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  1. CubicsRube

    Real Religion in Adventure Design

    I'd suggest looking at Joan of Arc rpg. It's largely Christian based,m but I think it does a historically just and quite respectful job.
  2. CubicsRube

    D&D 5E (2014) What Sort Of Income For Commoners To Get A Coherent Economy?

    You can also make them need a yacht at tier 2 as a status symbol. Then at tier 3 you need to buy a bigger yacht that the first yacht sits in. At tier 4 you just have to buy the navy
  3. CubicsRube

    D&D 5E (2014) What Sort Of Income For Commoners To Get A Coherent Economy?

    I really want to run a 5e campaign where the characters have to define a personal goal (get their family out of debt and restore the name, spread the influence of their deity, raise a mercenary army under their control, research how to magically change an event in time, etc) and the characters...
  4. CubicsRube

    D&D General Decoupling Ability Scores from Offense

    I've been tempted to create a one pages core system that only has skills that covers all things from feats of strength, saves, abilities in combat, diplomacy etc. Skill progression would be based on skill points and would be 0>5>9>12>14>15 So spending a skill point to go from 14 to 15 is quite...
  5. CubicsRube

    D&D General Decoupling Ability Scores from Offense

    Not quite what you were looking for, but I wrote a post about D&D without ability scores last year: Post in question Unfritunately 5e intertwines ability scores with so many features and sub rules that removing it or reducing it has dozens, if not hundreds of knock on effects that I'm frankly...
  6. CubicsRube

    D&D 5E (2014) D&D Magic the Gathering alternate magic system

    Agree! That's where I'm at too
  7. CubicsRube

    D&D 5E (2014) D&D Magic the Gathering alternate magic system

    With this post, I'm particularly trying to use inspiration from Magic the Gathering to make an alternate list of D&D spells. Happy for you to talk about other systems (I have played and run others). But I'm (for my own interest) going to populate 5 spell lists under d&d5e design. It looks...
  8. CubicsRube

    D&D General Charisma and Roleplay, or who can talk to the NPC.

    I actually lower or raise the difficulty based on the NPCs biases of the PCs main class. Most guards will be more inclined to be persuaded by a fighter or barbarian, most nobles a bard (unless that particular noble hates bards due to a dalliance with their wife a summer ago!), most academics...
  9. CubicsRube

    D&D 5E (2014) D&D Magic the Gathering alternate magic system

    Powered by the Apocalypse (series of games)
  10. CubicsRube

    D&D 5E (2014) D&D Magic the Gathering alternate magic system

    I haven't played magic since the 90's so I must be showing my age! I had a look through some popular cards last night and yes looking at a lot of instants I think they could be reflavoured to bonus action or reaction spells. Most creature enchantments with retweaking for D&D's math could work...
  11. CubicsRube

    D&D 5E (2014) D&D Magic the Gathering alternate magic system

    Yeah this is where I'm thinking about going with it. Using the mana requirements as a rough guide for spell level and adjust from there. For damage spells I would probably use the DMG guidance. After looking through some cards last night, definitely a fair amount of restructuring is necessary...
  12. CubicsRube

    D&D 5E (2014) D&D Magic the Gathering alternate magic system

    I like the idea of a planeswalker being the level 20 culmination of a wizards power. Perhaps a limited format of plane shifting at lower levels and an at will ability at level 20.
  13. CubicsRube

    D&D 5E (2014) D&D Magic the Gathering alternate magic system

    I was hoping to retainer magic cards as spells rather than using another system, but I'm having a hard time finding a concise list as there's so many damn magic cards now. I'm thinking that most spells need to be found in instants, interrupts and sorceries. But even these have a super heavy...
  14. CubicsRube

    D&D 5E (2014) D&D in the Grishaverse

    Yeah. I'm only across the series and not the books, but it does seem there's more complexity to uncover regarding amplifiers, merzost and the drug (can't recall the name)
  15. CubicsRube

    D&D 5E (2014) D&D Magic the Gathering alternate magic system

    Thanks everyone for your posts. It brings to focus for me that I'd need to give a lot of thought towards a robust but not over complicated summoning system as it is such a focus of M:tG. Might write up a list this week when I can find the time.
  16. CubicsRube

    D&D 5E (2014) D&D Magic the Gathering alternate magic system

    I guess another question is if anyone would want to be a mundane character when you could be a planeswalker
  17. CubicsRube

    D&D 5E (2014) D&D in the Grishaverse

    Good ideas again. Thanks!
  18. CubicsRube

    D&D 5E (2014) D&D in the Grishaverse

    Great ideas. Thank you. Definitely certain grisha would likely need some leeway with their spells (tailors immediately came to mind for me also). Tidemakers could probably do cool stuff with a bottle of water (push it into someone's lungs to drown them, water whip, etc). Even inferni need to...
  19. CubicsRube

    D&D 5E (2014) D&D Magic the Gathering alternate magic system

    Yes, more of a muse product than anything serious. Although if I find myself with an abundance source of energy and time, I might put together some spell lists and post them here for critique.
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