Search results

  1. Hypersmurf

    Run While Slowed?

    You strike issues with things like difficult terrain, though. Let's say there is no double move. Someone spends a move action to shift, and attempts to enter difficult terrain; they can't, since the movement cost is 2 and they can only shift one square. They spend a second move action to...
  2. Hypersmurf

    Sustaining a power provokes OAs?

    So let's say you have the Burning Blizzard feat, and you use Freezing Cloud. A creature who starts his turn in the area is subject to another attack; you're calling this an attack that the spell makes. Does the +1 feat bonus to "damage rolls when you use a power that has the cold keyword"...
  3. Hypersmurf

    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    Right, but in neither case is their fighting ability impaired, and there is no danger of them dying spontaneously, and there is no mechanical requirement that the hit point damage they have sustained be apparent in the form of a bad wound. If the distinction between 3E natural healing mechanic...
  4. Hypersmurf

    Readying an action for when Time Stop ends

    The problem is that one of the examples given of the use of the Ready action is "I shoot the first monster to come through the door". Now, if we assume that the readeied action must always happen before the triggering event, this is rather a pointless triggering condition. Your shot must...
  5. Hypersmurf

    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    Would you say the 3E character with 1 hit point remaining is Badly Wounded? He's in no danger whatsoever of dying; he's not required to make stabilisation checks; what defines Badly Wounded? -Hyp.
  6. Hypersmurf

    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    Why weren't you? You weren't fatally wounded. But neither was the 3E character who made his stabilisation check. What makes you say he wasn't badly wounded? -Hyp.
  7. Hypersmurf

    Paladin Questions

    Right. -Hyp.
  8. Hypersmurf

    Run While Slowed?

    As written, I'd say 6... but using different logic to Mistwell's. Rather than 2 for the first move, 2 for the second move, and 2 for running, I'd say it's actually 2 for the first and second moves, and the +2 for running gets added twice. As the rule states, a double move uses one speed... so...
  9. Hypersmurf

    Trust THE COMPUTER. THE COMPUTER is your friend.

    And now I want to play in a Paranoia/Victorian Monster Hunters crossover game! -Hyp.
  10. Hypersmurf

    Run While Slowed?

    As I read it... If you are already Slowed, and you take the Run action, you can move 4 squares. If you are not Slowed, and you take the Run action, and after 2 squares you trigger a readied action that imposes a Slow effect upon you, you stop. The "If you're Slowed while moving, stop" clause...
  11. Hypersmurf

    Intelligent Blademaster with Javelin?

    You can't use the javelin as a melee weapon. However, the precedent DracoSuave pointed out is the Wizard of the Spiral Tower ruling in the FAQ. The question is to the effect of "When a WotST uses a longsword as an implement, can he apply his Weapon Focus feat to the damage of the attack?", and...
  12. Hypersmurf

    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    If the rules contain no mechanic that specifies a character with a low Intelligence score should forget his own name, and if there is advantage to remembering it, then it is 'smart' play to remember the name, and it is not 'smart' play to forget the name. To give up advantage where the rules do...
  13. Hypersmurf

    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    I'm certainly not suggesting that 'smart' play is everything to RC. He's distinguishing between the two. But it still reads to me that Pun-Pun ranks highly on the 'smart' play scale, regardless of where he ranks on the satisfying play scale. -Hyp.
  14. Hypersmurf

    D&D 4E The Zen Of 4e (Forked Thread: How to kill a blue dragon?)

    Likewise :) Hmm. I have a low-level warlock with Flames of Phlegothos. I'm alternately describing it as setting someone alight with my energy whip, or opening a portal to the Nine Hells to loose a swarm of Fiendish Fire Ants that pour into the enemy's armour and start nibbling, or summoning...
  15. Hypersmurf

    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    I'm not playing a game; I'm attempting to clarify why my understanding of "smart play is metagaming and playing the game's rules intelligently" receives a "No" from you. At what point does playing the game's rules intelligently cease to be 'smart' play? Edit: Ah. Thank you - this was posted...
  16. Hypersmurf

    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    A bit like how renaming the Unconscious condition 'Condition 6' doesn't change the mechanics... So if there is a spell I can cast that would grant a significant advantage by the rules, legal despite it being considered a 'loophole' by many, would it be 'smart' play to cast it? Would it be...
  17. Hypersmurf

    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    100%. RC's 'smart' play is entirely about gaming the system. The more people would call a particular mechanical loophole 'broken', the higher it ranks on the smart-o-meter. -Hyp.
  18. Hypersmurf

    Boots of Spider Climbing

    No, you move at full speed when not using the daily. Check the Climb Skill in the PHB, p182. -Hyp.
  19. Hypersmurf

    Intelligent Blademaster with Javelin?

    Fair point - I'd misremembered the Wizard of the Spiral Tower entry in the FAQ, thinking it forbade Weapon Focus rather than permitting it. If one accepts the FAQ ruling that Weapon Focus applies to an implement as correct, then I agree - you can attack with a melee weapon without without using...
  20. Hypersmurf

    Boots of Spider Climbing

    Right. The Property lets you climb faster than other people with a successful Athletics check. The Daily Power lets you ignore difficult terrain while climbing, you do not grant combat advantage because of climbing, and you do not make Athletics checks to climb. -Hyp.
Top