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    D&D General DMs Guild Classics POD & PDF Wishlist

    Honestly, I'm assuming they missed those 3 compendiums when they put the other two dozen or so on, and it's never going to even be on the radar of whoever would actually be the one handling that stuff that there are some missing ones, and that it would be a desireable thing to complete the set...
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    D&D General DMs Guild Classics POD & PDF Wishlist

    Dang. I got my hopes up that maybe that's what happened with the missing Monstrous Compendium Appendices (Planescape I and II, and Annual II), but apparently they just aren't there.
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    D&D 5E (2014) Arcanist's Spellboook: What do you guys think of this homebrew feat?

    I'm using the 5.0e standard for feat power ranges, rather than the more generous later 5e/One D&D power level. That being said, how does the balance look on this feat? Is it something you would be likely to take or not take as a member of those classes? I like the old 3e guidelines for feat...
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    D&D General Kobold Press Going Down a Dark Road

    Many people seem to have missed my point, so I'll attempt to be as clear and factual as possible. In the case of both the 4e and 5e core books, WotC has revised them via errata. Any currently published hard copy you buy of the 5e PHB or DMG has different content than the 2014 versions (and the...
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    D&D General Kobold Press Going Down a Dark Road

    Happy to do so, once WotC makes it possible for me to buy new copies (doesn't have to be print, pdf would suffice) of the 2014 5e PHB, just like I can buy pdfs of the 70's 1e PHB, or the 80s/90s 2e PHB, or the 2001 3.0 PHB
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    D&D General Kobold Press Going Down a Dark Road

    I'm not sure this is the point that should be made if trying to emphasize that Black Flag is objectively misleading as contrasted to WotC. There are quite a lot of us that have serious objections to WotC claims about One D&D. Saying "One D&D is almost as 5e as our latest 5e books" may be...
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    D&D 5E (2014) Ruling Question on Shapechanger & Hold Person

    You know...I usually put a lot of stock in RAW, and seek to get a really good understanding of why it's that way before I mess with it. But in this case, no. It's easier, more satisfying, and more traditional to say that a creature's Type is based on its true form, and nothing changes that...
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    D&D General Hidden Shrine of Tamoachan complaint

    When I ran it (and the party actually arrived inside by a portal--so had no idea of the directions), it was with a map in Roll20. I think what I did was just say that we will pretend that up on the map is north for purposes of communication. When they emerged to where they could see the sun (and...
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    D&D General Judgements Beyond the Rules

    These sorts of things do/have come up in pretty much every game I play or run in that gets into sufficient depth or length. The players I play with most often are heavy into role-playing, so we would just expect this sort of thing to be a part of the campaigns.
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    ToV Black Flag Playtest 2: Magic, Luck, Fighter, Wizards!

    Yep, and that's why it's a play test. If we would prefer they use "circle" to refer to spell level and pick a different evocative term to use for power source, feedback on this packet is the time to tell them.
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    ToV Black Flag Playtest 2: Magic, Luck, Fighter, Wizards!

    For those who didn't catch it, they are using "circle" for power source (arcane, divine, etc) rather than spell level.
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    D&D 5E (2014) Tier 4+ Encounter with Asmodeus

    I would have the manor chock full of every type of canonical baatezu, as well as various other servitors, and particular individual devils as suggested above. I'd have another archfiend or two visiting him at any particular time (who may or may not help him in a battle). Pit fiends are...
  13. Baatezu Heirarchy.jpg

    Baatezu Heirarchy.jpg

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    D&D General Converting AD&D saving throws to stat-based saves

    Without looking it up, I'm going to assume "spell" is if nothing else applies. (Correct me if I'm wrong.) And likewise for "rod/staff/wand". So if there is a monster ability that paralyzes, it's paralysis. But if it's from a wand of paralysis, it's wand. And if it's hold person, it's spell. I'm...
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    ToV Project Black Flag Design Notes #1

    Could be. But there is also a lot more out for the OneD&D playtest already. I assume Kobold Press is already working on more stuff and not just sitting around waiting for us to finish looking at this initial document. Therefore they are likely making that statement with a better understanding of...
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    ToV Project Black Flag Design Notes #1

    Well I really like their direction. I won't agree with every design decision they will end up making (just like I didn't during the D&D Next playtest, even though I liked it's direction). But I'm totally on board with their goals and a lot of the details, so I'm very hopeful I might actually get...
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    D&D 5E (2014) Which of these possible endings do you prefer to see in every published adventure *as written*?

    I definitely prefer that there be more than one featured ending. If only one ending is considered a success...that isn't really more than one featured ending, it's just a single ending telling you how to deal with degrees of success. That being said, I don't need pages of detail on each of...
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    D&D General If they thought they could get away with it...

    The lack of a bit more guidance on what you mean by "exploit" is really hampering this poll. Even if you don't want a firm definition, because you're trying to figure out how people perceive their players more than the reality, for instance, it just isn't an easy word to work with. I'd say what...
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    D&D 5E (2014) Can I cast a reaction spell and an action/BA spell on my turn.

    I like this idea. On the surface it seems relatively balanced with the othe metamagics. The write-up will have to clarify that it breaks the normal rule, but I'm considering adopting something along these lines. Quicken Spell has always seemed a little underwhelming. I was thinking maybe...
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    D&D 5E (2014) Short Rest House Rule Idea

    My house rule has been that short rests remain about an hour, but a character cannot benefit from more than 4 of them between long rests. Since the standard adventuring balance was based around 2 short rests per long rest, I prefer that number to be a middle rather than a cap to be bouncing off...
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