Search results

  1. Gladius Legis

    D&D 5E (2024) Revised 6E prediction thread

    Unaligned was fine (and carried over into 5e), but the combined "good" and "evil" alignments, which were still distinct from lawful good and chaotic evil, respectively, were all-time stupid.
  2. Gladius Legis

    D&D 5E (2024) Revised 6E prediction thread

    The last time they messed with the traditional 9 alignments (4e), it went over like a lead balloon. I really do not see this change happening.
  3. Gladius Legis

    D&D 5E (2014) Berserker is balanced with Zealot without exhaustion from Frenzy

    Maybe go half proficiency bonus (rounded up) per long rest, then.
  4. Gladius Legis

    D&D 5E (2014) Berserker is balanced with Zealot without exhaustion from Frenzy

    More like it actually gives you the stated benefit of Frenzy on your first turn. Right now you have to wait until Round 2 before you start getting your additional attacks.
  5. Gladius Legis

    D&D 5E (2014) Berserker is balanced with Zealot without exhaustion from Frenzy

    The 2 changes I'd make to Frenzy are: 1) You immediately make one melee weapon attack against an enemy within your range the moment you activate frenzy. 2) You may frenzy without consequence a number of times equal to half your proficiency bonus (rounded up) between long rests. You sustain one...
  6. Gladius Legis

    Need tv recommendations!

    If you liked Veep, give Avenue 5 a shot. It's by the same creator (brilliant satirist Armando Iannucci). The first couple of episodes are a bit shaky but it really hits its stride in the latter half of the first season. And after 2020, it really seems to hit different than it did before.
  7. Gladius Legis

    D&D 5E (2014) Ranged attacks and disadvantage in melee

    Your suggestion to give ranged combat, already on the powerful side of things in 5e, a buff it never needed, using the most corner-case fantasy example ever as your justification, was never going to result in a productive discussion. Quite frankly, your 6eNow! handle makes it obvious any...
  8. Gladius Legis

    D&D 5E (2014) Ranged attacks and disadvantage in melee

    Using ammunition as a melee weapon falls under improvised weapon rules. Now you're being obtuse for the sake of being obtuse. If I have to explain to you the obvious fact that it is much easier to defend yourself against and attack an enemy in melee combat with an actual melee weapon, then...
  9. Gladius Legis

    D&D 5E (2014) Ranged attacks and disadvantage in melee

    Not when the sword guy is literally bearing down on him and about to stick him.
  10. Gladius Legis

    D&D 5E (2014) Ranged attacks and disadvantage in melee

    Getting rid of the rule would make ranged attacks even more powerful than they already are. They really do not need any help.
  11. Gladius Legis

    D&D 5E (2014) Did you like one Playtest version better than the final 5e PHB?

    Honestly, most of those rules really suck, and I much prefer 5e as it turned out.
  12. Gladius Legis

    "Clone Wars" Series - I've Heard It's Good?

    It's ... pretty rough. Though I think of it as an extended pilot for the amazing series it would become. And I at least like it more than I did Eps. I, II, and IX.
  13. Gladius Legis

    A supposedly great thing that I'll never watch again- Great media that left you cold

    The first game is very proof-of-concept. As such it is definitely repetitive and can get tedious. I would at least play Assassin's Creed II before writing off the entire series.
  14. Gladius Legis

    A supposedly great thing that I'll never watch again- Great media that left you cold

    Red Dead Redemption 2. While the story and characters were certainly well done, the gameplay was some of the most poorly paced I've ever experienced in a video game. The Last of Us. Found it a chore to play, and the characters all acting illogically while the game presents it as SERIOUS DRAMA...
  15. Gladius Legis

    D&D 5E (2014) Does the Variant Human need a boost now after Tasha's changes

    This just illuminates the fact that if you're going to have floating ability scores for all races, then all races should've been designed with those in mind in the first place. As it stands, Tasha's rules for this are just half-baked and result in the nastiest imbalance 5e has seen, by far.
  16. Gladius Legis

    D&D 5E (2014) (Poll) Which base class' mechanics invoke its archetype the best?

    Paladin, pretty easily. Everything you thought the Paladin should be able to do over the decades, the 5e version actually does them.
  17. Gladius Legis

    D&D 5E (2014) Why are Rogue features untouchable for other classes?

    They won't hand out Cunning Action as a feat for the same reason they won't hand out Action Surge, Arcane Recovery, or Divine Smite as a feat. Those are all class-defining Lv. 2 features, which are too much to be handing out wholesale as feats. I agree about Canny, though, that one really...
  18. Gladius Legis

    D&D 5E (2014) Tasha's Cauldron of Everything = 2e Skills & Powers

    Both of them are very flawed but in different ways. Tasha's is dreadfully uninspired. Skills and Powers was a mess.
Top