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  1. Todd Roybark

    D&D General Why Exploration Is the Worst Pillar

    The Official 5e modules have quite a bit of traveling, built in. I'm not sure it is fun. My experience is that players that are very goal driven, don't want to randomly chose a hex in the Crystalmist Mountains and start drawing area maps and wander. My experience is that players that do not...
  2. Todd Roybark

    D&D General Why Exploration Is the Worst Pillar

    3e killed The Exploration Pillar...or at least started it's demise. Instead of describing one's investigation activities, such deeds are reduced to Skill Checks. How likely are you to succeed at an untrained Skill Check in 3e + PF? If Exploration is a synonym for a boundless multitude of...
  3. Todd Roybark

    D&D 5E (2014) Necromancy Cantrip Idea

    Create Bonfire Conjuration Level: Cantrip Casting time: 1 Action Range: 60 feet Components: V, S Duration: Concentration, up to 1 minute You create a bonfire on ground that you can see within range. Until the spell ends, the magic bonfire fills a 5-foot cube. Any creature in the bonfire’s space...
  4. Todd Roybark

    D&D 5E (2014) Defensive Duelist fix?

    Ultimately you wind up with something like this: DEFENSIVE DUELIST Prerequisite: Dexterity 13 or higher • Increase your Dexterity score by 1, to a maximum of 20. When you are wielding a finesse weapon with which you are proficient and another creature hits you with a melee attack, you can use...
  5. Todd Roybark

    D&D 5E (2014) The new UA feats are AWESOME for sorcerers.

    Most of what I indicated was already proposed by WotC in the Alternative Class Features U/A. If those changes were adopted as presented initially, then retraining spells on a Long Rest will be a Sorcerer Class ability. WotC is crazy enough to float a trial balloon. Only time will show us...
  6. Todd Roybark

    D&D 5E (2014) The new UA feats are AWESOME for sorcerers.

    I would prefer the feats be written in the way that instead of specifying Darkness and Misty Step as the second level spells granted....ANY spell could be chosen instead, (school limitations to met flavor considerations is fine). Uses of Darkness and Misty Step are granted by many different...
  7. Todd Roybark

    D&D 5E (2014) I'm playing both! - 5e vs Pathfinder 1e, a comparison

    Intelligence is useful to every character. The 5e motto is ability checks Not skill checks. Every memory check, ("wait was it the third or second door on the right, that is trapped?"), every interaction involving knowing something or reasoning, and all investigating is an Intelligence Ability...
  8. Todd Roybark

    D&D 5E (2014) Defensive Duelist fix?

    The Shield spell is great, of course. That greatness is balanced by most casters being able to use it up to 4 times a day. An Abjurer Wizard with a Staff of Defense, might push that number up to 11 times per adventuring day, presuming the player is not casting the spell by expending spell...
  9. Todd Roybark

    D&D 5E (2014) Defensive Duelist fix?

    I like that the Defensive Duelist feat can simulate a main gauche, and does not require a high Dex score to be useful. Your proposed version of the feat, doc, is going to favor characters that specialize in melee attacks. It also will synergize nicely with the Shadowblade spell. Might as...
  10. Todd Roybark

    D&D 5E (2014) Defensive Duelist fix?

    I have seen the feat selected Three Times, by Three separate players over 5 years. I have never seen the Magic Initiate nor Ritual Magic feats selected...should I infer that those feats are subpar? I have seen the Great Weapon Master feat selected twice in 5 years. Dex builds are quite...
  11. Todd Roybark

    D&D 5E (2014) Defensive Duelist fix?

    Of course I can...because all of the above is true. The feat is available a 1st level and grants a bonus to AC equal to the Proficiency Bonus of the character with the feat. Medium Armor Master only nets a character with a 16 Dex score, one more point of AC compared to a character with a 14...
  12. Todd Roybark

    D&D 5E (2014) Defensive Duelist fix?

    I disagree, Defensive Duelist is a feat, available at level 1, not a class ability available at 18th level. +2 to +6 to AC for a single hit is a decent bonus. For a class that does not have a lot of Reaction abilities, like a Druid, it is a good feat, especially if melee is a last resort...
  13. Todd Roybark

    D&D 5E (2014) Time for Non Forgotten Realms Adventure Paths?

    2-3 years to set up Dice Sets, and Maps, and miniatures so on and so forth. An Eberron AP released with the Eberron book would make better financial sense then waiting 3 years post setting book to release an adventure product. Not exactly striking while the the iron is hot.🤫 My only issue...
  14. Todd Roybark

    D&D 5E (2014) Time for Non Forgotten Realms Adventure Paths?

    Curse of Strahd is the only gazetteer/big plot adventure. The rest are modernized reprints of old adventures. That is not knocking them, stand alone adventures means stand alone moments, that can be remembered. More of those please. That is my largest issue with the 5e FR gazetteer/...
  15. Todd Roybark

    D&D 5E (2014) Time for Non Forgotten Realms Adventure Paths?

    Hello All! With Icewind Dale on the horizon, I for one, am ready for an end to the Adventure Path/Gazetteer focus solely resting on the Forgotten Realms. I am a monogamist in regards to relationships, but polyamorous in regards to D&D settings....how about an adventure set in Eberron, or a brand...
  16. Todd Roybark

    Unearthed Arcana UA feats, are they trying to allow people to not have to multiclass to get class abilities?

    I view it from the opposite perspective, it is enabling maximizing individual character uniqueness, instead. Fighters and Rogues as classes, have more ASI than other classes. In 1e & 2e, Fighters and Rogues, were the most common multi-class combo, partner. I think one could argue most of...
  17. Todd Roybark

    D&D 5E (2014) Unearthed Arcana: 16 New Feats

    BUT YOU CAN STILL TAKE A ONE LEVEL HEXBLADE DIP A Variant Human Bard could still chose the feat at first level, have a choice of whichever at will spell they want, and switch to Agonizing Blast when they enter the Hexblade class. Doc, I'm not going down this particular rabbit hole with you...
  18. Todd Roybark

    D&D 5E (2014) Unearthed Arcana: 16 New Feats

    Why take the mostly awful subclass when one can take a much better subclass and do what a 3rd level Mastermind does, TWICE as well? 🙅🏻‍♂️😇 2 Metamagic Extend spells = Double the effect, Double the savings! I now need to cast Shadow Blade once, for 2 minutes of action. That could easily 3...
  19. Todd Roybark

    D&D 5E (2014) Unearthed Arcana: 16 New Feats

    Is WotC throwing a retirement celebration for the Mastermind subclass for the rogue class? Tandem Tactician ENSURES, nobody will ever select the subclass again. Also the Winner of the WotC policy of racial inclusiveness is: The Variant Human. Metamagic Adept...Now Bards can cast Hypnotic...
  20. Todd Roybark

    D&D 5E (2014) Too Much Healing Going On?

    Ugg...Healing Surges...not my favorite. 🤫 Party composition plays a major role in this, but yes in my experience, groups often retreat from a battle not due to lack of HP, but due to lack of other resources. Other spells can contribute to this as well. Generating and keeping Stealth/Surprise...
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