Search results

  1. noaudio.gif

    noaudio.gif

  2. Bilharzia

    Why the Strong Preference for Discord in Remote Games?

    All the GM has to do is turn off audio and video in the Roll20 options tab, in that game. After that is done, Roll20 will not try to access your camera or microphone, because the audio and video inputs are disabled in Roll20. If the GM does not do that, then there may well be problems.
  3. Bilharzia

    Why the Strong Preference for Discord in Remote Games?

    I've been using Roll20 and Discord since 2016 with zero problems. It's a matter of a single setting in a Roll20 game to disable the video/audio input, I've never had a problem with Roll20/Discord conflicts.
  4. Bilharzia

    Why the Strong Preference for Discord in Remote Games?

    Discord + Roll20 is a common pairing. Roll20 is good for handouts, maps, images, character sheets and rolls-from-character sheets which is more fiddly without. I use an importer to get NPCs and Creatures into Roll20. Discord works well for voice and an additional chat channel. If people use the...
  5. Bilharzia

    Why the Strong Preference for Discord in Remote Games?

    The direct connection to the forum is clever, but at the same time incredibly annoying and off-putting. Joined and left in a couple of minutes. Definitely an example of old-tech/community meeting new-tech/community and not getting along well.
  6. Bilharzia

    Why the Strong Preference for Discord in Remote Games?

    I am flabbergasted that Enworld does not have a Discord server, or at the very least, flabbered.
  7. Bilharzia

    Why the Strong Preference for Discord in Remote Games?

    It has as much to do with the huge Discord RPG communities than any technical advantage. Discord servers are used as a kind of chat-forum as much as they are a live messaging system, this cultivates more of a presence than something like Zoom. Discord servers can be run or moderated by rpg...
  8. Bilharzia

    Check Out The One Ring 2E's Pre-Kickstarter Video!

    I'm not a huge fan of the vague smeary/splatter see my strokes style FL use in Symbaroum, Coriolis, et. al. and now it looks like the same artist or that style will define the new TOR game. Ho hum.
  9. Bilharzia

    Any crunchy RPG's out there anymore?

    You might enjoy Mythras, it is the renamed RuneQuest 6. It's a bit less crunchy and comprehensive than GURPS, probably attracts a similar audience, it's more focused and imo has more consistent, and better design. RuneQuest disappeared commercially for over 20 years so has a disadvantage as far...
  10. Bilharzia

    D&D Movie/TV Chris Pine To Star In D&D Movie

    The film will be like "Game Night", in this case 'subversive' means - a jokey ironic comedy with a much higher budget than all the amateur and television jokey ironic comedies about rpgs made in the last ten years, and Chris Pine is the perfect lead for that kind of film. If they were making...
  11. Bilharzia

    Release [Chaosium] The Red Book of Magic, the ultimate guide to magic in RuneQuest

    They're listing the writers who have previously written for the system, not necessarily writing something new for this, Sandy Petersen has written for RQ & Glorantha for 40 years. Greg Stafford passed away a couple of years ago.
  12. Bilharzia

    HISTORICAL CAMPAIGNS

    The Mythic Britain campaign for Mythras/RQ6 has a similar character to the Cornwall Arthurian series
  13. Bilharzia

    Helmets: Under-Used but Over-Important

    Yep, I know but I'm asking more specific questions to see what response, if any, there is to these questions from people with combat experience. I already have some answers from HEMA and SCA people, but would be interested in some from here. There are some nuances which are not answered or...
  14. Bilharzia

    Helmets: Under-Used but Over-Important

    Hah thanks Zarion! Reeeeaally useful!
  15. Bilharzia

    Helmets: Under-Used but Over-Important

    Off-topic for the thread but I thought I'd ask the grogs with shield+weapon melee experience: Question: Assuming a 5 second round what are your thoughts on switching between a fairly static shield-ward position where you are blocking attacks from a particular angle of attack and an active...
  16. Bilharzia

    Helmets: Under-Used but Over-Important

    Because helmets aren't that interesting? As I've said, they aren't very dynamic, whereas things that you use with your hands are, like swords and shields since you take action with them. Helmets and other armour generally get hit, and sometimes get damaged, that's about it. eg. to take "Beyond...
Top