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  1. Hawk Diesel

    D&D 5E (2014) Eberron Homebrew Thread!

    I actually really like the idea of dragonmarks being subraces. It fits the idea that a non-aberrant dragonmark should probably manifest before a character gets of age that they would be adventuring. It also allows for dragonmarked characters in games that do not use feats.
  2. Hawk Diesel

    D&D 5E (2014) Eberron Homebrew Thread!

    The extreme explorer doesn't assist with exploring so much as it does just completely change how rage works. It... it's bad. Besides, I don't know that the extreme explorer would fit much in 5e, since their whole schtick was having new ways to use action points. I don't know. There's nothing...
  3. Hawk Diesel

    D&D 5E (2014) Eberron Homebrew Thread!

    While I appreciate Keith Baker writing the fluff for this supplement, the mechanics (which were handled by Ruty Rutenberg) leave quite a bit to be desired. Many of the mechanics, IMO, seem overpowered or broken when compared to similar core mechanics. With regard to the Bone Knight, I like the...
  4. Hawk Diesel

    D&D 5E (2014) Eberron Homebrew Thread!

    Ugh, I read Archfey for some reason, lol. My mistake. And it does seem like we differ, but that's cool. I agree with the Seeker. I was considering mostly Emerald Claw, but you give some good examples for existing paladin oaths that could work for less indoctrinated Seekers. I also agree, when...
  5. Hawk Diesel

    D&D 5E (2014) Eberron Homebrew Thread!

    I run nearly exclusively in Eberron. Even working to convert Descent into Avernus for Eberron. But I don't think every concept in Eberron requires unique mechanics. Gnolls can easily be another race reskinned as a gnoll. Archfey Paladins could be Oath of the Ancients (though your mention of...
  6. Hawk Diesel

    D&D 5E (2014) Flying creatures standing up from prone

    I don't see anything wrong with it. Plus, rule of cool has got to come into play with this, so I'd rule this works.
  7. Hawk Diesel

    D&D 5E (2014) Paladin just committed murder - what should happen next?

    I think you are conflating a mechanical change with how the player plays their character. Mechanically changing to an Oathbreaker doesn't require or even suggest that the player suddenly play their character's personality as drastically different. Additionally, I disagree with taking away their...
  8. Hawk Diesel

    D&D 5E (2014) Paladin just committed murder - what should happen next?

    Sorry about that. Bad formatting. I fixed the post.
  9. Hawk Diesel

    D&D 5E (2014) Paladin just committed murder - what should happen next?

    Wait... making the player become an Oathbreaker is too harsh, but taking away all the abilities that make him a paladin until he atones isn't? At least as an Oathbreaker he could still contribute to the party. In the OP, it specifically says this is NOT a murderhobo game.
  10. Hawk Diesel

    D&D 5E (2014) Paladin just committed murder - what should happen next?

    I agree to a point. The DM should be the one to impose divine punishment. The DM is, afterall, the world. They play all the gods and NPCs and stuff. So of course the DM decides their attitude and interprets their reactions. Where I think the line is, at least for me, is imposing a mechanical...
  11. Hawk Diesel

    D&D 5E (2014) Paladin just committed murder - what should happen next?

    This is a super interesting conundrum. So first, I would be remiss not to mention the fact that 5e is very different than previous editions. There are no alignment restrictions, and no true mechanical implications for acting in ways unbecoming of a paladin. While there is a lot of story...
  12. Hawk Diesel

    D&D 5E (2014) Reimagining racial ability scores

    Personally, I like the idea of divesting ability score bonuses away from races, since it encourages people to create characters that are less common in the current system. I like the idea of fighter gnomes and elven barbarians and goliath wizards. I don't know that I would want to see racial...
  13. Hawk Diesel

    D&D 5E (2014) Balance of the College of Whispers Bard

    A couple of things come up as I read over the OP. 1) Perhaps reflect on the way that you, as a DM run encounters and design challenges. If every encounter is a combat, then any player that is not optimized for combat will feel less useful. Try to design challenges with each character's...
  14. Hawk Diesel

    D&D 5E (2014) Need help to make a cool armor for my rogue

    Advantage on stealth checks might be cool. Being able to cast disguise self at will would be neat and allow your assassin easier access to targets and easier to lose in a crowd. Alter self is even better since you could give yourself gills and a natural weapon if you ever found yourself...
  15. Hawk Diesel

    D&D General Socially Acceptable Necromancers?

    As Bitbrain mentioned, Eberron is a good resource to see ways in which necromancers can be tolerated within a society. I don't think anyone actually accepts them, but they can still be seen as a necessary evil or means to an end. Karrnath likely would have fallen in the Last War were it not for...
  16. Hawk Diesel

    D&D 5E (2014) Is there a Motaur d&d 5e player class?

    If you wanna go Warforged, you can use the Warforged Envoy from Wayfinder's Guide to Eberron. For their integrated tool ability, pick land vehicles. Now you have a Warforged that is also a vehicle.
  17. Hawk Diesel

    D&D 5E (2014) Is there a Motaur d&d 5e player class?

    1) Who said the OP was intending to use d20 modern rules? It looks to me like they are seeking a 5e solution to their desired concept. 2) Mechanics does not equate to what a thing is. There is nothing inherent about the magic missile spell that makes it this way except that we typically agree...
  18. Hawk Diesel

    D&D 5E (2014) Is there a Motaur d&d 5e player class?

    I would probably just use the same mechanics for a centaur, or maybe a tabaxi for their speed, and reskin/reflavor them as a motaur.
  19. Hawk Diesel

    D&D 5E (2014) buffing human (and removing variant human)

    What if you remove the variant human and give everyone a starting feat? That way you're leveling the playing field and encouraging players to choose non-human races. Of course, that assumes that is your goal. What is your goal exactly? Reduce players picking human? Increase players choosing...
  20. Hawk Diesel

    D&D General A Dungeon That IS A Dragon?

    Technically, every dungeon set in Eberron is on or in a dragon, since that setting's creation myth involves 3 progenitor dragons whose corpses become the land, Khyber (Eberron's Underdark), and the Saturn-like rings that float across the sky. But I'm really digging the idea of a living...
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