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    D&D 5E (2014) Princess Langwidere Inspired Character

    Without anything holding them on, I would say they could come off on a Crit against you, or if you crit fail. In many situations this would be irrelevant, but some interesting terrain could screw you over. Fighting uphill, and roll a 1 on an attack, suddenly your head is rolling away. In normal...
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    D&D 5E (2014) Princess Langwidere Inspired Character

    1) There should be a flexible cost-per-head, dependent on what you want out of it. For example, if you wanted a head with Darkvision attached, You would look at the Goggles of Night. For one with immunity or resistance to creatures prying into its mind, look at the Amulet of Mind Shielding (or...
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    D&D 5E (2014) Ranger sublcass idea- Arcane Archer

    That would just be the class name. In this case, it can be either of the two, whichever flavor the player prefers. At least, that is how I would be running it in my games. I will also allow things like reskinning a Druid as a Cleric, or a Fighter as a Paladin though, so take that with a grain of...
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    D&D 5E (2014) Ranger sublcass idea- Arcane Archer

    I did see it, but the UA arcane archer was just the seed for this idea, which I like much better than the Arcane archer as is. The main complaint I have seen for that one is that you get to be an arcane archer...twice. two times per short rest, you are actually magical, and other than that you...
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    D&D 5E (2014) Ranger sublcass idea- Arcane Archer

    I just can't stop starting new threads that sidetrack me away from my previous homebrew work. Oh well. Here is the idea. Ranger gets the Arcane Archer Subclass. Gets to choose a single type of arrow at 3rd level, and eventually has 3 types by level 20. Why so few? Because each arrow comes with...
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    D&D 5E (2014) How well does 5e capture the archetype (poll)

    Am I allowed to only pick5E, since that is the only one I have played? Or is this a Grognards only party?
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    D&D 5E (2014) Dying House Rule

    It is based on my world's Plane of the Dead, a massive eternal blizzard. Time moves differently there, so your soul will wander that blizzard for centuries before even a second has passed in the Material Plane. The cold sticks to your soul if you are revived, hence the stacking cold effects. It...
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    D&D 5E (2014) Skills Redux

    Man, this thread got flooded fast. I like the way this is looking, but have one point to make. I have changed over to using only Passive perception. My players will never roll a "perception" check again. Any active attempt at something will be Investigation. Have not actually used it yet, due to...
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    D&D 5E (2014) Dying House Rule

    I agree that a rez should be possible, but as a ritual quest sort of thing, IMO. Revivify being a simple 3rd level spell really makes Death seem trivial. I also don't think that a simple Financial set back really puts Death into perspective. Sure, these are Heroes, and should be Heroic, but just...
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    D&D 5E (2014) Dying House Rule

    Have you considered playing a game without any revival spells? Just the idea that Death is permanent might put some fear into the game. Just a few sessions ago in a game I am playing on Roll20, I was eaten by a Froghemoth and died, as was my PC. Luckily, the party mystic was able to revive us...
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    D&D 5E (2014) What AC would you give an ogre zombie covered in tower shields?

    they factor into the narrative, as a series of blows glances off the shields surrounding the zombie much like if he were a Knight of yore in gleaming full plate. By your logic, an enemy in full plate should only get the AC benefit of the single plate you hit, and not any of the rest of his armor.
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    What happened to Signatures?

    There used to be signatures available in the settings, but I can't seem to find the option anymore. Was it changed in some way? is it hidden for some nefarious purposes?
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    D&D 5E (2014) Alternate Magic System

    That sounds interesting.
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    D&D 5E (2014) Blow it up! What class need to be completely re-worked in 5e?

    I don't know how to split quotes, oh well. I speccifically like how the ranger gets most of his stuff from subclasses. Rangers are probably one of the most different feeling characters depending on subclass, and that is how it should be, IMO. When you see a wizard throwing a spell, you...
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    D&D 5E (2014) What AC would you give an ogre zombie covered in tower shields?

    I think 19 or 20 is a good AC for it. Between the Ogre skin and what basically amount to Full Plate, it seems reasonable.
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    D&D 5E (2014) So long and thanks for all the fish!

    I am busy with things, and quite enjoying the current narrative from the outside. Also, do people actually look at the star rating? I didn't even notice it existed until about a week ago.
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    D&D 5E (2014) Dying House Rule

    I was thinking of some ideas a while back for making a horror setting in my world. For health I had that Players didn't gain full health on a long rest, and instead had to spend as many of the hit dice they gained from it as they wanted. For dying, I had some custom World rules that had some...
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    D&D 5E (2014) Making 5E a short rest game

    My goal is to actually change the purpose of short and long rests. I played a little bit of 4E recently, and maybe that is where this idea is coming from, but we took fairly regular short rests, and it actually felt like a choice to be made. As is in 5E short rests feel mostly useless, unless it...
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    D&D 5E (2014) Making 5E a short rest game

    I thought more on this, and think that the layout will instead be 2 each of 1-3, 1 of fourth and fifth, and 1/long rest of 6-9, by level 20. Once I work out the actual scaling, this will give roughly the same number of spells as they already have, while still being different from the Spell...
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    D&D 5E (2014) Berserker Barbarian good or needs fix? What Fix?

    I am currently working on changing classes to Short Rests, and arrived at something I like for Barbarian. 1 rage per short rest, goes up to 2 at 6th and 3 at 12th. More importantly, a short rest removes a single level of Exhaustion. This means that a Frenzy barb can frenzy at least once per...
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