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  1. J

    MnM3 Centropolis (Re-bot)

    This is the line, under "Alternate Effect":
  2. J

    [IC] The Odd Job

    Damage roll, take 2 [roll0]
  3. J

    [IC] The Odd Job

    Galdar shoots the mound again. [roll0] [roll=Damage[3d6+3[/roll]
  4. J

    [Mutants & Masterminds / DC Adventures] Freedomverse Issue #1 "Black & White"

    I think Prometheus is fatigued, also. I suspect your research will take at least an hour. On the other hand, if we can get a photo of it up to the Lighthouse, the computer may be able to figure it out.
  5. J

    Shadowrun.DnD5 'DNA/DOA'

    Hearing the noise, Davos glides back down the vent to join Juno. Using extra action to Dash, moving 40 feet total. Ready action to attack the creature if it enters the vent.
  6. J

    MnM3 Centropolis (Re-bot)

    GreenKarl, I was looking over Silver Streak's character sheet - and the rules - and I discovered that I did something illegal with him: I made a Sense power part of an Alternate array. I am willing to drop his Electricity Aura to provide the points necessary to correct this. The result would...
  7. J

    [M&M3] Astonishing Tales of Centropolis Vol. #3, Issue 1 ‘This Island Apocalypse’

    I hadn't intended to run him in this scenario, I was just updating him to match everyone else. [roll0] Silver Streak turns to follow the robot's movements, and lets loose with a Lightning Bolt when it pauses, fusing a patch of sand in front of it. [roll1] Hero Points: 1 Bruises: 0 Conditions: none
  8. J

    [M&M3] Astonishing Tales of Centropolis Vol. #3, Issue 1 ‘This Island Apocalypse’

    Silver streak looks around. "Where's Paladin?" Hero Points: 1 Bruises: 0 Conditions: none Back in the building, Paladin ceases his chanting as the others vanish. For a minute, he just stands there. Then, he slings his shield over his back and sticks his hammer in his belt. He then begins the...
  9. J

    D&D 5E (2014) 5e Halcyon Academy

    Jordy piped up, "Should we look to see in he's at the bottom of the cliff?"
  10. J

    D&D 5E (2014) Keep on the Borderlands - OOC (Filled UP)

    I think it was more that the Giant lacked a decent head start, and that I had picked a perfect form for chasing it down. (I picked the dire wolf for speed, to reach the scene quickly.)
  11. J

    D&D 5E (2014) EB's KotB: (Group 2) Soul of the Lions

    Didn't the Swamp Giant take damage earlier? Erevan bites the Giant again, taking a good-sized chunk out of its leg. [roll0] [roll1], plus knock prone (DC 13 Str save) Bonus Action: Use a level 3 spell slot to heal [roll2] hit points
  12. J

    [Mutants & Masterminds / DC Adventures] Freedomverse Issue #1 "Black & White"

    "Would it be simpler to make the mark whole? As it was before it became...damaged?"
  13. J

    [Mutants & Masterminds / DC Adventures] Freedomverse Issue #1 "Black & White"

    "Magic, or chemistry, or seeing the past..."
  14. J

    Shadowrun.DnD5 'DNA/DOA'

    [roll0]
  15. J

    [M&M3] Astonishing Tales of Centropolis Vol. #3, Issue 1 ‘This Island Apocalypse’

    I misread my sheet. This would be Extra Effort for a Power Stunt to add a temporary slot to my Divine Healing array (32pp). This drops the effect to Healing 15. (Unless I change it to Affects Only Objects, in which case it jumps to Healing 31). I'm willing to proceed Paladin sets down his...
  16. J

    [M&M3] Astonishing Tales of Centropolis Vol. #3, Issue 1 ‘This Island Apocalypse’

    Hero Points: 1 Bruises: 0 Conditions: none I'm considering a Power Stunt on my Divine Magic (35pp): Healing 17, Affects Objects, Persistent, Tiring. This should reverse some of the worst damage to the device, even "incurable" damage, and leave Paladin exhausted. It would be nice if the...
  17. J

    Shadowrun.DnD5 'DNA/DOA'

    Davos moves down the western hall.
  18. J

    D&D 5E (2014) EB's Into the Eye of the Storm - PotA Campaign - IC

    Niklos advances along the wall to his left (25 ft), shoots the zombie again. [roll0] [roll1]
  19. J

    [M&M3] Astonishing Tales of Centropolis Vol. #3, Issue 1 ‘This Island Apocalypse’

    Hero Points: 1 Bruises: 0 Conditions: none Hero Points: 1 Bruises: 0 Conditions: none
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