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  1. _Michael_

    D&D 3.x ISO Sources: New Uses For Old Skills

    I love that, and was going to do that, anyway, I just hadn't put it to paper yet, as it were. That is neater than anything I would have likely come up with--love it. Thank you! I might actually base it on that skill, but I think I'm going to keep the bonus tied to the number of ranks possessed...
  2. _Michael_

    D&D 3.x ISO Sources: New Uses For Old Skills

    You're going to love it. So much extra goodness, especially for various skills. They even threw in a few modern new skills, too. I especially like the chariot driving section--we always need more chariot driving in D&D. lol
  3. _Michael_

    D&D 3.x ISO Sources: New Uses For Old Skills

    I was doing complex skill checks before I even knew they were a thing. lol Complex checks have their place, too. I just always want more options so that non-magic users don't feel like they play second fiddle to the wizard once he's high enough level to start incinerating people with a flick of...
  4. _Michael_

    D&D 3.x Combining 3.0 and 3.5 - A Thread

    Why not just use Option 1, and change the spell to require constant focus and concentration to maintain the form? Cuts out the ability to cast spells while polymorphed, gives a grounded explanation (because maintaining the form of a dragon requires a lot of mental effort), and doesn't come...
  5. _Michael_

    D&D 3.x ISO Sources: New Uses For Old Skills

    Those are perfect for a low-magic campaign. Love it!
  6. _Michael_

    D&D 3.x ISO Sources: New Uses For Old Skills

    I was actually thinking about making tiered bonuses, similar to those epic skill uses, for every five ranks up to a max of 20. That would give four categories: apprentice, journeyman, expert, and master. Apprentice wouldn't get anything special, but journeyman Craft skills might offer bonuses to...
  7. _Michael_

    D&D 3.x ISO Sources: New Uses For Old Skills

    I wanted to do something similar a while ago, where more ranks open up more abilities through skills. It reminds a little of FNFF/Interlok. Bookmarked!
  8. _Michael_

    D&D 3.x ISO Sources: New Uses For Old Skills

    Annnnnnd another great suggestion! You're expanding my DTRPG cart. lol Keep 'em coming!
  9. _Michael_

    D&D 3.x ISO Sources: New Uses For Old Skills

    Another great find! Thank you! Added to my cart. Now, as soon as I have the $14, I'll be adding those two to my collection. Cannot wait to crack them open.
  10. _Michael_

    D&D 3.x ISO Sources: New Uses For Old Skills

    Ooooh, that's a good one! Yeah, it's a lot to sort through, and I'm trying to make a more comprehensive list myself (by rewording things a bit and adding copious citations) so that I can use it for all my stuff. If there's any interest, I'd be happy to post the results here so people have...
  11. _Michael_

    D&D 3.x ISO Sources: New Uses For Old Skills

    Seeking third party supplemental material for new uses for old skills, particularly for 3.5e, and stuff that is easily converted to 3.5e. Examples of what I'm looking for would be like, Ultimate Game Designer's Companion or some of the online sources (some of which are 3.0, not 3.5e). Trying...
  12. _Michael_

    D&D 3.x Still playing 3e? Share your 3.0 and/or 3.5 house rules

    This. If you want to pull off some cinematic combat, fine. There's a limit, though. Want to jump from the yard arm to the main sail with a dagger in hand and slide down like Errol Flynn? Fine. Want to then burst into the HMS Pinafore in Draconic at the same time? Cheese.
  13. _Michael_

    D&D 3.x Still playing 3e? Share your 3.0 and/or 3.5 house rules

    Sure! The best example is from the Ultimate Game Designer's Companion. Take Bluff, for instance. Now, in addition to the normal uses of Bluff, it can be used for: 1. Card Shark (use your Bluff check for card games) 2. Charlatan (convince others temporarily that you are some powerful...
  14. _Michael_

    Don’t reinvent the wheel, being well versed in different RPGs

    The details, for me, are what makes the background come alive. The more that can be blended in seamlessly, the better.
  15. _Michael_

    Crones, Hedge Witches, Cunning Folk, Wise Women - Help needed for an RPG game

    Have you checked out Goody White's Book of Folk Magic? It's on DriveThru for free (A 64 page book) and seems pretty cool.
  16. _Michael_

    Don’t reinvent the wheel, being well versed in different RPGs

    GURPS is great for resource mining. Their Space book, for instance, has real world mathematics in it (and the tables based on it) for creating entire solar systems. 3.5e is probably the most versatile in terms of sheer mass of third party stuff. Not all of it is great, but there is a skewed...
  17. _Michael_

    D&D 3.x Still playing 3e? Share your 3.0 and/or 3.5 house rules

    Anyone just expand the Skills a bit using third party options? I find that is what I am doing now--pulling cool uses for skills from other-than-official books.
  18. _Michael_

    D&D 3.x Still playing 3e? Share your 3.0 and/or 3.5 house rules

    You may wish to look at Tournaments, Fairs and Taverns as that is an excellent source of fair games and fun, including rules for jousting and archery.
  19. _Michael_

    D&D 3.x ISO Feedback: Lithosynes: Living Crystal Batteries (3.5e)

    So, I'm designing a game world that's low-magic but with a high magic/technology past (using 3.5e), and one of the ways I finally figured out how to (maybe) pull this off is through the use of a creature I created called a Lithosyne. They're basically sentient crystal lifeforms, but they were...
  20. Screenshot_2025-01-30_at_10.09.23_AM.png

    Screenshot_2025-01-30_at_10.09.23_AM.png

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