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  1. J

    D&D 5E (2014) Monk Flurry of Blows and movement

    Just remember that movement is not an action in 5e. You can move whenever you want on your turn, in as many segments as you want to break it into, up to your Speed. Movement can happen between any two other actions or parts of actions. Even the Dash action isn't actually movement. It's just an...
  2. J

    D&D 5E (2014) First time D&D player

    I'm actually trying to re-educate my veteran D&D group about the whole "living world" thing. One of them keeps pushing for long rests after every non-trivial fight. I haven't explicitly called him out on that yet, but I am doing my best to have the world respond to his slugabed ways. I can't...
  3. J

    D&D 5E (2014) Bounded accurancy and skills

    The Internet tells me that junior high school age girls can easily clear 15 feet -- that's the low end of the expected range whenever they attempt a running long jump. So yeah, I see no reason to make anyone roll a jump check for a 10' pit. The fact that people have been rolling it for years is...
  4. J

    Waiting 300 Seconds before clicking another button?

    Well, for what it's worth, the ability to click is far more useful to me than the awards feed, which I never look at. Just one user's opinion.
  5. J

    Waiting 300 Seconds before clicking another button?

    That feels like a cockroach-and-bazooka solution. Can't you come up with something more elegant? Waiting 5 minutes to Undo XP that you've clicked by mistake is kind of annoying.
  6. J

    D&D 5E (2014) What is the logic behind one 6th, 7th, 8th, and 9th level spell?

    I would not want to live in a world where even one person existed who could cast earthquake multiple times per day -- especially if that person could also teleport and fly and turn invisible basically at will. For some things, once really is enough.
  7. J

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    @RotGrub I don't think hayek was trying to say wizards are overpowered or that those are bad solutions. I think he was just pointing out that, in light of all the amazing things wizards can do, the idea that they "suck" is ridiculous.
  8. J

    D&D 5E (2014) barkskin

    Another way to look at it is that everyone must house rule it because the rule is incomplete, unclear, and ambiguous. I can state without the slightest hesitation that I immediately thought of numerous questions that would arise due to the imprecise wording. My first thought was, "I can never...
  9. J

    D&D 5E (2014) Bounded accurancy and skills

    Sidestepping the knowledge argument for the moment, I think there are a lot of ideas and house rules here that go against the whole point of the 5e skill system. In 5e, DCs are fixed; they do not scale up. That's the whole point of bounded accuracy. The DM should absolutely never consider the...
  10. J

    D&D 5E (2014) barkskin

    Mine was one of those posts you referred to, so I guess I should clarify my position. While I have personally landed on an explanation that makes sense to me, I am absolutely NOT saying it's obvious. It's not. The spell is not fine, not at all. Barkskin needs a rewrite, desperately. In fact, I...
  11. J

    D&D 5E (2014) barkskin

    I was kind of on the fence about this spell for a long time -- I had no idea what to think and simply hoped no one would ever use it. But thinking about druids and wildshape, the intention of the designers suddenly seemed a lot clearer. Looking at it from that perspective, it even starts to...
  12. J

    D&D 5E (2014) Uncanny Dodge (Rogue)

    The fluff at the start of the Evasion description does not say you cannot use Evasion to dodge out of the way of non-area effects, and the next sentence opens the door to all effects that allow Dex saves for half damage. I see no reason to view the color text as an exhaustive list of the things...
  13. J

    D&D 5E (2014) Uncanny Dodge (Rogue)

    If you compare Uncanny Dodge with the 5th-level (-ish) features of other classes, you'll see that -- even when limited only to "attack roll" attacks -- it's extremely useful, and at least as powerful as what other classes get. It's not meant to turn the rogue into a dodge-tank. It's not meant...
  14. J

    D&D 5E (2014) Would a Sha'ir be a sorcerer or a warlock?

    I'm very sorry to hear that. That book was possibly the most disappointing in all of 4e, due in large part to the terrible implementation of the sha'ir. Boo. :.-(
  15. J

    D&D 5E (2014) I have the DMG!

    If you thought everything that was ever mentioned during the playtest counted as a promise, you obviously have a very selective memory. They told you like a gazillion times that nothing -- NOTHING -- that they wrote during playtest was set in stone, and none of it constituted a "promise."...
  16. J

    D&D 5E (2014) Experience with Legendary Resistance: How is it working for you?

    I think the main problem with legendary monsters, as pointed out by Boarstorm and others, is that all monsters of every type die so quickly. If your wizard felt left out of that fight, it's because he only got one chance to deal damage in what was supposed to be an epic battle. The party I'm...
  17. J

    D&D 5E (2014) I have the DMG!

    I bet you're confused about the difference between "will be" and "might be."
  18. J

    D&D 5E (2014) Favorite change and thing you like better before

    Favorite: Tie between bounded accuracy and the unified spell progression table, which makes multiclass spellcasting such a work of art. Thing I miss: Monster Manual "treasure types" table.
  19. J

    D&D 5E (2014) What's on your psionics wishlist for 5E?

    All I really want is for psionics to be substantially different from magic. And I mean substantially. If they release another iteration of psionics where they just go down the PH spell list and convert most of the spells directly into psionic powers, I'm going to be very disappointed. I want a...
  20. J

    D&D 5E (2014) Why does the club do d4?

    I'm pretty sure clubs were d4 weapons in the earlier editions, so they didn't actually change it. They reverted it back to where it should be.
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