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  1. Electric Wizard

    Mutant Future - Raiders of the Mind Lord's Tomb (Recruiting two more fine mutants)

    I added links to the Rogues' Gallery and In-Character Thread to the OP. Let's get this thing started!
  2. Electric Wizard

    [Mutant Future] Raiders of the Mind Lord's Tomb

    The Land of Vines is awful during hurricanes. The creepers that choke the landscape swell until they're as wide as oil drums. The wind turns loose vines into whips. A careless step could mean a plunge into the soggy morass beneath the vegetation. If you fall and manage not to drown in the muck...
  3. Electric Wizard

    Mutant Future - Raiders of the Mind Lord's Tomb (Recruiting two more fine mutants)

    Thanks for your patience everyone! I wanted to start this sooner, but moving the other side of the world took up all of my free time. I'll post a rogues gallery thread and an IC later today. Shayuri. You can join in media res if you need a little more time for your character. I'm going to...
  4. Electric Wizard

    Let’s Make a Hexcrawl Setting

    Great job on compiling the PDF. It's great to be able to easily access all the Shuttered City stuff. I also noticed there are two characters in the setting named Isane - Isane the Beauty and Isane, the sorceress on Sladder who is also conjoined twin. There's less references to the sorceress, so...
  5. Electric Wizard

    Fantasy Campaign Setting: What do you want/not want?

    Size is another important aspect. It can be great to have an entire continent or more detailed, and I have respect for the kind of work it takes to build on that scale. But as a player, having the entire known world spelled out can limit options. If I want to make an exotic character like a...
  6. Electric Wizard

    IC - Mad King's Monkey

    Sukri bites his lip and shuffles his feet as the trapper speaks. It would make perfect sense for the pack to kill them. He glances at the group as the man turns to leave. "If they are like dogs," he says, "they must have good noses. If we leave for the village, they will surprise us in the dark...
  7. Electric Wizard

    Let’s Make a Hexcrawl Setting

    That project sounds pretty cool. I've always dabbled in building science fiction settings, but it doesn't come as naturally to me as fantasy. I'd contribute whenever something comes together in my head!
  8. Electric Wizard

    Let’s Make a Hexcrawl Setting

    Birlwood Hold (21.14) Connected to (29.14) Birlwood Hold is a modest keep presided over by the Knights of the Cudgel, an ascetic order that keeps peace along Thring's border. The Cudgels are few in number and almost unrecognizable as knights. The Witch Queen and the clans frustrate or outright...
  9. Electric Wizard

    OOC - Mad King's Monkey (Thread Closed)

    Hey all, over the next three days, I'll be moving to a different continent. I probably won't be posting regularly until I'm settled in.
  10. Electric Wizard

    Let’s Make a Hexcrawl Setting

    Bucket Kelp Forest (26.33) Connected to (19.31) Bucket kelp is a mildly hallucinogenic sea plant endemic to the Sea of Typhoons. Humans who chew the leaves experience time slower. A chewer in a Jahur dive might wait for what seems like an hour for a friend to return from the privy. The drug's...
  11. Electric Wizard

    Fantasy Campaign Setting: What do you want/not want?

    Fluff-wise, my ideal setting would have classical tropes re-imagined in interesting ways that remain recognizable. There's nothing wrong with dwarves, nymphs, dragons, etc. But do all dwarves need to live in mountains, act gruff and fight with axes? For example, maybe something drove them from...
  12. Electric Wizard

    101 Unusual Adventure Hooks

    125) In the city, a masked vigilante spends nights dishing out his own brand of justice with the help of sophisticated machinery. He was admired among the common folk until he began leaving bodies in his wake. The guard has not been able to apprehend him, and are hoping to uncover his identity...
  13. Electric Wizard

    Let’s Make a Hexcrawl Setting

    The Last Moon Elephants (50.20) Connected to (48.18) Gnolls of the Burning Land insist vehemently that the tusks on Sosaria's Elephant Wall were robbed from the Graveyard of Painted Elephants (43.27.01). This is not true. The djinn servants who built the great wall harvested the tusks from the...
  14. Electric Wizard

    IC - Mad King's Monkey

    "This forest is dangerous," Sukri adds, bobbing his head towards their captive. "It may be best to sleep here for the night." Sukri hopes this stranger will bring more help than harm. Maybe he will divulge something that evasive innkeeper would not. And if this fur-clad man is an enemy, it...
  15. Electric Wizard

    Let’s Make a Hexcrawl Setting

    Sosaria, the Conjured City (48.18) Centuries ago, the archmage Imorcar the Many chose this remote shore of the Keening Sea to found his empire. Legends tell of how he ordered an army of djinn to build the Elephant Wall, which is wide enough to host ostrich races and topped with thousands of...
  16. Electric Wizard

    Let’s Make a Hexcrawl Setting

    Abyss of the Prism Crabs (20.32) Connected to (19.31) Not all of Jahur's gems are hauled from the depths of the Tantalus Mountains. The city's rarest stones are far more dangerous to extract. Fearless divers may wrench Abyss Diamonds from the backs of crabs that dwell exclusively in a black...
  17. Electric Wizard

    101 Unusual Adventure Hooks

    124) An aging baron undergoes an alarming rejuvenation. His hair is thick and brown again. Instead of hobbling around his keep with a cane, he cuts a dashing figure riding through the country on horseback. His least favorite son is shocked and bitterly disappointed because he is eager to collect...
  18. Electric Wizard

    Mutant Future - Raiders of the Mind Lord's Tomb (Recruiting two more fine mutants)

    Survived! I'm excited that ENWorld is back online. But I'm bummed because some annoying stuff came up during the crash. Long story short, I may not be able to Mutant Lord this game properly until around the 20th. I'm sorry. Please let me know if you're willing to wait until then.
  19. Electric Wizard

    IC - Mad King's Monkey

    Sukri emerges from the cellar with a disappointed grimace. He always hated returning from a search empty-handed. The dog men must have made off with everything worth carrying. "I'm here," he calls to Bayar. "They did take everything. Not even a smoke stick is left." He is more than willing to...
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