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  1. M

    D&D General Homebrew Martial Ranger Class. Ranger Paths (Archetypes) included in Link

    When you say "You can exchange a known talent with a new talent at every new ranger Level", do you mean you can exchange ONE at every level, or do you mean that you can swap them all out? I think you mean the first, but it could be read as the second. Astute II does not allow you to gain...
  2. M

    D&D 5E (2014) Ideas for magical candies that emulate potions from the DMG?

    The Harry Potter series also has a few magical candies that might be relevant. The Ton-Tongue toffee might put silence on the person who eats it.
  3. M

    D&D 5E (2024) 2024 Artificer

    Isn't that new cannon way worse at low levels, and insanely good at high levels? When you get it, you can only have it take 3 actions, assuming morning deals any damage. At higher levels, when it gets the chance to survive a full combat, it can be repaired with mending, going on to have one use...
  4. M

    D&D General Lifestyle, Resting, and Survival

    Depending on the time in history, I would say yes. I think there would be a pretty significant difference in how rested someone is when they have slept in their own bed vs when an entire family shared a bed (if they had a bed at all). Also, much of human history has been shaped by food...
  5. M

    D&D General Lifestyle, Resting, and Survival

    I can't speak to official settings, I just find the idea of things like hex crawls very interesting, if not well supported by 5e. I do like that one bad night of sleep can be very deleterious for parties. Given the swingynes of d20 s and 5e's low skill bonuses, it wouldn't take that many nights...
  6. M

    D&D General Lifestyle, Resting, and Survival

    Since I have also had vague notions of something like this for a fork of 5e, might I suggest that wilderness based resting be closer to the 5e "gritty" variant? Poorer lifestyles (and while traveling, the lifestyle is worse) take longer to get the benefits of a long rest. Lifestyle Survival...
  7. M

    D&D 5E (2024) 2024 Artificer

    Battlemaster, the fighter subclass?
  8. M

    D&D 5E (2024) 2024 Artificer

    Do you mean something like wizards and sorcerers could cast fireball as a 3rd level spell, but Artificers would be able to cast it as a 2nd level spell?
  9. M

    D&D 5E (2024) 2024 Artificer

    I've slept on it, and remembered another thing about the artificer that kinda irks me: Their spellcasting is described as them inventing things on the fly. Mechanically though, it is practically identical to literally every other spellcaster. There is a big divide between the described fiction...
  10. M

    D&D 5E (2024) Flanking no more in D&D 2024?

    The old flanking rules lead to a few conga lines of death when I was trying them. If I ever start up another 5E campaign, I might try making it so that you can't flank someone if you yourself are flanked. I might look to try that expanded crit range, or some sort of +1/flanker rule. That last...
  11. M

    D&D 5E (2024) 2024 Artificer

    I liked that the 2014 Artificer (2019 actually) had a subclass at level 5, allowing for subclasses to carry the class in different directions. Having a half caster that didn't get Extra Attack at level 5 is great for class mechanical diversity IMO, and not something I would expect WotC to do...
  12. M

    D&D General The Death of DIP feats...

    I don't think that the 2014 feats can be viewed as a patch. In 2014, feats are optional. I would have a hard time imagining you would go to the effort to write patches to your classes, but not either or them in the base class, or at least put them in a list of options you know players will...
  13. M

    D&D 5E (2024) Buffing Int, Wis, and Cha (Mostly Int and Cha)

    I was in a party of 5 that nearly had a tpk because of 2 intellect devourers. That might be more or less the worst case scenario for a low int party, but no one has anything better than a 10. It highest strength was a 13, iirc.
  14. M

    D&D 5E (2024) Buffing Int, Wis, and Cha (Mostly Int and Cha)

    I could see a rogue still dual weildign daggers to throw them in 5.5, but they are a finesse weapon now. Close, and yet so far.
  15. M

    D&D 5E (2024) Buffing Int, Wis, and Cha (Mostly Int and Cha)

    How often are non-strength based characters using thrown weapons? Casters would have cantrips and crossbows, Dex based characters have crossbows and bows.
  16. M

    D&D 5E (2024) Buffing Int, Wis, and Cha (Mostly Int and Cha)

    I have a suggestion or two for making INT better, and then some more broad ideas. For INT: I think Perception should have some of its responsibilities moved to Investigation. I think a decent number of tables were using Investigation as something more like 3.X's Search skill, and not the sort...
  17. M

    D&D General Adjusting Constitution

    Perhaps there is an avenue to make otehr stats moer appealing? Reducing the amount that Medim armour increases your AC, but increasing the max DEX bonus might get at least clerics to look at DEX before CON. Bards could maybe get some benefit from INT? I might suggest that tey get skills...
  18. M

    D&D 5E (2024) [Houserule] If Sabre was a new weapon type, what should it's mastery property be?

    If you don't mind a question here: would a fueling sabre be meaningfully different from a rapier? I would also mention that Hussars used a version of the sabre, as light cavalry. Is there a mounters, skirmisher type weapon you want to make? Maybe a vex weapon?
  19. M

    D&D General Huge Equipment Lists: Good, Bad, or Ugly?

    Why does easily broken increase price? Aren't most objects made to not break very easily? For armor, I would almost prefer lowering the AC of light, and case by case AC or Dex mod on Medium. I am mildly concerned about raising Heavy armor, because that could make lower CR monsters almost never...
  20. M

    D&D 5E (2024) New stealth rules.

    This is based on an early copy of the phb, now that the nda has lifted. The rpgbot review describes stealth and see invisibility in the same way
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