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  1. Jimlock

    D&D 3.x AD&D 2nd vs 3.5

    You all seem to agree that there were rules-lawyers before 3e. Ok fine, I agree there were. There have always been players who get into the art, and there will always be, no matter how many D&D editions come out. Permit me to rephrase my poorly expressed argument, through a question. Are you...
  2. Jimlock

    D&D 3.x AD&D 2nd vs 3.5

    Laugh all you want... still, this is how I, PERSONALLY, experienced the evolution of the game. Again, as I remember things, people were not trying to find loopholes back then, simply because there were no loopholes to be found. The entire system was one giant loophole and the DM had to be the...
  3. Jimlock

    Disarm question

    RC has it written down. p8 Pick up item=Move action. AoO: Yes
  4. Jimlock

    D&D 3.x AD&D 2nd vs 3.5

    More or less, those are my thoughts/feelings as well. Personally I will always like/love AD&D a lot more than 3.x. As contradictory as this might sound, IMHO 2e caused less headaches. The DM had to resolve the rules conflicts on the spot, without having to go digging in some book, simply...
  5. Jimlock

    Wands and technicalities

    ?????? There is nothing to answer to that. I think you are waisting your time. By the way, all my quotes above are from the SRD. If he wants even "fresher" news, try the Rules Compendium which says the same thing.
  6. Jimlock

    Wands and technicalities

    CASTING the spell yourself is totally different from "USING a wand's spell" One does NOT cast the spell stored in a wand, he simply ACTIVATES the magical item with the spell trigger ACTIVATION method. No matter how "similar" Spell trigger activation is similar to spell completion, a wand user...
  7. Jimlock

    Help with Skillmonkey

    - Spymaster = Must : Nothing beats the ability he gets in the last level [(Deep Cover (Ex)]. Divination spells simply don't exist for the real you. - Some Exemplar levels: Definitely a good choice for what you want. - invisible/undetectable : Ulteriorly, the only possible way (that I know of)...
  8. Jimlock

    SHADOW JUMP Questions

    Srd: So my questions are the following: 1. Is Shadow Jump treated as "Conjuration (Teleportation)" magic, or as generic magic due to (Su)? 2. Can one using Shadow Jump teleport others with him (as the spell), or is it just a personal ability? 3. Is one NOT capable of taking some other...
  9. Jimlock

    D&D 3.x Detect Thoughts question [3.5e]

    Right on (can't XP you either...yet)
  10. Jimlock

    Is D&D "about" combat?

    I'm currently quite bored to read the thread from the moment I answered... But I will repeat my self so as to end this debate... D&D is about chainmail bikinis and hot Villains. Example (Takhisis-Dragonlance Evil Goddess): (Makes Paul Abdul look really weak in comparison) :)
  11. Jimlock

    What would be a simple fix for crossbows?

    from 1:05 to 5:00 ‪Weapons that Made Britain: The Longbow (Part 6)‬‏ - YouTube and from start to around 2:00 ‪Weapons that Made Britain: The Longbow (Part 7)‬‏ - YouTube Ofcourse, I recommend the entire series Weapons that Made Britain: The Sword Weapons that Made Britain: The Shield...
  12. Jimlock

    Questions regarding Glyph

    A trapped chest that... gives you hit points! :)
  13. Jimlock

    Low Level Cooperation help.

    A convenient answer, for a convenient read.
  14. Jimlock

    Low Level Cooperation help.

    Finally, I guess its true: "You never get a second chance to make a first impression."
  15. Jimlock

    Hit points as Action point currency?

    Let's ...just ...leave hit points as they are...
  16. Jimlock

    Is D&D "about" combat?

    NO. D&D is all about imaginary girlfriends. The point of the game is to manage to sleep wit all those hot villain chicks the DM throws at you.
  17. Jimlock

    Video Game Character Conversion Thread.

    What class is Guybrush Threepwood?
  18. Jimlock

    Rope trick teleportation?

    SRD: The rope can support up to 16,000 pounds. A weight greater than that can pull the rope free.
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