Search results

  1. Kinematics

    Level Up (A5E) Which electronic version of character storage/sheet do you use for A5E characters?

    Currently I'm playing A5E in Fantasy Grounds, so my character is kept there. However I've also rebuilt the default PDF into a form that I find more usable. It's uploaded here in one of the homebrew character sheet threads (here). When I use PDFs to track characters (both my own and others), I...
  2. Kinematics

    D&D 5E (2024) New Wild Shape

    Had a couple ideas for the plant template. Reach: Your reach is 10'. This increases by 5' at druid levels 5, 10, 15, and 20. (Will end up with a 30' reach at level 20. This balances against their low move speed.) Augments: Overgrowth: You may use an action to designate the area within your...
  3. Kinematics

    D&D 5E (2024) New Wild Shape

    I wasn't sure how it should interact with normal temp hit points, so I kept it separate for the time being. For example, if you have temp HP on the main character, and wildshape, what happens to those temp HP? Do you get them back when you shift back? Do they stack with the Wild Shape HP? Would...
  4. Kinematics

    D&D 5E (2024) New Wild Shape

    Here's an attempt at a rewritten Wild Shape. It certainly needs more refinement, but I think it's in decent shape to experiment with. Spoilered for length.
  5. Kinematics

    D&D 5E (2024) Barbarian brainstorm

    Which, honestly, is how Frenzy really ought to work. Not sure it would fit as well with the new exhaustion rules, though.
  6. Kinematics

    D&D 5E (2024) New Wild Shape

    I was pondering how the mechanics of the "metamagic" would work, and realized that in a lot of ways it could literally be the same thing as sorcerer's metamagic, at least at the conceptual level. Druid magic is as unexplained as sorcerer magic (compared to the other magic classes), though there...
  7. Kinematics

    D&D 5E (2024) New Wild Shape

    OK, I've been reading this thread off and on, so I've seen a lot of the discussion, but far from all of it. Still, this idea occurred to me, and I thought I'd share and see what people's thoughts were. 1) Keep the basic template idea. I'm not sure which features to base the template on, but...
  8. Kinematics

    D&D 5E (2014) Dark Sun, problematic content, and 5E…

    You can go on Reddit and find enough horrific stories of both players and GMs to spend days reading and weeks lying awake in bed with no hope left in humanity. None of them need a particular setting or setting element to inform their awfulness. Some people will be awful, and being afraid of a...
  9. Kinematics

    Level Up (A5E) Belt of Hill Giant Strength

    Hmm. So the hill giant's strength changed from O5E, thus the belt strength value changed. Just changes the question, I suppose, but it at least explains the item. I find a change in the monster's stats less confusing, since they're likely built off of some mathematical balance calculation. On...
  10. Kinematics

    Level Up (A5E) Belt of Hill Giant Strength

    OK, this is a trivial-level question, but: Is there a reason that the Belt of Hill Giant Strength grants 20 Str instead of 21? All the other giant strength belts give odd values corresponding to their equivalents from O5E (23/25/27/29). It makes no difference for the strength bonus granted...
  11. Kinematics

    We Still Need ORC

    We don't know what's going to be in ORC yet, so saying we do or don't need it is a bit premature. Still, while I'm not a publisher (so I haven't gotten involved in the creation process), there are certainly things I hope they are considering, and I think will be beneficial for them to work on...
  12. Kinematics

    D&D 5E (2014) Some thoughts on skills.

    30 still makes sense as "nearly impossible", as long as expertise is excluded. A +5 from a stat, plus a +5 from proficiency bonus (level 13+) only succeeds on a nat 20. That definitely strikes me as "nearly impossible". Something "easy", I'd put as something that an average commoner (or...
  13. Kinematics

    D&D 5E (2014) Some thoughts on skills.

    Random thought I had as I tried to catch up on the thread, and may have missed someone else suggesting: What about changing Expertise so that, instead of doubling the added proficiency bonus, it just gave automatic advantage? The average bonus would be the about same (about +4 for advantage...
  14. Kinematics

    A proposal for a multi-tiered license structure

    Any particular reason to use 2.0 instead of 4.0? -- So, free/open source licenses can generally be broken down as either copyleft or permissive. Copyleft requires that you reshare your modified code, while permissive lets you do pretty much whatever you want, including not resharing code...
  15. Kinematics

    D&D Movie/TV There's A New Trailer For D&D: Honor Among Thieves

    Yeah. It's just a rough guideline, but all the marketing/advertising/distribution/etc is commonly estimated as being about as much as the cost of the movie itself. Thus, twice the production cost to break even.
  16. Kinematics

    D&D Movie/TV There's A New Trailer For D&D: Honor Among Thieves

    /stares at you in horror Average ticket price in the US is estimated to be about $11. (An exact value used to be reported annually, but the National Association of Theater Owners hasn't updated it since 2019.) The budget for the film is estimated at $45 million. The typical guideline for a...
  17. Kinematics

    D&D Movie/TV There's A New Trailer For D&D: Honor Among Thieves

    Overall, it looks good, visually. Probably better than the first trailer. More recognizable monsters in play. Dialog-wise, though, it felt weaker. There were a couple good moments, but also a couple "Hollywood thinks this cringe is funny" moments. I get less excitement from watching this...
  18. Kinematics

    D&D Movie/TV There's A New Trailer For D&D: Honor Among Thieves

    Maybe it's a "you" thing? I see 767 comments at the moment.
  19. Kinematics

    D&D 5E (2014) Some thoughts on skills.

    #1: So skill first, ability second, rather than ability first, skill second? It is, admittedly, the way that most players view things, even if the rules expect differently. #2 I agree with in principal, but it becomes unwieldy in practice. Perhaps if it was presented as, "This ability score is...
  20. Kinematics

    WotC Unveils Draft of New Open Gaming License

    There are clear cases, and there are edge cases, and it's the edge cases that are worrisome. For all the policies, all of those platforms still make mistakes, but they also all have something this license doesn't have: An appeals process.
Top