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  1. Velmont

    [Adventure] Path of Cold (DM: Velmont, Judge: Ozymandias79)

    Raiyek cannot remember anything useful about the angels.
  2. Velmont

    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    Everyone is ready to move forward?
  3. Velmont

    [OMENRPG] Struggle for Dominance

    "Talk, as I said." Nohome sheet his weapon now the group is surrounding her. "I want the truth that's all. Or we can give you back to the guards of the club." (Intimidate (3d6+4=11)) he tells, reminding her she is not yet out of danger. "But if you tell us all the truth, just the truth, you...
  4. Velmont

    [OMENRPG] Struggle for Dominance

    "Calm down lady, no harm will be done to you. I have just some question to ask you and you'll be able to leave. Here is just too noisy." he then grabs the Quap cards "or we can report your way of living to the staff. I'm not sure how they will like to have a pickpocket in their club. This club...
  5. Velmont

    [Adventure] Path of Cold (DM: Velmont, Judge: Ozymandias79)

    Raiyek look outside and a combat is raging. The Goliath are fighting large humanoids with graceful feathered wings. Wielding heavy swords and sturdy armor, the Goliath seems to have difficulty to handle them, even if there only a small band of Angel against a whole tribe of Goliath. Either side...
  6. Velmont

    [OMENRPG] Struggle for Dominance

    Nohome quickly grabs Max sleeve and pull him down and tells him "Make sure that girl doesn't go out of your sight." He then palm his pistol (Subterfuge (3d6+9=20)) and put the cold steel barrel on the naked skin of the girl while hiding it to the sight of people. "Lady, I think you want to talk...
  7. Velmont

    [Adventure] Rage of the Savage Lands (DM: Dekana, Judge: TwoHeadsBarking)

    No problem with the Guards, it's Vahl I want to keep, anyway, I can't use 2 interrupt in a single turn anyway.
  8. Velmont

    [Adventure] Rage of the Savage Lands (DM: Dekana, Judge: TwoHeadsBarking)

    Jarel-karn quickly move forward as Beatrice declare her intention. As he spot the archers coming out of the back room, he marks Vahl and a guard with his Aegis and tells "I'll take care of the archers." Suddenly, a gust of wind surround him and lift him over the table. He flies toward an archer...
  9. Velmont

    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    The father comes out. He looks around and then kneel down. "Come sweety, it's safe now." The girl comes out first and he grabs her in his arms. The two boys and the mother follow. The group see that the young girl is holding tight an item wrap into an oilcloth. "Thank you, sirs. We are in your...
  10. Velmont

    [Adventure] Path of Cold (DM: Velmont, Judge: Ozymandias79)

    A precise bolt and Hadrak get down the freshest Goliath. The second, seeing his companion, try to shout for help, but with his lack of strength and the sounds of battle, he cannot be heard by people outside and the group quickly neutralize him. A quick search allow the group to find only two...
  11. Velmont

    [OMENRPG] Struggle for Dominance

    Nohome was over a head shorter than most of the people in the crowd. It made teh light less annoying, but he felt the air more suffocating, and with all that noise, he could barely hear someone shouting in this crowd. As he advance, he try to find the nearest way out of the crowd and the club...
  12. Velmont

    [Tavern] Tower's Shard 2011

    Finally. I would have prefered to play River (lvl 11 Cleric), but it seems Malehan (lvl 8 Avenger) will be more appropriate.
  13. Velmont

    [Adventure] Rage of the Savage Lands (DM: Dekana, Judge: TwoHeadsBarking)

    "Bea, no!" shouts Jarel-karn. "That is a bad idea..." murmurs Jarel-karn. He then say to Eithal next to him. "Beware, some reinforcement will come from the backroom." He then draw his sword. "Vahl, your sword have the same aura than the curse on the tree. What have you done?"
  14. Velmont

    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    Khazin rush on one of the gnoll and forced him to fight him in melee. Zelgar launch a bolt of light that hit Khazin target and strengthen him. As one wolf is killed and Vander seriously wounds the last one, the wolf disengage and flee into the wood, quickly getting out of sight. The two gnolls...
  15. Velmont

    [Adventure] Path of Cold (DM: Velmont, Judge: Ozymandias79)

    The group wait, listening to outside commotion. After a few minutes, they hears sounds of battle. People are shouting, steel is meeting steel, wood or flesh. The scent of blood and death quickly feel the air. At some time, some draft of air make the tent shivering before it stay still again...
  16. Velmont

    [Adventure] Rage of the Savage Lands (DM: Dekana, Judge: TwoHeadsBarking)

    Jarel-karn feels Vahl's men were ready to get into action, so Jarel-karn become vigilant and starts to look around. He pretend to be just waiting for Scarm to deal with Vahl but he is actually inspecting the room, his exits, his hidouts, the possible reinforcement that could come an by where. He...
  17. Velmont

    [Tavern] Tower's Shard 2011

    "Lot's of mercenary... no one to hire them." tells Malehan at the bar before taking another sip. I still have Malehan, lvl 8 Elven Avenger and River, lvl 11 Shifter Cleric... anyone feeling like DMing for the sake of the other waiting.
  18. Velmont

    [OMENRPG] Struggle for Dominance

    "Five cycle... that's short preparation time, but with a team, sounds possible. And if it was that easy, I doubt you would have asked us." Nohome stands up and look at his new teammate to see if they have something else to add before leaving.
  19. Velmont

    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    VanderLegion: I'll ask a new set of action and roll, unless you want to keep these actions and rolls...
  20. Velmont

    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    VanderLegion: You miss. You forgot you were prone, giving you a -2 to your attack. W3 is still alive, you want to take that AoO by flying away?
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