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    D&D 5E (2014) Werewolves/rats and damage immunity

    You may have missed this, but I posted this earlier in the thread: Might I direct you to page 147 of the PHB the pertinent part which I'll reproduce here for your convenience: "An improvised weapon includes any object you can wield in one or two hands" So, an improvised weapon is an object...
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    D&D 5E (2014) Werewolves/rats and damage immunity

    Actually, no you can't do that either. No matter where the force comes from, the sword remains a weapon. However, a cliff is not a weapon...not even an improvised weapon.
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    D&D 5E (2014) Werewolves/rats and damage immunity

    No, they aren't immune since falling damage isn't caused by a weapon.
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    D&D 5E (2014) Werewolves/rats and damage immunity

    No, but I would agree they would think they are following RAW.
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    D&D 5E (2014) Werewolves/rats and damage immunity

    RAW states lycanthropes are immune to non-magical non-silvered weapons. I've already proven rope is a weapon. I guess you're saying that the rope is being used in a non-damaging way. However, I think anyone who's hung from the gallows would disagree ;)
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    D&D 5E (2014) Werewolves/rats and damage immunity

    You're trying to strangle a creature with a rope to cause a situation of suffocation. To do so, you need to exert enough pressure with the rope to cause DAMAGE to the trachea to cause it to collapse. Then suffocation can occur. However, non-magical / non-silvered rope cannot cause this damage...
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    D&D 5E (2014) Werewolves/rats and damage immunity

    But anyway, RAW says lycanthrope are immune to non magical non silvered weapons. I've shown that rope is a weapon. Ergo, the lycanthrope in question is immune. You can rationalize it however you want. The rope cannot constrict the airways of such a magical creature or what have you.
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    D&D 5E (2014) Werewolves/rats and damage immunity

    If you're doing zero damage, then you're not strangling anything.
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    D&D 5E (2014) Werewolves/rats and damage immunity

    No, a creative solution would be to research what a wererat is. A creative solution would be to identify his human identity. A creative solution would be dig a pit or lure him into some other trap. And where exactly do you think you've established the wererat isn't damaged by a rope? Because...
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    D&D 5E (2014) Werewolves/rats and damage immunity

    That's fine. If you think the wererat is going to comply with someone covering their mouth and nose until they suffocate, you've got another think coming.
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    D&D 5E (2014) Werewolves/rats and damage immunity

    No, the truth of the matter is I find this incredibly UNcreative. I don't find this attempt at a solution particularly imaginative whatsoever. Additionally, must damage the creature with the rope to cut off its air supply with it. But, if you can show me an example of how rope can be used in...
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    D&D 5E (2014) Werewolves/rats and damage immunity

    I did not say a lycanthrope is immune to any of those conditions. What I am saying is trying to use a weapon (even an improvised one) will not do damage to a creature which is immune to non-magical and non-silvered weapons.
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    D&D 5E (2014) Werewolves/rats and damage immunity

    No, I'm one of those GM's which require his players to actually think. I won't let them get by on using naked brute force even though they've done no research and/or ignored all clues.
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    D&D 5E (2014) Werewolves/rats and damage immunity

    Might I direct you to page 147 of the PHB the pertinent part which I'll reproduce here for your convenience: "An improvised weapon includes any object you can wield in one or two hands" So let's see. There are two qualifiers. First, it must be an object. Second, it must be wieldable in one...
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    D&D 5E (2014) Werewolves/rats and damage immunity

    Rope is most certainly a weapon. But, if you want to go with the suffocation rules, please refer to page 183 of the PHB: "A creature can hold its breath for a number of minutes equal to 1 + its Constitution modifier (minimum of thirty seconds). Given that a combat round is 6 seconds, good...
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    D&D 5E (2014) Werewolves/rats and damage immunity

    So, you don't follow the RAW on lycanthropes? That's pretty cool too!
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    D&D 5E (2014) Werewolves/rats and damage immunity

    Well, in my game, players can use rope to restrain a lycanthrope, but they would be unpleasantly surprised if they thought they kill one with non-magical/non-silvered rope.
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    D&D 5E (2014) Werewolves/rats and damage immunity

    Well, the game isn't called Anglo-Saxon Epic Literature & Dragons. The game has a set of rules and it cannot accommodate every type of literature out there. And if strangling a creature is your idea of creativity, then you have a very low bar for imaginative problem solving.
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    D&D 5E (2014) The Joy of Wild Sorcery - Post your amazing surge stories here!

    Very cool! It's nice to see that after so many sessions there are still surges I haven't seen yet!
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