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    D&D 5E (2014) To Allow Multi-Class or Not....A DM's Dilemma

    I prefer organic multiclassing. That is, I only allow multiclassing if a PC spends legitimate time and effort learning the new class. No POP I'm a wizard! I allowed by PCs to pre-state that at 2nd level they would multiclass if they took a proper background. For example, let's say I have a PC...
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    D&D 5E (2014) Boots of Striding and Springing.......kinda lame

    If you use the more realistic variant encumbrance rules from the PHB, then these boots are awesome. I use the variant rule and my PCs would kill for these boots. It is much easier to be slowed down by encumbrance and being able to move at 30 feet is a big boost.
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    D&D 5E (2014) Young dragons are appropriate for what PC level?

    Keep in mind that green dragons are much easier to handle than any of the other chromatic types. Why? Because their breath weapon is uniquely poison and uniquely a gas. This means protection from poison (a 2nd level spell that does NOT require concentration) functions the same way as protection...
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    D&D 5E (2014) Tomb of Horrors: Is All Poison Save or Die?

    I think it depends on how you define "win". I really don't think you were ever supposed to defeat the demi-lich. I mean, think about it...back in the day when the scenario was run, no one had even heard of a demi-lich and certainly had absolutely no idea how to hurt one. The means to hurt it in...
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    Alternate Travel Encounter System

    Here's what I do: First, I pre-roll wandering encounters so that I can jazz them up a bit into mini-scenarios or side treks (not all of them, sometimes an encounter is just a random meeting). Second, I have specific wandering encounter charts for each region of my homebrew (usually with...
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    D&D 5E (2014) Training to Level Up

    I absolutely use training in my campaign. But it doesn't necessarily mean finding a person to teach you. It can be about spending money on materials (sparring dummies, texts, spell ink, thieves' tools, etc.) and time to perfect and inculcate those things you have learned out in the field. On a...
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    D&D 5E (2014) Ogremoch's Bane - Out of the Abyss

    There is no reason the Bane has to be defeated. It is not required to complete any of the Blingdenstone quests and doesn't stop the overall adventure from proceeding. I think it is fine for there to be some obstacles that the PCs may not be able to solve or overcome. There are potential NPCs...
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    D&D 5E (2014) Weather Tables

    IMO any weather chart needs to be by season. if you could expand yours out to 4 charts (1 for each season), It's work much better.
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    D&D 5E (2014) 5e Monster Creator Sheet/Program

    This site: http://1-dot-encounter-planner.appspot.com/ Third from the bottom is a CR calculator. Works pretty well, though it only calculates the basic hp, AC, attack, and save DC components. The fluff additions and resistances you have to calculate yourself. Highly recommend the site.
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    D&D 5E (2014) Errata to NPC stat blocks

    In going over the stat blocks for NPCs in the Monster Manual and Volos' Guide to Monsters, I noticed a lot of niggling errors. Here is my list of those found and the corrections involved. Sure wish WOTC would do a better job of proofing their stuff. It got really bad in 3.5 and I was hoping...
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    D&D 3.x A 3E/4E powergamer DMs Storm King's Thunder

    You don't own the 5e books, so maybe you are unaware that the DMG has several options for skill usage, including almost precisely the 2nd edition NWP system.
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    D&D 5E (2014) Magic Items, and what it says about the editions

    My quick impression f reading through STK is that WOTC has decided to ramp up the level of magic items considerably in 5e. Having read LMoP, HotDQ, RoT, CoS, OOTA, and STK I'd say STK gives out more magic in the first 5 levels than HotDQ and RoT combined.
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    D&D 5E (2014) RIP Murder Hobos

    OOTA SPOILERS!!: The PCs, level 3, were crawling around Whorlstone Tunnels seeking the derro cult. While int he very narrow passageway they came across the quasits and a fight ensued. The PC cleric tried to cast a spell and got a wild surge (because of the faerzress),. Rolled an 07 - fireball...
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    D&D 5E (2014) How many spells does a wizard *need*

    This is almost precisely what my 3.5 campaign was.....spearheading a new continent with no wizards at all. I gave the PC wizard warning that there would be no spellbooks to copy from and arcane scrolls would be rare. I also stated that until they were high level, there would be no way back to...
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    D&D 5E (2014) Your favorite campaign you've never run

    A planet that is all water, but islands of land float above the ocean (maybe 1,000-2,000 above). These islands vary from the size of a village to some as large as a small nation. They float on magical currents and from time to time come close to or collide with one another. Effectively, each...
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    D&D 5E (2014) MPMB's D&D 5e Character Tools

    When you enter a warhorse as a mount, it gives it a gore attack. This should be a hooves attack.
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    D&D 5E (2014) Who raises the dead?

    Gentle Repose. Infinite time to recover the organ. Just sayin'... This is a service a given person needs only once every 3d10 years. I think a given transmuter can easily tend every single noble in a 500 mile radius in a given 16 year period without breaking a sweat and certainly without...
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    D&D 5E (2014) Who raises the dead?

    I'm confused though. Given that level advancement is a linear process, I can understand how speeding up the lower levels gets you to the sweet spot sooner and therefore "expands" it. But explain to me how quickening the higher levels AFTER the sweet spot, expands or affects the sweet spot in...
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    D&D 5E (2014) The unlimited fountain of youth

    Yes I have. I have had campaigns where the old PCs die and their progeny take over. I run long term campaigns. My 3.5 campaign, which is winding down, is in its 8th real life year (PCs are just reaching 20th level). Before that I ran a 5 year long campaign 3.5, and before that a 2nd edition...
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    D&D 5E (2014) Who raises the dead?

    I did not know that it sped up at higher levels. I wonder why they did that? It may be something I have to change, since for my campaigns, high level play is just a continuing facet of a long term campaign and there is no race to the finish line level-wise.
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