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  1. Fenris-77

    NPC Deception/Persuasion and player agency

    I think that cases where the character knows that what the NPC is saying is false is actually pretty narrow. I also don't think it's an issue of agency at all. All that a decieve roll does is relate information without any mechanical proof that the NPC is lying. Players might still suspect a...
  2. Fenris-77

    NPC Deception/Persuasion and player agency

    Agency is a very useful word to examine issues of expectations, system design, and fortune mechanics. It's not a word that can be invoked whenever someone doesn't like how someone works. DIfferent games do certainly slice up agency over the setting/gamestate differently though, although most of...
  3. Fenris-77

    NPC Deception/Persuasion and player agency

    This seems very reasonable. My answer to the OP is to use that NPC skill to shoot the DC for relevant tests versus (so sense motive and similar in this case). That said, I don't always give precise DCs for rolls for things where the failure state is also significantly informative (perception...
  4. Fenris-77

    Blades in the Dark Special Armor Resistance?

    I don't see why you couldn't use both in some cases.
  5. Fenris-77

    Gothic horror classes

    Ghastly Affair is marvelous.
  6. Fenris-77

    Black Mask of the Shadow Serpent: An Interview with Fenris-77 (Adam Laforet)

    I don't know this author but he sounds like a fine and upstanding person.
  7. Fenris-77

    gritty industrial/sci-fi horror RPG recommendation?

    I'm releasing a game, Vac Suits and Duct Tape, in the next couple of weeks that's right in this wheelhouse. It's based on Trophy Gold and might, in a dim light, draw on Scum and Villainy to get the Alien/Firefly feels working. Space truckers hunting for salvage and trying not to get eaten by...
  8. Fenris-77

    Nominate your MOST ANTICIPATED RPG of 2025

    I think the word you're looking for is schadenfreude.
  9. Fenris-77

    Nominate your MOST ANTICIPATED RPG of 2025

    Coriolis and Laundry 2E
  10. Fenris-77

    Release Black Mask of the Shadow Serpent

    A Shadowdark adventure for levels 4-5. A ruined temple hidden deep in the jungle. Rumours of a horde of gold. Crazed alchemists. Mutants. Clones. Snakes. Lots and lots of snakes. Are you ready for the temple of Shadow Serpent? New and improved from the game jam entry! Sexy A5 layout, more...
  11. Fenris-77

    How to find the "joy of prep" in PbtA games?

    What do you mean by 'the text'? For a given game there is no texy, just what unfold in play. Fronts and clocks are just ways ways of tracking what happens next that obvaite GM choice in the instant.
  12. Fenris-77

    How to find the "joy of prep" in PbtA games?

    I'd agree. You might have the aformetioned prep, assuming you're colouring outside the lines by doing that much prep in the first place, but you need to hold it lightly. Events in the course of the game mught obviate all manner of things you prepped. This happens all the time in PbtA play in my...
  13. Fenris-77

    Plenty Of Time To Die: A Shadowdark Review

    I think the urban one is slated to be CS 6. I don't remember the third one either.
  14. Fenris-77

    Plenty Of Time To Die: A Shadowdark Review

    There was much rejoicing.
  15. Fenris-77

    Plenty Of Time To Die: A Shadowdark Review

    I'm mashing up UVG and Acid Death Fantasy for my Shadowdark setting. Deserts, acient machineries buried under the sand, and, of course, Azure Apes as a playable class.
  16. Fenris-77

    Dungeon World

    Dungeon World is very cool. Personally I prefer lighter PbtA touches, but to each their own.
  17. Fenris-77

    Canada Worldbuilding

    Just use Vancouver for everything like Hollywood does. You'll be fine.
  18. Fenris-77

    Converting between Orbital Blues and Mothership?

    The only comment I have is that the mechanics of MS are designed to scaffold and encourage cooperation between the PCs and clever planning. Orbital Blues could help with that, I'm sure.
  19. Fenris-77

    Why do many people prefer roll-high to roll-under?

    Ahh, I think I see our boggle. There's nothing wrong with the other construct at all. The d20 roll low is useful for more stripped down games that often have no skill system, or a very abbreviated one. Using the stat as target number provides some nuance those systems don't get elsewhere. It can...
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