Search results

  1. M

    Does Medium Armor Need a Buff?

    I don't put my players in any kind of dangerous situation (except maybe unhealthy snacks). Characters are another matter entirely. Plenty of things ought to kill a character who fails a save. Why was he standing on the edge of a volcano anyway? If you think characters should never die except...
  2. M

    D&D 5E (2014) Dealing with a trouble player and a major blow up

    I do the same. I've found you can allow any race/class/alignment combinations in a game if the players are willing to abide by the "don't be a jerk" rule. In-game justifications for a lawful good paladin and a chaotic evil assassin in the same party are not really that hard to come by unless you...
  3. M

    Does Medium Armor Need a Buff?

    They may regret that decision when making a DEX check to avoid falling into an active volcano. There's no such thing as a useless stat to any character if your DM is doing his job properly and not just lining up one combat after another.
  4. M

    D&D 5E (2014) Stormwind Fallacy and Vonklaude's observation on limitations

    I flat out tell players they can not treat multiple characters any differently than they treat every other person in the world, othewise they are taking advantage of meta-game information. That means no giving magic items away, unless the character regularly flings artifacts to random people...
  5. M

    D&D 5E (2014) Sleep Deprivation Rules?

    I think it is implied that you would gain a level of exhaustion if you don't get the needed sleep each day. But I think that only makes sense if they still get a couple hours sleep here and there. If they get zero sleep it should progress faster...in reality you'd be dead before the sixth day...
  6. M

    D&D 5E (2014) Some recent tweets.

    That's backward. Succeeding on your stealth doesn't make you not surprised, it makes other people surprised if those people don't notice any other threats. Anyone who notices at least one person in the opposing group is not surprised. You can have a dozen super stealthy assassins in your...
  7. M

    D&D 5E (2014) Kender as an appropriate race

    That is bad DM'ing. You don't let players do things that affect other players without their knowledge. It's one thing for their characters not to know, but it is never good form for the players not to. If anyone knew what a kender was, the first place you'd look for a useful item would be the...
  8. M

    D&D 5E (2014) Kender as an appropriate race

    Borrowing. When Kender meet, they dump out everything they own to share. Not really the actions of your common variety thief or kleptomaniac. No one can stop you from playing a Kender as a a dirty lying thief, but then that's your choice, and problem.
  9. M

    D&D 5E (2014) Kender as an appropriate race

    I've seen other people's campaigns implode over half-orcs, paladins, rogues, assassins, and more. I've seen Kender played just fine in a number of campaigns. If Kender collapse a campaign, the reason is bad players and bad DM'ing, not because of something inherently unplayable about Kender. You...
  10. M

    D&D 5E (2014) When to Roll Initiative

    Actually 1e had an obsession with breaking ties too. I don't know why. I allow ties to stand and resolve those effects simultaneously. That simplifies the system greatly and makes weapon speed factors practically pointless.
  11. M

    [UPDATED] MIDGARD HEROES For 5E - Preview The All-New Trollkin PC Race!

    Isn't it obvious? J.R.R. Trollkin
  12. M

    D&D 5E (2014) Kender as an appropriate race

    I said you may think the book is rationalizing, and not I. It wasn't entirely clear from your post, so I phrased it that way deliberately. I didn't mean to imply there were especially believable, just hardly less believeable than a bunch of drunken dwarves living under a mountain, or groups of...
  13. M

    D&D 5E (2014) Kender as an appropriate race

    Read closer and try again.
  14. M

    D&D 5E (2014) Kender as an appropriate race

    I'm not rationalizing anything. I pulled that almost verbatim from the Kender description. Now you may think the book is rationalizing, but that's something else entirely. The book explains that they don't steal, they borrow. In their society no one would ever think to say no, so they naively...
  15. M

    D&D 5E (2014) Assassinate

    I agree there are times it is OK to just rule something happens or doesn't happen. I do think most situations allow some uncertainty though.
  16. M

    D&D 5E (2014) Kender as an appropriate race

    But they understand personal property. They just deal with it differently than most. Having just the one book in front of me at the moment, I can't provide an example of them learning not to borrow, but there are references to them learning to temper some of their other natures: Some kender...
  17. M

    D&D 5E (2014) Assassinate

    I don't really agree. The fighter would be rolling deception vs the passive insight of the mayor since the mayor isn't actively looking for trouble from the fighter. If the mayor wins, he notices the fighter is up to something and isn't surprised. Then it would come down to initiative. If the...
  18. M

    D&D 5E (2014) XP Per Adventuring Day Per Player is Ridiculous

    Agreed. Advancement in 5th edition is very fast. My advice is to forget the XP per day calculations and just design encounters you think will challenge your players. Fixing the rate of advancement is really two separate issues. Everybody is likely to have different views on what the correct...
  19. M

    D&D 5E (2014) Kender as an appropriate race

    I see a lot of stereotypes applied to Kender in ways that aren't intended in the sourcebooks. I'd like to see the reference people keep referring to claiming Kender don't comprehend personal property. They do, and being called a thief is insulting to a Kender. They just have an insatiable...
  20. M

    D&D 5E (2014) Kender as an appropriate race

    ...and that's fine. There's nothing wrong with the characters disagreeing and fighting. I only insist the players don't. If a storyline winds up where the players are pitted against one another I will make it known ahead of time and give them a chance to work out what they will do when it comes...
Top