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  1. Kinematics

    Level Up (A5E) Please check me on this Encounter Math

    At surface, it seems correct. However the note about Maximum Monster CR on page 42 of T&T indicates that because the highest monster's CR (6) is 50% higher than the average character level (4), it should be considered an "impossible matchup". Edit: Also, from your description, the main wolf...
  2. Kinematics

    Level Up (A5E) Hard Walled by Queen Bee Berserker Build Idea

    Given the rules for customizing armaments (p321), I'd create a heavy scimitar (heavy relative to the base scimitar, not the "heavy" property). Take the scimitar base, but increase its size. Because of that, it loses its dual-wielding property, but instead gains a versatile property. That gives...
  3. Kinematics

    Level Up (A5E) Alternative pointbuy system

    Yeah, the words you're saying do not match the math you're showing. This is clearly designed for extremely low stats, and calling even the highest point buy "extremely powerful" is very disingenuous. Of course, even the justifications you give for lowering attribute values don't make sense...
  4. Kinematics

    Level Up (A5E) Shortbows are not simple?

    Chain shirt (PHB) has always been medium armor in 5E. Full-body chain mail (renamed hauberk in LU, I believe) is heavy armor. I don't know what either of those were classified as in editions prior to 5E, so I don't know if they 'changed'.
  5. Kinematics

    D&D General For those that find Alignment useful, what does "Lawful" mean to you

    Law to me is the idea that mankind is responsible for itself, and that "rule of law" matters. The gods have removed themselves from the material plane so that the mortal races can rule themselves, and forge their own destiny. Law is mankind as a whole trying to shape its own future. There may...
  6. Kinematics

    D&D 5E (2014) Unfair Scrying

    So, there's a problem in the premise of the thread. The thread OP presents the problem in an abstract manner: an arbitrary BBEG vs an arbitrary party. People then consider issues such as typical defenses against scrying (eg: non-detection), and expect that those would come into play in such a...
  7. Kinematics

    Gate Pass Gazette GPG Issue 1 Cover

    You mean GPG? (thread title)
  8. Kinematics

    Level Up (A5E) A Unique Psionics System Structure

    The first thought I had on how I'd construct the mechanics is a little jumbled, but here goes... You start with 2 power usage points. These act similar to O5E's druid's Wildshape, or a combat maneuver stance, but use concentration (so also similar to Hunter's Mark). You can use 1 point to...
  9. Kinematics

    D&D 5E (2014) Is D&D 90% Combat?

    Hmm. Last 3 D&D sessions were one long fight with a dragon. To be fair, this is based on an adventure module, which will have a strong influence on how much of the adventure is about combat. Plus, we're coming up on the end of the module, which means we're running into a lot of big fights to...
  10. Kinematics

    D&D 5E (2024) What would your ideal rest mechanic look like?

    Hmm. This makes me think of legendary abilities, where the creature gets an ability back on some value of a d6 roll (eg: 4-6). Using that idea, if you used a short rest ability, then at the end of the encounter you can roll a d6 to see if you get it back and are able to use it in the next...
  11. Kinematics

    D&D 5E (2014) Why do cities in Faerun have fortified walls?

    So is that why the Drow went underground? The strategic advantage against flying enemies when they were fighting wars with other elves, who probably had entire corps of flying magicians? Caveat: I actually don't remember what the historical rationale for Drow living underground was, other than...
  12. Kinematics

    D&D General First official D&D game product you owned?

    The first book I ever owned was AD&D 2E. I played a bit of an Al Qadim campaign, which was pretty much all the D&D I played pre-2015. The first version of the game that I actively liked (as a game system; I did like the Al Qadim setting) was 5E.
  13. Kinematics

    D&D 5E (2014) Levels 1-4 are "Training Wheels?"

    Well, as the purpose is to focus on low-level play, it would likely end at 20, not 40, though we haven't gotten that high yet either.
  14. Kinematics

    D&D 5E (2014) Levels 1-4 are "Training Wheels?"

    I like low-level play, but I don't like the feeling of being "trapped" at a given level, such as suggested with just making the levels take longer. The one thing I've found that helped make it workable in D&D is leaning heavily into multiclassing (which I otherwise avoid because it introduces...
  15. Kinematics

    D&D General I hate pdfs, and I'm happy that WOTC primarily publishes Books

    1) I love my books, but PDFs are vastly more convenient for doing actual work (creating/editing/experimenting with character builds). For some systems, I'll skip past PDFs and go to something like HeroLab (because screw doing Mutants and Masterminds, or anything Paizo, by hand). 2) I've heard...
  16. Kinematics

    Level Up (A5E) "Untamed" synergy feats

    If the spell doesn't require concentration, then the benefit of the feat doesn't matter anyway. So the original question still remains. But @johna_thr33 's suggested adjustment is what I'd probably use.
  17. Kinematics

    Level Up (A5E) New Classes, Subclasses, Cultures, etc.

    In my work to convert various characters to LU, I reached a yuki-onna (Japanese snow spirit) character, and realized a lot of those types of characters are likely to fall under Planetouched, using a few custom adjustments. In this case, resistance to cold (immunity at Paragon level)...
  18. Kinematics

    Homebrew Homebrew question: Exertion for a full caster class

    The third feat in the Nightstalker feat chain allows for that. Spend 2 exertion per spell level to cast any spell from a variety of categories. I was experimenting with the feat chain for a rogue build I was considering. The third feat didn't really fit the character, but it was an...
  19. Kinematics

    Homebrew Level Up character sheet

    Kinematics updated Level Up character sheet with a new update entry: Darkvision, climb, swim Read the rest of this update entry...
  20. Kinematics

    Level Up character sheet - Darkvision, climb, swim

    Added fields for darkvision, climb speed, and swim speed on the front page. Had to do a little squeezing, but hopefully works OK.
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