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  1. Kinematics

    Level Up (A5E) Fatigue and Dash

    The Fatigue chart in the Adventurer's Guide (p.619) says that level 1 Fatigue means you cannot Sprint. In the A5E.tools website, it says that level 1 Fatigue means you cannot Sprint or Dash. There is no errata for that Fatigue entry. Which is correct, and should the errata page be updated?
  2. Kinematics

    D&D 5E (2024) What new jargon do you want to replace "Race"?

    So are chimps and gorillas. And when people push humans as a species, there are many who push back, either with complaints mocking how "humans descended from monkeys", or in comparing (some) humans with animals. In fact, one of the most common racist tropes is displaying black people in a way...
  3. Kinematics

    D&D 5E (2024) What new jargon do you want to replace "Race"?

    Not necessarily. More likely it's just an alignment between people who happen to be players and people who write books to use terms that make a reasonable amount of sense for conveying certain types of information. Language is language. Personally, I think 'species' is the worst possible...
  4. Kinematics

    D&D 5E (2024) What is the lowest damage Fireball could deal where you would still prep/use it?

    I'd be perfectly fine with Fireball at 6d6. I'm just trying to figure out whether I'd take/use it if it was 5d6 or so. Tidal Wave, for example, is 4d8 (average 18, roughly the same as 5d6's 17.5). I've never really been happy with Tidal Wave, but mostly in comparison to Fireball. The...
  5. Kinematics

    D&D 5E (2024) Rogue Playtest Discussion

    This is not correct. The ability to use sneak attack multiple times per round (as long as they were on different turns) has always been explicitly known and allowed. Here's some Sage Advice comments on it, the oldest of which is from 2015: Can the rogue Sneak Attack twice during the same...
  6. Kinematics

    D&D 5E (2024) One D&D Expert Classes Playtest Document Is Live

    I like the change to the Durable feat. Instead of a guaranteed minimum on hit die rolls, you can use a hit die to recover HP as a bonus action. Also, advantage on death saves. Polearm Master changed the weapon requirements. The weapon must now have both the Heavy and Reach traits, rather than...
  7. Kinematics

    D&D 5E (2024) One D&D Expert Classes Playtest Document Is Live

    It also removes the concentration requirement, which is nice. It's not clear that the bonus action attack is excluded. It's "when you take the Attack Action" you get the Sneak Attack effect if you hit with an attack roll. To use the offhand weapon, you have to take the Attack Action, and gain...
  8. Kinematics

    Homebrew A5E Character Sheet

    First, the layout is really nice. I like how you've arranged things. Comments: Maybe increase the size of the inset box for the attributes a bit. Are the proficiency and expertise boxes supposed to be toggles (like expertise from O5E)? Or is Expertise supposed to hold the expertise die value...
  9. Kinematics

    D&D General What is a Ranger? A miserable pile of secrets! (+)

    I think some feats might fit in there, yeah. And yes, a Companion system, though obviously one would need to work out what that actually means. My basic thoughts were that the base animal companion class would be purely a pet. It can be cute, and do a few utility things, but is almost...
  10. Kinematics

    D&D General What is a Ranger? A miserable pile of secrets! (+)

    So who wants to work on an "animal companion class" side project? It feels like you could do some cool things with that idea. The base class could be mostly "pet", while ranger and/or a feat could upgrade it to "combatant". Give it a few abilities as it levels up, and provide it decent stat...
  11. Kinematics

    D&D General What is a Ranger? A miserable pile of secrets! (+)

    I didn't want to reply to stuff that would just be repeating my own points, but I was going to admit that the Legolas option was a bit iffy. With the above discussion, I agree to drop him entirely from the ranger list.
  12. Kinematics

    D&D General What is a Ranger? A miserable pile of secrets! (+)

    A list of characters that I identify as "rangers": Aragorn — Melee theme, and survival focus. Legolas — Archery theme, and guide. Aquaman — The aquatic Beastmaster. Batman — The urban "Hunter" type. Grizzly Adams — A Beastmaster living in the wilds. Lone Ranger — Hunter/Bounty Hunter, with a...
  13. Kinematics

    D&D General What is a Ranger? A miserable pile of secrets! (+)

    While I picked Stealth as one of my choices, I'd actually prefer something slightly different, which is: Hunter. Essentially, stealth is used by rogues to not be caught, while it's used by rangers as a way to hunt. So stealth is kind of important, but more as a means to an end, with the end...
  14. Kinematics

    D&D 5E (2014) Toxicity in the Fandom

    Concerning the OP: I had a similar experience with the anime community. I got into anime and manga in the mid-90's — good old VHS days — and then joined a forum dedicated to anime released on DVD (animeondvd.com, naturally) when the DVD format first came out. In those days DVD players were...
  15. Kinematics

    Level Up (A5E) Travel Pace

    I could understand that travel pace is not based on any particular individual's walking speed (such as the above berserker with a 50' walking speed, or a gnome's 25' walking speed), but instead be a more generalized "party" walking speed. As you say, 30' per round * 10 rounds = 300 feet per...
  16. Kinematics

    Level Up (A5E) Travel Pace

    Travel Pace in chapter 4 of Trials and Tribulations gives the smallest unit in feet per minute. The berserker Talent, Path of Blustery Autumns, gives you a +10 foot increase to your speed when calculating Travel Pace. Is that 10' added to the "per minute" calculation, or is it assumed to be a...
  17. Kinematics

    Level Up (A5E) Another day, another useful tool! Boons & Discoveries

    Thanks for including the tier in the description when a tier is selected. It's still blank if a tier wasn't selected, though. Not sure if that's intentional. I also tried running through a bunch of boons to check the ones with escape code issues. Haven't found them specifically, but I did get...
  18. Kinematics

    Level Up (A5E) Another day, another useful tool! Boons & Discoveries

    Looks like there's some errant escape codes (backslash, in this case) that have been left in the generated results. Examples: Also, the Adventuring Tier value resets to "Select" after every generated result. You can still generate results, but I have no idea what tier they're supposed to be...
  19. Kinematics

    D&D General Rethinking alignment yet again

    I had avoided going into the cosmological side of things, but the recent thread trend seems to need to step into that arena. When considering alignment as an objective "thing", that pretty much has to be the cosmological side of alignment. Personality and behavior can't be considered...
  20. Kinematics

    D&D General Rethinking alignment yet again

    I feel like we might be talking a bit at cross-purposes here. While I did answer that loyalty would almost always been seen as a virtue, the issue of how often that's the case, and by whom, isn't really the point. The point was that a culture (orcs in this case) specifically treats it as a core...
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