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  1. FarBeyondC

    Missing Battle Master Manuevers

    I wouldn't mind seeing a ranged version of sweeping attack, for starters.
  2. FarBeyondC

    D&D 5E (2014) Let's list the "broken" spells

    Also, why the widen spell metamagic (which is what you would actually use to alter the size of those aoes) doesn't exist in 5e.
  3. FarBeyondC

    D&D 5E (2014) Wizard archetype needed!

    I never got it off the idea stage (because I'm lazy and going through each and every spell to find its appropriate domain(s) sounds too much like work), but I've thought about doing a Wizard archetype called the Divine Scholar / Domain Scholar which worked along the same vein as the original 8...
  4. Spell Point Charts.png

    Spell Point Charts.png

  5. FarBeyondC

    D&D 5E (2014) Using Spell Point Variant Rule?

    Going from bottom to top: I've been allowed to use a variant on spell points for a couple characters in some games I've run. While it wasn't overpowered in the particular game I ended up using them in, they do make spellcasters simultaneously more versatile and more predictable. Assuming the...
  6. FarBeyondC

    Season 9 Adventure changes

    The rules prevent "season hopping", which affects story awards (some of which are nice) and acquisition of untradeable items from the seasons. However, all other items are still available to off-season characters through trading or DM Quests, so people will still game the system for those...
  7. FarBeyondC

    Season 9 Adventure changes

    This literally does nothing to stop people from gaming the system in any meaningful sense. In simplest terms, the rules changes don't actually achieve what they've been stated to exist for, which given the hassle to properly implement them is inexcusable.
  8. FarBeyondC

    Season 9 Adventure changes

    I feel like people are going to stick with the seasons that they like the best (which is going to be an uphill battle for seasons 9+ until all of their content is released at least), and use CCC adventures to fill in the gaps. Or, as I do, run only CCC adventures and ignore season content entirely.
  9. FarBeyondC

    Critical Role Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)

    Hmm... Let's go with $12,345,678.90. Probably won't win, but the bid just has to be made, you know.
  10. FarBeyondC

    D&D 5E (2014) Polymorph is a bad de-buff spell

    Speaking personally, if someone said this at a table I'm running (or is merely simply at), I'd be perfectly fine with it as it's a perfectly good declaration. If the frog ends up dying through some hazard in the area or another creature's reaction, the frog dies and the spells ends earlier than...
  11. FarBeyondC

    D&D 5E (2014) Does Rope Trick Heal?

    Last I checked, Catnip doesn't give you hit dice to spend. So, if you don't have any hit dice to spend before said spell is cast on you, you can't heal. In my opinion at least, something only counts as a healing spell if all the resources (actions are not a resource in this case) required for...
  12. FarBeyondC

    Cantrip Auto-Scaling - A 5e Critique

    True. And if this were always the case in 5e, that would be a problem worth trying to solve. This is currently not the case, however. And while never having a reason to use a resource limited ability because a resource unlimited ability is just better is something I can see as a problem (even...
  13. FarBeyondC

    Breaking Bounded Accuracy: Proposed Fix

    Does this non-stacking also apply to penalties?
  14. FarBeyondC

    Creating an artifact that scales in ability with character level

    Is it possible? Certainly. As far as I'm aware, however, there are no real guidelines for doing so.
  15. FarBeyondC

    D&D 5E (2014) Hang Time - What if you jump farther than your speed?

    I'm not. In fact, I've played (and run) chase sequences during combat quite often. Where I'm from, this usually ends up being resolved within the next round via focused fire on the escaping enemy, so chases during combat generally don't last long enough to run into any odd rule interaction...
  16. FarBeyondC

    D&D 5E (2014) Hang Time - What if you jump farther than your speed?

    Why are you applying the rigid combat framework to a chase scene?
  17. FarBeyondC

    A level 20 Wizard of each school vs each other in combat

    As far as I'm concerned: Abjuration Scholar - Arcane Ward makes enough mention of magic that I feel it should be shut down by Antimagic Field (AMF). At least it's guaranteed to function as intended as long as the Abjurationist keeps their distance. Everything else is irrelevant. Bladesinger -...
  18. FarBeyondC

    A level 20 Wizard of each school vs each other in combat

    Were I a betting man, I'd put my money with the Bladesinger. As the most martial and least magic dependent of the wizard subclasses, it should have a decisive advantage over the others should they choose to cast antimagic field on themselves as their concentration spell prior to initiative. "No...
  19. FarBeyondC

    D&D 5E (2014) Hang Time - What if you jump farther than your speed?

    As someone who's actually built a character around the concept of jumping good, option 1's perfectly fine. Sure, I get a little sad sometimes when I realize that (barring some friendly spell caster casting haste on me) I'll never actually make a theoretical max long jump (for the character in...
  20. FarBeyondC

    Core+1

    Not anyone else but myself, but here's an example with specificity: Technically speaking, I can play a tiefling (because they're in the phb) and be anything I want. However, I can't play a tiefling with a variant appearance and do the same, because wanting to have a forked tongue or tail locks...
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