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  1. Challenger RPG

    Experience Point: The Zeigarnik Effect

    Interesting article. I've actually been doing that a lot without actually knowing it had a specific name. The cliffhangers work exactly as you say in T.V. shows and game sessions alike. Sometimes the players talk about what's going to happen next all week! I also employ it for writing. Simply...
  2. Challenger RPG

    Heart of a Hero, Mind of a Pigeon

    Good article. It reminds me of my first true 4E game. I hadn't bothered to buy the monster manual at that point (seeing as I owned the earlier ones) and I massacred the entire party in the first battle with a troll. That said, all the other 4E games I played seemed to very much lean toward...
  3. Challenger RPG

    The Ten RPG Player Types

    As a GM and game designer, I think it’s laughable that you could ever separate people into different personality types, let alone gamers. However, since I have to write another article, why not? Yes, today I’ll be pigeon-holing all gamers into several broad, vague, and inaccurate ‘types’ with no...
  4. Challenger RPG

    How to Keep your Game Running Smoothly

    @Connorsrpg <!-- END TEMPLATE: dbtech_usertag_mention -->: Thanks. It wasn't meant to be serious (the examples). That never happens in my games (much), but I thought it would be funnier written that way and make the whole piece more readable with a bit of humor thrown in. <!-- BEGIN TEMPLATE...
  5. Challenger RPG

    How to Scare your Players' Pants Off

    Olgar Shiverstone: No. It rarely, if ever, happens. The OP was all lies filled with false promises. The title itself was so unspeakably off base as to be a slanderous deception. However, it managed to get you to read the article, right? Joking aside, yes, you're right. ;)
  6. Challenger RPG

    How to Keep your Game Running Smoothly

    RPGs are not what they used to be. When you started out with the original D&D game you had maybe a couple hit points and a rule or two to worry about. Now, there are far more books, far more rules, and far more pointless arguments and rules discussions which can bog down your game. Even games...
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  8. Challenger RPG

    23 Bad Habits of Otherwise Successful GMs

    Sorry for the delay in response, work was crazy this week. <!-- BEGIN TEMPLATE: dbtech_usertag_mention --> @Crothian <!-- END TEMPLATE: dbtech_usertag_mention -->: Fantastic work! Your list of comments is excellent. Rather than rework the entire article, I think I'll let your work stand on...
  9. Challenger RPG

    How to Scare your Players' Pants Off

    Okay, let’s face it. Any GM with any common sense knows that trying to scare their players is something like trying to rob Fort Knox: doomed to failure and almost guaranteeing future ridicule. However, it is certainly possible to use elements of fear to enhance the fun of the game. Most players...
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  11. Challenger RPG

    Shut Up and Roll #3: It's All In The Wrist

    :) I used to think #6 as well. Then I ended up with way too many dice and had to make the (horrifying, yes, I know) call that I had too many dice. I ended up giving some away at a raffle during a convention. I now happily coexist with far too many dice to ever reasonably use, and my favorites...
  12. Challenger RPG

    23 Bad Habits of Otherwise Successful GMs

    @Crothian <!-- END TEMPLATE: dbtech_usertag_mention -->: Yes. That was one of my player's suggestions, darn it! Crud, I might have to start making up my own material... List of Wrong Items (so far): #18 (put in by my players) #20 (put in by my players) My Players: You guys Suck! Joking, please...
  13. Challenger RPG

    23 Bad Habits of Otherwise Successful GMs

    @Agamon <!-- END TEMPLATE: dbtech_usertag_mention -->. I agree. The Big list of BadwrongFun would have been much more appropriate. However, I don't know if it would be as 'catchy' so I decided to just lie completely and make up a random title which sounded good. I didn't really mean to say...
  14. Challenger RPG

    How to Powergame in Ten Easy Steps

    @Ulrick <!-- END TEMPLATE: dbtech_usertag_mention -->: Ha ha, that's great! I instantly ordered the book from Ebay. I'm figuring it'll be worth the cost and shipping just for those lines you quoted here. Thanks for mentioning it. <!-- BEGIN TEMPLATE: dbtech_usertag_mention --> @GreyICE <!--...
  15. Challenger RPG

    23 Bad Habits of Otherwise Successful GMs

    There are a few GMs out there with habits far worse than these. Habits so indescribably horrid, you can’t touch them with a ten-foot-pole. However, this article focuses on the most common bad habits of otherwise successful GMs. Many GMs get along fine despite a few little habits which drive...
  16. Challenger RPG

    19 Secrets of Successful RPG Players

    Ha ha, glad it was interesting. It was great advice! Thanks so much, <!-- BEGIN TEMPLATE: dbtech_usertag_mention --> @Ramaster <!-- END TEMPLATE: dbtech_usertag_mention --> . I was kind of hoping the second part of the post wouldn't bomb. I rewrote the article a couple of times because it was...
  17. Challenger RPG

    How to Powergame in Ten Easy Steps

    @S'mon <!-- END TEMPLATE: dbtech_usertag_mention -->: I agree. I guess I never used the term 'munchkin' much and just kind of lumped all 'annoying' traits into powergamer whether they were legitimate, crazy, or just plain weird. I suppose I could have delineated into: rules lawyer, dramatist...
  18. Challenger RPG

    19 Secrets of Successful RPG Players

    So you’re a smart player and you think you know all the tricks. You can exploit rules, you’ve read everything, and you’ve even checked out websites on how to optimize your characters. What’s missing? Only the gaming secrets most official books will never tell you about. These are the ‘laws’ of...
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  20. Challenger RPG

    Shut Up and Roll #2: That's No Moon

    Ha ha, I think this article was even funnier than the last one. I laughed out loud a few paragraphs in. Love how the game transitioned randomly to the Death Star. :) Keep up the good work, Stouthart!
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