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  1. Kurtomatic

    Does the swordmage marking power suck?

    I love my assault swordy, although I completely agree that shielding provides better defense. Assaults have been described as dissuaders more than defenders, and I'll cop to that. I focus my swordmage on the strong striker seconday role and a crazy teleportation shtick. My assault mark is only...
  2. Kurtomatic

    West marches style game in a published 4E campaign setting?

    For the Realms, may I direct your attention to this thread by Windjammer: New Realms = Old School Now there are a lot of other practical questions such as hex size and total area and such, so your mileage may vary. However, I am working on a sandbox-flavored framework for this same area of the...
  3. Kurtomatic

    Infinite damage at level 1

    Touché. ;) Good point, and that's too bad. The one problem I do see here is WotC QC, and this would be an unfortunate result. Lucky for us, we have number of useful solutions at hand. B-) Teleportation + 3-dimensional movement/area/range = punctured rules envelope (please do not fold, spindle...
  4. Kurtomatic

    Infinite damage at level 1

    Infinite Oregano as worthy of casual discussion and with a side of amusement? Yes. Infinite Oregano as humorless D&D Is-Serious-Business nerd rage? Not so much. If the OP had engaged in a clearly absurd, tortuous reading of RAW, then I could understand some natural threadcrapping. However, in...
  5. Kurtomatic

    Infinite damage at level 1

    Seriously, what's with the butt-hurt attitude towards the OP? No one is seriously suggesting a DM should or would allow infinitely damage in an actual game. However, while the DM can both implicitly and explicitly nip this in the bud with RAW, the infinite damage scenario does exist within the...
  6. Kurtomatic

    Combat Challenge For Wandering Monsters

    I'm working on a skill challenge framework for overland travel hex-crawling during short (4 hour) Living Forgotten Realms adventures (MYRE). In this design, failures during an overland travel skill challenge can cause wandering monster encounters. However, tactical combat for semi-random...
  7. Kurtomatic

    New Realms = Old School

    Thanks tremendously for posting this, Windjammer! :cool: I've recently had two different problems: I play LFR at a local gaming clubhouse and wanted to mess around with My Realms (MYRE) adventures, but I have some creative problems fitting into the LFR format; I was also considering a West...
  8. Kurtomatic

    How would you like a "Gamers Seeking Gamers" system to work?

    Regarding lat/longs versus privacy, etc.., the key here is that the kinds of distance calculations we want require lat/longs. Each user will have a lat/long field value by necessity. The real question is, the lat/long of what? Street address, postal code, city, etc... Your best bets in this...
  9. Kurtomatic

    What are your problems with Healing/Dying mechanics in 4E

    My favorite LFR character failed 3 death saves in a row just this past weekend, so thanks for trivializing my loss! ;) On the other hand, this rule would have required me to fail something like 10 death saves before eating a raise dead sandwich. The scenario here is a defender in a group with no...
  10. Kurtomatic

    [Swordmage] Frigid Blade: One round or two?

    Bingo! ;) Honestly, its a lot of bother for little effect in heroic; I often fail to pester the DM about the speed reduction during play. I'm only using Frigid Blade as an occasional single-target attack anyway. Swordburst gets far more use. Later in paragon, my swordy will be slowing a lot of...
  11. Kurtomatic

    [Swordmage] Frigid Blade: One round or two?

    Just to be clear, here is the hit declaration for Frigid Blade (at-will attack):
  12. Kurtomatic

    [Swordmage] Frigid Blade: One round or two?

    This a good argument, but I will note that this power is a standard attack power that damages and conditionally debuffs the target on a hit. This is not a more common instant/interrupt debuff (target is slowed until the end of its next turn), where the condition takes effect immediately, and...
  13. Kurtomatic

    [Swordmage] Frigid Blade: One round or two?

    I play a character with this power, and that is the way I read it as well. The begin and end conditions both reference "its next turn", which in implicitly identifies the same turn. The word next creates some out of context confusion, since next has a strong recursive vibe to it, but I think a...
  14. Kurtomatic

    Wotc takes on ... Optimization?!?

    It appears so: Penny Arcade - Intro To Subterfuge Which seems like a good idea to me; I would personally like to see more variation in the art style for D&D.
  15. Kurtomatic

    Even Steven Array

    Thanks, I appreciate those well considered opinions! I was referring to pre-racial 18s, and my perceptions may be skewed by a limited dataset, which is why I like reality checking here. ;)
  16. Kurtomatic

    Even Steven Array

    That's cool! So the next question is, did I just add too much sweeter? ;) The trick is offering generalists, multi-classers, and MAD sufferers in general a little relief, without altering the power curve too much. I know more than a couple of players who prefer those sorts of characters, but...
  17. Kurtomatic

    Even Steven Array

    Wow, until I invite you into my personal game, I don't why you'd be upset about anything. You know people (not including me, yet) do actually play the game this way? My initial post is semi-hypothetical anyway. Seriously, I never once suggested forcing anyone, much less my own regular gaming...
  18. Kurtomatic

    Even Steven Array

    Thanks for the responses! :D I didn't offer much about my specific needs because I wanted to use a composition (bottom-up) approach to the topic, and I think 'minimum useful base primary' is an interesting question in its own right. I figured 16 would be a popular answer; I started with 15 just...
  19. Kurtomatic

    Even Steven Array

    /cue Seinfeld I've never used arrays for chargen in my past campaigns; my long-time group of players are point-buy hounds. I am now thinking about using them in the future. As a DM, I like the idea of everyone agreeing to the same array, but that's very unlikely to happen, and I like to give...
  20. Kurtomatic

    Extended Rest Topic Roundup

    Hey All, I've been collecting ENW threads discussing Extended Rests, vis-à-vis Recovery Economy and Adventuring Day concerns. I've found most of the threads I knew of previously, and a few I didn't, but am still missing one. I could have sworn there was a recent thread (last 1 - 2 months)...
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