Search results

  1. MoutonRustique

    D&D 4E Throwing ideas, seeing what sticks (and what stinks)

    Malleable Will Am idea to help cement very strongly typed characters with malleable at-will (might be extended, but not right now) The basic idea is that each power has 2 "modes" AND can be "upgraded" by expending a minor action. Very rough draft examples: Fireblast - close blast 3 OR ranged...
  2. MoutonRustique

    D&D 4E Throwing ideas, seeing what sticks (and what stinks)

    Death Priest rod - Death Curse - standard action, ranged 10, 1d8+Con(?) necrotic damage and -5 to all target's defenses until eont. Hit or Miss: you grant combat advantage and have vulnerable 5 all until eont. Special: if you underwent the resistance ritual, you may cancel one of the drawback...
  3. MoutonRustique

    D&D 4E Throwing ideas, seeing what sticks (and what stinks)

    The idea here isn't to give NPCs a bunch of items to alter their stats. The idea is to have items that are inspired by their stats. On the creature building front, absolutely nothing changes. The purpose is to have magic be an integral part of the world for everyone - not just the PCs - and not...
  4. MoutonRustique

    D&D 4E Throwing ideas, seeing what sticks (and what stinks)

    Magic for inheritence (suite) What I actually want to talk about - specific items that would work within the context of players having inherent bonuses, and that allow for enemies to have items frequently. I've settled on two approaches : (1) see above post, (2) significant drawbacks (NOTE...
  5. MoutonRustique

    D&D 4E Throwing ideas, seeing what sticks (and what stinks)

    Magic for inherence So, as always, I've been tinkering with stuff and my latest craze has become magic items, residuum and the in-game economy. (You know, the easy stuff. ;) ) So a few points for context : I liked the 3.x thing of enemies having PC-equivalent levels of magic available to them...
  6. MoutonRustique

    D&D 4E [4e] A slim(er) 4e experience through class and options cutting

    Forum at my post! TWICE! (cry! a lot!) tl;dr - yes. I want to re-package 4e to what I really want from it for my aims. I give up on the rest of this post. (trust me, it was awesome)
  7. MoutonRustique

    D&D 4E [4e] A slim(er) 4e experience through class and options cutting

    The ultimate goal is to offer a "kinda" wide array of fairly narrow choices. A way of looking at it could be "builds as a classes" - again, much like Essentials proposed. The problem with just going with Essentials, is that I don't like most of the propositions they put forward (the basic ideas...
  8. MoutonRustique

    D&D 4E [4e] A slim(er) 4e experience through class and options cutting

    I'm trying to get together a slimmer version of the game where I'll be cutting down drastically on available options - similar to what Essentials proposed, but, you know, that I won't dislike so much (most of it anyway). In that regard, I've tried to list the different kinds of character...
  9. MoutonRustique

    Top 10 Bestiaries (any D&D variant including Pathfinder and 13th Age)

    I can't place them in order... (obviously, I can't write them concurrently, so they'll be in an order, but... Hell's damn it Jim! You know what I mean!) Monster Vault : Threats to the Nentir Vale - so awesome, it's like a campaign, a setting, the pogs, and all that jazz! It's the best! 13th...
  10. MoutonRustique

    D&D 4E DUNGEON and DRAGON --the 4E magazines

    Right! Ok, yeah. ... yeah, I don't know what to tell you on this : I have an organized archive of the articles, and every time I open it (almost daily) I find 10 things I want to (re-)read right now. There's just so much cool stuff! (And I seem to forget most of it much to fast...) Maybe if...
  11. MoutonRustique

    D&D 4E DUNGEON and DRAGON --the 4E magazines

    This isn't the answer you're looking for, BUT I will still say it : There is no need to only download 5 : get a DDI subscription and download them ALL for ~10-15$ link : http://gc.digitalriver.com/store/dndi/html/pbPage.wizards
  12. MoutonRustique

    A question about the Unnatural Vitality of Revenant

    This is pretty difficult to parse - and this difficulty is probably why you've not gotten any useful responses. If I'm understanding correctly : As a revenant, when you drop to 0 hp, you have the option to become dazed instead of becoming unconscious. The feat superior will allows you to save...
  13. MoutonRustique

    Fourward Path

    From my perspective, it's all a matter of resource type, availability, and applicability. One of the best things about 4e is its robustness with regards to encounter building : you use X pieces, you're very likely to get Y result, with X and Y being fairly easy to predict. Now... the thing...
  14. MoutonRustique

    Fourward Path

    The difficulty here is that as soon as $ can be translated to power (and it always can without DMs going "NO!") it automatically integrates... To make this idea work, you'd have to dramatically change how magic items work. Random ideas that maybe could help make this work : - item power gated...
  15. MoutonRustique

    D&D 4E Changing the Combat Parameters of 4th Edition

    Thanks for the update - while, conceptually, your 4.5 isn't in the direction I would have chosen, I feel it really fills a significant play-space. It's a very interesting addition.
  16. MoutonRustique

    Fourward Path

    Wow! ... I mean... wow! That is some awesome work. I've recently been starting a "top-down" review of what I want from my "4ward" heartbreaker, and this is definitely going in! Every time I see one of these things and see the date, I laugh and then cry a little (or a lot...). Where was I during...
  17. MoutonRustique

    Death Penalty as "Transformation": Alterations to Raise Dead

    That's a game-defining concept - as in, this needs to be known by the players before the game. On the other hand, having the dead character come back as a selection of Revenant, Vampire, or other would be an excellent approach in terms of world-building! It explains a great deal about why it...
  18. MoutonRustique

    Fourward Path

    We'll have to agree to disagree on this. I see the concept of role as what you're meant to bring to the table : that you bring a variety based on choice, or where you're at in the battle, or some other point of pivot is interesting to me. It's not something that needs to apply to every class or...
  19. MoutonRustique

    Fourward Path

    As to 4e growth There are so many things that could have been pushed further (of course, right now, I can't think of much of them... stupid brain...) but the big ones in my mind right now : a further refinement of roles - especially the multi-role design of the [Berserker] a further integration...
  20. MoutonRustique

    Feign Death Practice -- level 8 ... ummmm Why???

    Seeing the 4th level magic ritual : yeah, make the martial one the same level, with the same duration - also, Healing makes more sense than Diplomacy...
Top