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  1. MerricB

    D&D 5E (2024) The Problem with Healing Powercreep

    Note that "Attack Routine" does not mean a level 14 fighter can attack twice when an opponent flees. A level 14 fighter has two "attack routines" per round, each "attack routine" being a single attack (or grapples, etc.) (See DMG pages 62-3). Claw+Claw+Bite for an animal is an attack routine...
  2. MerricB

    D&D General D&D 2024 does not deserve to succeed

    If you just look at the adventures, G1-3 already has you as heroes protecting the realm. And these are amongst the first published! Saltmarsh trilogy (1981) - heroic Against the Cult of the Reptile God (1982) - heroic But the real shift in public adventures comes when Tracy Hickman starts. The...
  3. MerricB

    WotC How much does Hasbro / WotC impact your feelings towards D&D?

    I've now run two campaigns to 20th level, (plus a few DDAL Tier 4 scenarios) and I'm pretty happy with 5E. My main problem with the last level 20 campaign - Sharpshooter - has been nerfed, so I'm a lot happier. Cheers, Merric
  4. MerricB

    D&D 5E (2024) How D&D Beyond Will Handle Access To 2014 Rules

    I see a lot of DMs using monsters from several different sources in their 5E game. (So, Kobold Press, A5R, etc.) The DM side resources - those are easy. Character-side resources are a lot more of a challenge. I would presume for most such campaigns that everyone chooses a lane and sticks in it...
  5. MerricB

    D&D General D&D 2024 does not deserve to succeed

    The "Dominance of 5E" is very apparent on... 5E sites. :) A bit more seriously, I think a major part of what you see is not just that 5E is dominant, but that the OTHER games are splintered. The last version of the Orr Report I can find (from Q3 2021), gave 53.7% of Roll20 play to D&D 5E...
  6. MerricB

    D&D 5E (2014) Finished running Vecna: Eve of Ruin!

    After 17 sessions (typically 2.5 - 3 hours long), we've finished running Vecna: Eve of Ruin. The final session had a bit of disruption at the beginning as D&D Beyond went through a rough patch, but it came up soon enough and we were able to proceed. The fight against Vecna went a lot better...
  7. MerricB

    D&D 5E (2014) Rise of Tiamat with a mostly not-Good party - looking for hooks

    It's the argument that my players have made to a lot of the bosses in Vecna: Eve of Ruin. (Tiamat did not want Vecna taking her stuff). Cheers, Merric
  8. MerricB

    D&D 5E (2024) Heroes of the Borderlands

    Most of the changes will be positive ones, I'd wager. I love Keep on the Borderlands, but it was decidedly NOT a scenario for beginning DMs. With the exception of the Caves themselves. Both the Keep and the Wilderness were underdeveloped. If I were designing this product... * The overall...
  9. MerricB

    D&D 5E (2014) Rise of Tiamat with a mostly not-Good party - looking for hooks

    It's on you and your players. Playing evil is an awful idea in most published adventures - they don't support it. Only in the case when it's an adventure environment mostly without plot does evil work. Any time you get together to play a published adventure, you should make sure people have...
  10. MerricB

    D&D 5E (2014) Almost at the end of Vecna: Eve of Ruin

    Yep! :) He thinks he's the smartest person in the room. The frustrating thing is when he's right about that! Cheers, Merric
  11. MerricB

    D&D 5E (2014) Almost at the end of Vecna: Eve of Ruin

    In my eyes, he feels superior to everyone and doesn't care who knows it, except when he wants something from you and acts with great charisma. But then drops you once he has what he wants. Very sure that his way is the right way! Cheers, Merric
  12. MerricB

    D&D 5E (2024) Wizards of the Coast Backtracks on D&D Beyond and 2014 Content

    Yeah, even the "good" years - which I put at a maximum of three years - it was just laying the groundwork for future disasters. There's a real art from moving from a growing business to a stable (non-growing) business... and more and more you see people not understand that. Cheers, Merric
  13. MerricB

    D&D 5E (2014) Almost at the end of Vecna: Eve of Ruin

    Our sessions are played online on Roll20 and theoretically run for 3 hours, but it's more like 2.5 hours after time spent catching up. The full breakdown of how it went: Session 1: May 13 (Chapter 1) Session 2: May 20 (Chapter 1) Session 3: May 27 (Chapter 2) Session 4: June 3 (Spelljammer)...
  14. MerricB

    D&D 5E (2014) Almost at the end of Vecna: Eve of Ruin

    We've finished the penultimate session! Chapter 10 is - by a fair way - the best chapter in the work, and my players enjoyed it thoroughly. They've now destroyed two unrealities (which are very slight, as adventure material goes). One more, then Vecna. Cheers, Merric
  15. MerricB

    D&D 5E (2014) Almost at the end of Vecna: Eve of Ruin

    I have an odd relationship with Uncharted Journeys. I've used it a bunch, but mostly I think the encounters are great, but the framework is very underbaked. We'll see if I keep to my "run it as directly as possible" mode, or whether Empire of the Ghouls tempts me to add side material. Cheers...
  16. MerricB

    D&D 5E (2014) Almost at the end of Vecna: Eve of Ruin

    Yes! Adding extra books as they get released. Cheers, Merric
  17. MerricB

    D&D 5E (2014) Almost at the end of Vecna: Eve of Ruin

    Yep. It's how much aid the adventure gives the DM to inspire and create material to fix them up. Cheers, Merric
  18. MerricB

    D&D 5E (2014) Almost at the end of Vecna: Eve of Ruin

    It's very hard to see as a player what's going on. The DM can cover a multitude of sins.
  19. MerricB

    D&D 5E (2014) Almost at the end of Vecna: Eve of Ruin

    Tonight, my players will play what I expect will be our penultimate session of Eve of Ruin. Or maybe it might be their last. I'm not sure how long the last chapter will take. (Just reading it, I'm pretty sure it'll be two sessions). Overall, the campaign has been "fine", with some excellent...
  20. MerricB

    D&D General Tiamat episode from Amazon Prime? Secret Level.

    15 stories/episodes, not 10. :) Cheers, Merric
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