Search results

  1. havard

    Is D&D "about" combat?

    In the end, what D&D is about is going to be subjective, boilig down to individual groups and individual players. I guess your poll shows that most people who have voted so far feel that D&D is not fundamentally about combat. I guess you could also do a deeper study of the rulebooks for the...
  2. havard

    Is D&D "about" combat?

    While I agree with this description, I think it is equally fair to say that this game only became D&D when the "other" element was added. It would be hard to convince anyone that combat has nothing to do with D&D, but I think the noncombat aspect is at least equally if not more important...
  3. havard

    Is D&D "about" combat?

    I disagree. While detailed rules for everything cannot be included in the core rules, the foundation for a more broad approach to gaming needs to be set in the core rules, explicitly stating that "this game can be about much more than adventuring if you want it to be". I am no so sure that the...
  4. havard

    Interesting Tweet

    I'd love to see products that were designed with multiple editions in mind. Especially if it could be done without countless pages of conversion notes. I think adventures is one type of product where this could work... -Havard
  5. havard

    Is D&D "about" combat?

    Yes. I am talking about having rules covering these activities. Perhaps they dont have to be too detailed, and not everything needs to be in the core rulebook. But I think that by giving the game too narrow a focus, the designers are ignoring many of the possibilities the hobby offers. Now, I...
  6. havard

    Is D&D "about" combat?

    The Companion Rules is indeed what you are looking for. They are a great example of how to PCs running a barony can be handled. However, I am sure there are even better methods for handling this that can be deviced if game designers are told to do so. Some of the other things I mentioned were...
  7. havard

    Is D&D "about" combat?

    I agree that this is what the designers have been doing, but I dont think it was a good idea and I would like to see future editions depart from this direction. Obviously there are extremes on both sides. I am not proposing a game without adventuring. Nor am I suggesting that these...
  8. havard

    Is D&D "about" combat?

    Agreed, but I think that the scope has grown more narrow with later editions, at least from the design philosophy's point of view. I'd like D&D to get back to where non combat activities like making magical items, running a barony, forging your own sword, hunting for food, making your way as a...
  9. havard

    Is D&D "about" combat?

    This thread touches on something that has been bothering me for a while. The current trend in RPG design seems to be that each RPG should be designed around a concept. What drew me to D&D and RPGs in the first place was instead that they could be about anything we felt like doing at the time...
  10. havard

    Tell me about Savage Worlds

    Yeah it is the action genre. This doesnt mean that the PCs are necessarily that competent though. If you really want things gritty you can take away their Wild Die. I found that it is ideal for players who are frustrated with the D&D system, but still want to play in the D&D settings...
  11. havard

    I have found there is such a thing as TOO much gaming...

    Sounds like you are making the right priorities Treebore. Family should always come first. :) -Havard
  12. havard

    Any love for the Scarred Lands?

    That is interesting. I was sort of fascinated by the Titans story myself. I wish they had taken it further. :) Any particular supplements you would recommend? -Havard
  13. havard

    Any love for the Scarred Lands?

    I hope you are right. I know Masquerade is coming out, but I dont like the rumours I have been hearing about developements beyond that. It could be interesting to see the Scarred Lands developed for an Exalted lite, or nWoD engine... -Havard
  14. havard

    History question: first appearance of 'Well of Many Worlds' ?

    Blackmoor has a Well of Souls, but that may be an entirely different animal... -Havard
  15. havard

    Any love for the Scarred Lands?

    Does anyone out there still play Scarred Lands? There is a bit of a fan revival of the setting over here, but I was wondering if there are other fans of the setting out there. It really was a setting that seemed to disappear over night? Simply another result of White Wolf's retirement from the...
  16. havard

    Do you REALLY run settings as "canon"?

    My favorite settings are Blackmoor and Mystara. I dont run them as canon though. I guess in broad strokes I keep to whats in the books, but I make a lot of minor changes. IMO Canon is most useful when talking to other fans online. If people cannot stick to more or less a common basis, I find...
  17. havard

    Vaults of Pandius 15 Years!

    Absolutely! The great thing is that contributions from so many different people are all collected there. :) -Havard
  18. havard

    Wik's Triumphant Return to 3e!

    Have fun! :) I think if I was to DM 3E now I would be much more relaxed about it, just dishing out HP and AC and not really worrying about how many feats a creature ought to have or whatnot. -Havard
  19. havard

    High Fantasy verses High Magic

    I wonder if High Fantasy could be defined by the fact that these are stories about something that is more important than just the characters themselves. Low fantasy seems to be mainly oriented around the characters and what happens to them. -Havard
  20. havard

    More on Demon Lords

    Assuming this is for D&D in general rather than Greyhawk, are you considering including any of the BECMI Immortals of Entropy? Alphaks in particular comes to mind. -Havard
Top