Search results

  1. D

    D&D 5E (2014) What would a 'real' D&D society look like?

    Mephista You raise a very important question of level awareness. I think it might be worthy of a separate thread. My current world has a high enough level awareness and despite it being a bit unsettling for the players at first it seems to work out. Levels = power, and power makes itself known...
  2. D

    D&D 5E (2014) The life and times of Peasant #453: Benefits of collaborative world building

    Tony Vargas Well, sometimes people do reinvent the bicycle.
  3. D

    D&D 5E (2014) Creating My Very Own One Shot

    If you are speaking of the map of the settlement I would say it is better to share it. As this is going to be a short game, giving players a clear idea what are the place of interest will really speed up the process. Getting from lvl 4 to lvl 5 is quite a lot of XP, so for a short (relatively)...
  4. D

    D&D 5E (2014) Creating My Very Own One Shot

    Okay, that sounds better than most of the first-timer modules I've heard of but I guess to get better feedback you will have to provide more info. The first question is - how long do you want this to take? What is the starting level? What level do you think this adventure will end at? if you...
  5. D

    D&D 5E (2014) What would a 'real' D&D society look like?

    True, even killing someone who runs a level 13 in his retinue is not an easy affair in most cases and most of the people who got that high take a lot of steps ensuring that they keep what they have worked so hard to get. Sounds totally reasonable to me - any power comes at a cost, at a cost of...
  6. D

    D&D 5E (2014) Randomly generating point-buy arrays

    Sounds nice, but what is the whole point of the exercise?
  7. D

    D&D 5E (2014) What would a 'real' D&D society look like?

    Well, I'm currently running the world with a theme "Heroes also fail sometimes". Right now the Material Plane is recuperating from an epic-level party failing to stop an extra-planar entity breaking into the world and devouring souls of 99% of the intelligent beings on the Plane. The...
  8. D

    D&D 5E (2014) How Many Point Buy Options

    This is quite useless as some are strictly better than others. If I want players to be unequal (which I usually do) - I have other options. Ugh and randomizing through 27 options and without the chance to hit really high or low is just boooooring. IMO. PS. Math seems ok on the first glance.
  9. D

    D&D 5E (2014) Anyone have any homebrewed stats for Skaven/Rat People

    Do I get it right that you are referring the WHFB Skaven? Well, the nice race should have some nice flavor to it in term of encounters. The nimble escape would probably fit nicely, but if your players have thought goblins already, that would probably be bad as it would dilute the effect. So I'd...
  10. D

    D&D 5E (2014) Player help

    If the caster is familiar with the Hypnotic Pattern spell - absolutely correct.
  11. D

    D&D 5E (2014) Starting magic items for level 5 characters

    www.giantitp.com/forums/showthread.php?424243-Sane-Magic-Item-Prices This list gives a good idea of what will not be other the top for level 5. I don't agree with everything, but for basic reference, it is quite good.
  12. D

    D&D 5E (2014) Leveling up and meta knowledge

    +3 sword at level 4 is WAT?! I suggest my players to play leveling up and gaining new abilities (spells, feats) as having them to strive for something for a time prior to the moment of leveling up and finaly suceeding. Imagine a powerlifter training to get a new weight - when he gets there he...
  13. D

    D&D 5E (2014) 5e on Hard difficulty

    You do understand that deadliness revolves around the conditions of combat more than it does around XP values (often misplaced) of the combatants?
  14. D

    D&D 5E (2014) How common is resurrection in your game?

    In my homebrew setting adventurers are common and the population is aware of "tiers" of adventurers levels. Anyone above the apprentice tier (5+lvl adventurer or equivalent) can be raised by the government (indebting the person), however, the number of clerics who can do that is limited and they...
  15. D

    D&D 5E (2014) Good-Aligned Antagonists

    Never played it, unfortunately.
  16. D

    D&D 5E (2014) Good-Aligned Antagonists

    This is why it is a good idea to change a few things from the MM every once in a while. Stats, general CR, alignments, intelligence level - various things. My good PCs are currently working with a Hobgoblin Legion (modeled closer to an Ancient Rome Legion when to the Volo version) to fight...
  17. D

    D&D 5E (2014) Help needed with Homebrew Hobgoblin

    MM and Volo provide nice ideas for the Hobgoblin leaders and special forces, they to my taste lack the middle ranks - veterans and elites that take those ranks between a soldier and a captain. I'm running a homebrew campaign and a Goblinoid Legion is one of the major powers in the region, so...
  18. D

    D&D 5E (2014) [DM problem] Is the group I am leading too strong? Is the 5E system unbalanced?

    I don't have experience running higher level 5e encounters so far, nor am I familiar with Princes of the Apocalypse. However, I think this is more of a general question of the Party being too strong. What strikes me as the most important thing is that you state: But it is not just about the...
  19. D

    Brain fart moment: where is the random weapon table?

    There was one in the Giantitp. Here it is: http://www.giantitp.com/forums/showthread.php?453942-Random-Weapons-Tables
Top