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  1. Xethreau

    D&D 4E [Continuation 4e] - a manifesto

    I think you are correct, on the whole. Maybe it would be a cool feat to be able to replace your second wind with a feat-power, or something like that. Anyway, I decided I would go ahead and upload what I have so far. Mind you that there are errors because of reasons. But most of it should come...
  2. Xethreau

    D&D 4E [Continuation 4e] - a manifesto

    In reguards to healing surges and second wind - I think you guys are both right. What I have right now looks a lot like the healing surges system we know. It has been renamed reserve surges, and you only get 4 + your con mod. Now, I had been giving thought to second wind, and thought it would...
  3. Xethreau

    D&D 4E [Continuation 4e] - a manifesto

    I think that is correct, and it consumes approximately about "20% if the party's resources." The other thing to consider is how much enemy difficulty just needs to be upped by virtue of the disparity in 3.5 and 4e racial, class, and theme features. Also there is a disparity in assumed ability...
  4. Xethreau

    D&D 4E [Continuation 4e] - a manifesto

    I think you mean "Should," but of course that is just semantics. ;D Another thing that just occured to me was monster design. Race and classes seem pretty easy to work under the new system, but how about monster-building? I figure naming monsters for roles and giving them level advancements...
  5. Xethreau

    D&D 4E [Continuation 4e] - a manifesto

    I did some research just now. The OGL states that one must have the Which means to me that we should check to see what 4e-style things already exist in the SRD, and what does not (this is what OSRIC did), and completely gut what we do not desire, and use/modify/add what we do. After a few...
  6. Xethreau

    D&D 4E [Continuation 4e] - a manifesto

    Good points Grey. (Can I call you Grey?) Though I do not believe that any WotC published material uses the GSL. Since they own the brand, they would not need to publish under their own licence - at least that is my understanding (we need a real lawyer). My thought is that we do not need to use...
  7. Xethreau

    D&D 4E [Continuation 4e] - a manifesto

    Actually, Beholders are not under the OGL at all; they are copyright by WotC only, same with mind flayers. But yes what you say about, hit points, AC, reflex, fortitude, etc. are all correct. The risk about this is, was someone said, inheriting definitions. But we can modify OGL definitions...
  8. Xethreau

    D&D 4E [Continuation 4e] - a manifesto

    Also guys, what do you think about weapons using ability scores like in DDN? I think that is an easy idea to get away with. Just use 4e/3.5 weapons. Then you can have your swashbuckling fighter and arrow-shoosting warlord. Or do you think that unified powers should be set to the class's prime...
  9. Xethreau

    D&D 4E [Continuation 4e] - a manifesto

    I kind of like what you guys are saying. So it would look like: At-Will powers - unified by power-source, some classes get unique additions Encounter Powers - Unique to class, but many scale with level Daily Powers - Unique to class Now, I do not know about you guys, but I loved how...
  10. Xethreau

    D&D 4E [Continuation 4e] - a manifesto

    Also, why not have a unified power/spell list? Another major problem with 4e is ability score inflexability. I want to have a swashbucking warlord with a rapier and light armor, and yet none of the warlord powers grant me this. I want to run a bow-wielding cleric as well, but the warpriest...
  11. Xethreau

    D&D 4E [Continuation 4e] - a manifesto

    I did not expect to, but I have a great many feels for this thread already. A lot of great ideas, and I would like to offer my input. Mechanical Compatibility/ OGL I really think that this is a great idea. I do not know how OGL publishing would function, but I think it is a good idea. But I...
  12. Xethreau

    Dragonlance Would anyone be legitimately interested in working on a fan Dragonlance book?

    For the record, there is already a bit of conversion work already out there on this front. Enter Races of Ansalon by Cam
 Banks. Probably a bit of help. Maybe.
  13. Xethreau

    Homebrew races

    I have a few suggestions. One some "old-school" Eberron buisness, and two are from videogames. Beasthide Shifter A shifter of werebear descent. Ability Scores: +2 Constitution, +2 Wisdom Skill Bonuses: +2 Intimidate, +2 Endurance Beasthide Shifting: You have the beasthide shifting power...
  14. Xethreau

    Reworking the Adventuring Day, OR Alternate Daily Resources - ideas appriciated

    Thanks everybody for your thoughts so far. I have considered altering the definition of "Extended Rest," such as to being a week/weekend's worth of R&R, instead of 6 hours sleep. Simultaneously though, I am not sure if I am comfortable with doing that... But it would make healing/damage more...
  15. Xethreau

    Saving against daze in the "middle" of your turn

    The Dazed condition says "You can take either a standard action, a move action, or a minor action on your turn (you can also take free actions)." To me, the "on your turn" business seems to me to imply that the check to trigger the end of the turn is after the resolution of the action. Since the...
  16. Xethreau

    Reworking the Adventuring Day, OR Alternate Daily Resources - ideas appriciated

    The Problem In my campaign style, I not not usually run more than a few encounters per adventure. In fact, I usually do not run adventures, per say. How it usually goes is: 1) Mission select 2) Go to place 3) Deal with RP and Skill challenges 4) Combat encounter 5) Go back to step 3 or 2, if...
  17. Xethreau

    Fan tools. Specifically looking for homebrew formatting.

    I would only give these tools an 8/10 - very good for basic stuff, but if you get too complicated it can get wonky. Qube's Stat-Block Builder The Playwrite's 4e Power Toolkit Both can get WEIRD if you try to copy-paste them into the WotC forums. Double- and 1.5-spacing be da**ed!
  18. Xethreau

    Races You Always/Never Use

    What races always appear in your campaigns? What races never appear? For me, I always use humans, all three elf races, and dragonborn. I have never had a player at my table play a dwarf, playtests non-withstanding. I just don't think I like dwarves that much! -edit- I also apparently like...
  19. Xethreau

    Homebrew Classes: Duskblade & Flamelord

    I have some homebrew classes for my current campaign that I want to share with you guys. Please read them, critique them, and if you like them playtest them! The duskblade was originally one I really enjoyed in a 3.5 campaign (originally found in PB2); when 4e came out, I desperately tried to...
  20. Xethreau

    D&D 4E Seeking 4e PbP advice

    Thanks for some of the warning! I think we already have some of the guidelines set up, such as "post your turn all at once." Apparently the forums I go to have a system they use where they keep track of initiative, defenses, ongoing effects, and HP/Damage for all creatures on GoogleDocs, and I...
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