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  1. hbarsquared

    D&D 5E (2014) Tyranny of Dragons is Coming! - the next storyline

    I am more than happy with this idea, this introduction, this plot line. Also, once again, I hate the association with the Realms. I've always felt a non-specified, genericD&D world serves far better, the geography developing within the needs of the story. Be it 3e Greyhawk, 4e Points of...
  2. hbarsquared

    D&D 5E (2014) Signs & Portents (that we can read into) about the ETA of 5E

    Seriously, and this is not meant to be inflammatory, who cares about the 40th anniversary? As jodyjohnson said, there has been only one edition launched on an anniversary year, and even then it wasn't even advertised. Personally, the only anniversaries-woah-we-have-to-celebrate are the: 100yr...
  3. hbarsquared

    Stereotypical campaign help

    I'm not sure what you're asking... (and I mean that in a good way!) It seems like you're well on your way to providing a great start to a quote-unquote stereotypical campaign. I'm actually thinking along the same lines, this very week. Your post, as well as the responses, has pretty much...
  4. hbarsquared

    D&D 5E (2014) Your Favorite 5E Next Amalgam Rules

    Now that the Playtests are *over* I'm looking to start a 5E campaign! Several ideas have been running through my head, everything from the Caves of Chaos packet, to a revised Temple of Elemental Evil, to the Sunless Citadel. What I'm curious about, though, is if you were to pick and choose...
  5. hbarsquared

    D&D 5E (2014) Ability Score Improvement / Feats: Class-based or Level-based?

    I am neither a mathematician nor a statistician. I am a fan of symmetry, though I also recognize when it does not serve a purpose in game design. Simple question: should the "Ability Score Improvement" class feature, which can optionally be exchanged for a Feat, be gained at the same rate by...
  6. hbarsquared

    D&D 5E (2014) Do you want the Sorcerer, Warlock, Psion, and Artificer separate from the Mage class?

    I would like each to be a separate class. I would also like multiple spellcasting systems to choose from, and for them to be swappable between spellcasting classes. Each class should be built and presented with their default.
  7. hbarsquared

    D&D 5E (2014) Subclasses, complexity and decision points

    I don't know what it is, or why, but I think the whole "my character is not unique enough" to be completely ridiculous. We've been creating characters with pretty much the same stats/abilities for 40 years. I really don't need 20 options for at-will attacks or ability scores or special...
  8. hbarsquared

    D&D 5E (2014) D&D Next Q&A: Fields of Lore, Skills and Average Hit Points

    Am I the only one that thinks "rolling average hit points is a non-issue? Of course you can, and why would you have that spelled out in every single class description? Outline the choices in the beginning of the chapter or DM guidelines, done. 1) roll hp, 2) minimum hp (gritty!), 3) average...
  9. hbarsquared

    D&D 5E (2014) D&D Next Approximate Release Date?

    I'm going to jump in before reading past Page 2 of the thread. I just wanted to mention that, perhaps, online/app tools may not be nearly as necessary for the D&D Next set of rules, especially in comparison to 4e. Yes, it would likely be useful for a complex, Advanced game, but if you jump in...
  10. hbarsquared

    D&D 5E (2014) Wandering Monsters- playable monsters

    Wow. Quite the discussion, but to be expected, I guess. I see no problem, at all, with the following: 1) "Easy" races (kobolds, warforged, goblins) get a full-fledged racial write-up (perhaps in a supplement, I'm more than okay with that) 2) "Medium" races (minotaurs, pixies, even orcs...
  11. hbarsquared

    D&D 5E (2014) What do you want from Legends & Lore

    Honestly, I'd even be okay with posting Legends & Lore (none this week). I hate having to look for it, and not finding it.
  12. hbarsquared

    Dungeons and Dragons tattoo: ideas?

    If you're into Eberron, I'd totally suggest any one of the Marks. They're cool, they're artistic, and they're completely recognized as D&D while also being great designs for those who may not recognize it.
  13. hbarsquared

    Do You Read This News?

    I read it almost daily. Not everything single note is of interest to me, but I'm sure every tidbit is useful to someone. I appreciate the summary, the easily accessible links, and even the discoveries of new websites or companies I haven't heard of before! It's super useful, and practically...
  14. hbarsquared

    D&D 5E (2014) Gothic Horror In The Rain

    Just wanted to comment that this setting will make an awesome campaign.
  15. hbarsquared

    D&D 5E (2014) Dragon's Eye View 5/8/2013: Imagining the World

    The images aren't bad. I felt that the 4e ones done in painting style were pretty evocative. My favorite was always the one with the adventures climbing the promontory to over look a city beyond... At any rate, I desperately do NOT want Faerun to be the default, introductory, core rule book...
  16. hbarsquared

    D&D 5E (2014) L&L: Mike Lays It All Out

    Given what Mearls says in the article... It sounds like what's going to happen is this: For games sans- Feats, everyone only gets Ability Score increases. Fair enough. For games with these "Feats," everyone (on average) will spend their first 10ish levels bumping up their primary (and...
  17. hbarsquared

    D&D 5E (2014) L&L: Mike Lays It All Out

    I haven't finished reading the thread, yet, but why not allow the "feat equivalent" be what's already listed in the character advancement table already? +1 to two different ability scores? And design feats according to this level of power? Maintains bounded accuracy, keep the Score 20 limit...
  18. hbarsquared

    D&D 5E (2014) Spellcasting Bonus: can't we just lose it?

    Pretty accurate. I would be happy if spells were 4E style and used all attack rolls. I don't like the mixing of mechanics. I can make arguments all day concerning whether a specific spell should be an attack roll instead of a save DC, and why other spells should be a save DC instead of an...
  19. hbarsquared

    D&D 5E (2014) Spellcasting Bonus: can't we just lose it?

    Ah... the path of perfect sense. A dangerous one to tread... I agree, yes, some spells "make sense" as an attack roll. But, to me, it makes more sense to have a unified, simplified, intuitive game mechanic. If I use a weapon, it's an attack roll. If I use a spell, it's a save DC. Done. I...
  20. hbarsquared

    D&D 5E (2014) Spellcasting Bonus: can't we just lose it?

    I didn't think so... (*goes to double-check*) Ah, you're totally right. Missed that completely, somehow. Well, I guess I don't mind it as much, but still annoying. I would still prefer to not have any type of attack roll associated with spells.
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