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    D&D 5E (2014) Why is there a limit to falling damage?

    The thing is falling is very random. we have instances of a person Vesna Vulovic falling from 2 miles up and surviving. There is also a recent instance of someone falling 90 feet, granted onto snow and walking away. Personally while the OP can certainly do what he wants in his own game and...
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    D&D General The child stealing food to survive scenario, for alignment

    Theft in D&D is not inherently evil unless it causes significant harm to someone in the process. Doing what you must do to survive is probably unaligned but baring that neutral. As for LG guys, removing the hand of a child is inherently cruel and causes disproportionate harm and therefore not...
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    D&D 5E (2014) Why is there a limit to falling damage?

    The easiest way to compute maximum damage is to just to assume its 70 points. Now in older editions it would require a massive damage save but in 5e, its not a major deal. Frankly I'm not that bothered by it in a world where feather fall and flight and flying steeds are things and high level...
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    Cyberpunk 2020 resources

    Quite welcome. Good luck with your game!
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    Cyberpunk 2020 resources

    Rather ironically Cyberpunk 2020 predates the Internet. I do not think there are any Roll20 resources for it. However the DataFortress2020 web sight has a lot of material you can use and free to download. I'd start there. There may also be legal downloads of some of the older adventures for...
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    Worlds of Design: The Four Laws of Character Death

    I love the fact we get legends like Mr. Pulsipher and Mr. Greenwood to share insights with us here. Amazing! IMO in addition to the above rules character death is also tied to player buy in. When players anf DM are into genres life where is expected to be cheap and victories dear it creates a...
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    Free League Announces Twilight: 2000 4th Edition

    Nice glyph. Free League will do fine with his as they always do. The MY0 rules are a bit odd for the setting but again I preferred GURPS to the very wargamey original rules so I'm not one to talk. I hope they do vehicle combat well as its an important part of the setting. I have a feeling...
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    Press RiotMinds announces Trudvang Adventures, tabletop RPG for 5E

    Its not really a hustle. Its more like many people are loathe to learn a new system. I know know 5 or 6 systems pretty well and have little interest in investing hours I could be actually be playing the game into rules mastery of yet another system. I burned out on that decades ago to be...
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    D&D 5E (2014) Would you let your player choose their magic items they get?

    If the item increases fun for the group and fits the game, why not? Also D&D in most versions assumes quite a lot of magic out in the world. Enough in say AD&D for a player and gifts for henchmen If there are surplus items there are going to be items for sale, trade or as rewards . Heck you...
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    Press RiotMinds announces Trudvang Adventures, tabletop RPG for 5E

    Looking forward to it. Thanks for the news.
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    D&D General Putting The Awe Back In Magic

    I am thinking of just going with Witch (a 3rd party class) and Wizard as spell casters since both use spell books and that's it. Other classes would only have martial variants. The poor monk kind of gets the shaft but while I am a huge Kung Fu fan , Kwai Chang Cain just doesn't fit my Brothers...
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    Worlds of Design: Rolls vs. Points in Character Building

    Another method I saw for OSR was background dice. You started with 3d6 and rolled the events in your background.They gave you d6 for certain stats. Survived a deadly injury? Get an extra d6 for Con. This could result with characters with 5d6 Con and 3d6 Wisdom or whatever but it worked OK...
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    Worlds of Design: Rolls vs. Points in Character Building

    Try here Results absolutely NOT guaranteed. ;)
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    D&D General Putting The Awe Back In Magic

    One of the things that was common in OSR days but seems lost know is wizards questing for magic. Limit the spells that can be learned to a list of common spells (gained one per level) and if you like use the old max spells per level chart for those and those alone. Ah but spells you make and...
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    Worlds of Design: Rolls vs. Points in Character Building

    Both methods work fine though my personal preference is to use point buy which is fair for everyone. Of course there is a 3rd way, at least if you trust your players. Let them decide what states they want for the character and what is appropriate. This doesn't work if you as a DM aren't...
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    D&D 5E (2014) What’s So Great About Medieval Europe?

    Ken Hite described early D&D as The original D&D seems, quite obviously, to be a pastiche of Fritz Leiber and Robert E. Howard adventure stories, set in a Tolkeinian world of Moorcockian morality, using Jack Vance's magic system, redacted for multiple protagonists. No wonder things are...
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    D&D 5E (2014) What’s So Great About Medieval Europe?

    Nasty things those. ;)
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    D&D 5E (2014) What’s So Great About Medieval Europe?

    I lived in Oregon for a time. Giant snail attacks and giant slug attacks were scary. We had to go back to swords since bullets just didn't get the job done. Worse of all was Moulluscus Slimus Stupidus , we called it the State bird. Kind of understood how Conan felt. :D OK seriously, the...
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    Voice Acting in Your Tabletop RPGs: How Much/Little?

    I like to do affects sometimes so I went with 5. Problems is with YouTube and the like showing actual speakers it means say a once tolerable "Gamer Scots" or Gamer Irish accent is now pure cringe. Also some accents even when good either risk offense like my Graham Greene First Nations...
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    D&D 5E (2014) What’s So Great About Medieval Europe?

    You have a point but this hobby is about pretending to be someone else and those Medieval Japanese aren't around to take offense any more than when Japanese players mess up Medieval European Priest and Warriors Truth is most players respect Japanese and other cultures they RP as anyway and at...
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