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  1. jgbrowning

    another rpg industry doomsday article (merged: all 3 "Mishler Rant" threads)

    I do not see the Pathfinder RPG $10 PDF as a loss leader. joe b.
  2. jgbrowning

    Why I think you should try 4e (renamed)

    I don't, and I don't think most people do because elites and solos are exceptionally tough varieties of a creature type. There's always been tougher than average creatures so I don't find them troublesome at all. And at least for me, it's not that I don't understand minions, it's that I don't...
  3. jgbrowning

    Why I think you should try 4e (renamed)

    We agree. Using minions is a different style of play than prior editions, which was my basic point way back when in this thread when I said that 4e has moved towards a world that exits in relation to the PC approach unlike the players interact with a separate world approach of prior editions and...
  4. jgbrowning

    Why I think you should try 4e (renamed)

    I suspect it's because I said comparing the toughness of a level 23 minion with that of a commoner dramatically shows the difference between the minion concept and a creature having 1hp in previous editions. I think the word toughness wasn't clear enough when I used it and my above post...
  5. jgbrowning

    Why I think you should try 4e (renamed)

    Perhaps I need to be more explicit about what I mean when I say toughness. To me, toughness is the ability to take damage. Not the ability to deal damage, nor the ability to avoid taking damage. Think as if one were porting the system to another system. I would break down a 4e monster into...
  6. jgbrowning

    Is 3.0 Playable?

    Yep, playable and enjoyable. joe b.
  7. jgbrowning

    Treasure and leveling comparisons: AD&D1, B/ED&D, and D&D3 - updated 11-17-08 (Q1)

    I did not play through it, but my older sister did (losing one of her two oldest characters in the process if I'm remembering properly). They managed to slay Lolth and then returned to their respective dominions. They were all landowners and mostly retired characters before they went through...
  8. jgbrowning

    Why I think you should try 4e (renamed)

    I wasn't comparing creatures in a fight, I was considering their ability to take damage in relation to all other creatures in the game system's abilities to take damage. joe b.
  9. jgbrowning

    Why I think you should try 4e (renamed)

    And don't forget about the level 23 Angel of Light minion. Limiting the discussion of the minion concept to the weakest of the weak in a world is misleading if one wants to understand the effects of the rule. And there is also the distinction that, although the same term is used to represent...
  10. jgbrowning

    Why I think you should try 4e (renamed)

    That's obvious. I suggest you just ignore me. Your posts have made it clear that I should ignore you. If it makes you feel better, just think of me as an idiot. As someone just can't see how correct you are and can't see how incorrect I am. Someone who has many major mental stumbling blocks...
  11. jgbrowning

    Why I think you should try 4e (renamed)

    That is what everyone does. The only difference is where the cut off is. They are all arbitrary based upon preference. I said rarely. Please actually respond to what I say, the fact that you translated "I rarely had 1hp creatures in my worlds in prior editions and at a much lower % than...
  12. jgbrowning

    Why I think you should try 4e (renamed)

    If you were thinking I'm an art gallery kinda guy, that would be incorrect. :) I'm a fan of the art class approach and prefer the players to be involved in the creation of the world by thinking about their PCs away from the table, and then bringing their thoughts to the table where the disparate...
  13. jgbrowning

    Why I think you should try 4e (renamed)

    You'll may find it funny, but I'm not a fan of metaplot nor rulebooks with a lot stories and a lot of detail. I prefer broad and bold strokes, with the details left up to individual GMs to fill in depending on what their player's prefer. Something more along the line of the gaming equivilent to...
  14. jgbrowning

    Why I think you should try 4e (renamed)

    Perhaps I didn't state my point clearly enough, but I believe the main reason why someone goes "Oh man, when are we playing again?" in response to a particular game (as opposed to just playing any game to hang out and have fun with friends) is because of what exists in their mind when away from...
  15. jgbrowning

    Why I think you should try 4e (renamed)

    I think you may want to explore this idea more, because, as a designer and publisher I really do believe the actual power of a role-playing game comes down to not how it plays at the table, but how it plays out in the heads of the people away from the table. In my experience, the games that...
  16. jgbrowning

    Why I think you should try 4e (renamed)

    Post #378 where I said "I expect GMs to always exert narrative control to the point of mostly ignoring all rules except those that make players question their suspension of disbelief." In addition Hussar's post, and my post to him was concerning humanoids which you quoted. Not cats, bat, fungi...
  17. jgbrowning

    Why I think you should try 4e (renamed)

    IMO, there's nothing wrong with anyone's preferences in role-playing. To me it's like one person liking pepperoni pizza and someone else disliking it while liking mushroom and onion pizza. Arguing which is better is kinda like arguing over how many angels can fit on the head of a pin. Now...
  18. jgbrowning

    Why I think you should try 4e (renamed)

    To me, prep is part of the game because the prep is what the game at the table is going to be about, there is no game without prep, even if that prep is just a second. What one considers during prep is guided by the rules of the game, hence, no twin-pistol wielding John Woo action hero in the...
  19. jgbrowning

    Why I think you should try 4e (renamed)

    Glad to see something I said helped with some design conceptualizations. :) To me, minions are problematical for my play style preferences since the desired narrative intent of minions to make the players feel powerful is in opposition to how I like to play D&D, and how I have played for...
  20. jgbrowning

    Why I think you should try 4e (renamed)

    If you believed what I've told you, you would not have asked the question because the answer to your question's already been said. joe b.
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