all it does is give underpowered classes the option to pick spells in order to suck less, but that has nothing to do with the problem. The problem IS that you have to pick a spellcaster to not suck.
  6. Muh

    WotC Hasbro Earnings Call: WotC/BG3 carrying Hasbro

    While this is slightly off topic and i'll remove this if I break any rules: What issue are people having with the recent MtG releases? I haven't followed magic since like 2010 or smth.
  7. Muh

    D&D 5E (2014) The Fighter/Martial Problem (In Depth Ponderings)

    It is obvious that W > F. It is also obvious that W > M. But W > M is much less discussed because the monk is a much less popular class. The monk is too niche. Fighter being too weak is a bigger problem because the class itself is conceptually popular.
  8. Muh

    D&D 5E (2014) The Fighter/Martial Problem (In Depth Ponderings)

    We know that the fighter in 4e was as popular as the fighter in 3e and that the 3e fighter was famously crap. The druid has never been popular, but the druid in 3e was famously overpowered. The metrics show this. Given this we can assume that the popularity of a class has to do with things...
  9. Muh

    D&D 5E (2024) Does WotC view the Monk class as overtuned from their perspective?

    The expected value for a d6 (reroll every 1 or 2 once) can be calculated something like this: E of a d6 = (1+2+3+4+5+6)/6 = 3.5 E of a d6 reroll 1 or 2 once = (E+E+3+4+5+6)/6 = (3.5+3.5+3+4+5+6)/6 = 4.17 The argument is that you replace the occurences of 1 and 2 in the calculation of the...
  10. Muh

    Describe your last RPG session in more than 5 words.

    The Duke of Waiting, The Prince of Emptiness and the Viscount/Viscountess of Rebirth are chilling in their Chancel (demi plane for you dnd folks) when their Imperator, Sorghum, unexpectedly calls on them to carry out a number of small missions. Most of them are simple: Bring a particular person...
  11. Muh

    D&D 5E (2014) The Fighter/Martial Problem (In Depth Ponderings)

    I'm not saying they chose fighters because they don't know better. I'm saying that those players believe fighters fit their idea of their character better. The fighter is the class with the most flexible flavour, because it isn't strongly tied to some particular concept except fighting.
  12. Muh

    D&D 5E (2014) The Fighter/Martial Problem (In Depth Ponderings)

    Point taken. Flavour is such an individual thing. To me it seems like something that would vary a lot from person to person what their impression is of a particular class.
  13. Muh

    D&D 5E (2014) The Fighter/Martial Problem (In Depth Ponderings)

    You're kinda missing my point. I'm not saying you can't fit any particular character idea to any particular class. I've done it myself. I play a barbarian right now that in flavour isn't actually a barbarian (fighter + barb) but in flavour more like an eladrin-trained warrior / gladiator. I'm...
  14. Muh

    D&D 5E (2014) The Fighter/Martial Problem (In Depth Ponderings)

    The way 5e is currently designed fighter is essentially the only way you can play a martial character that isn't weighted down by excessively specific flavour. Assume for a second that you don't know too much of the specifics of the system and you only hear the names of the classes and you want...
  15. Muh

    Grade the Hero System

    It's absolutely incomprehensible. I made 3 attempts at reading the book and gave up. It's probably a good system once you've figured out how it works, though.
  16. Muh

    Weird character advancement idea

    Please tell me what the heck that thing is. I want to know more.
  17. Muh

    D&D 5E (2014) Putting the Heat shootout scene in my Sharn Campaign

    You'd need something like a really unexpected situation that does not prevent the heist, but screws it up. As you stated, the criminals have all the codes necessary and all the floor plans, meaning that the unexpected situation needs to be something different. What about some kind of in-house...
  18. Muh

    D&D 4E 4e-like game (title TBD)

    I have yet to read everything you've posted but it looks interesting. I like the way lore is structured into "tiers" of information. You might want to take a look at the Icon rpg. It's in development right now (by the guy behind Lancer). It's not really a retro clone, but it's obviously...
  19. Muh

    D&D 5E (2014) The Fighter/Martial Problem (In Depth Ponderings)

    That's a good point. You'd need something to incentivise healing more.
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