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  1. S

    D&D 5E (2014) Storm King's Thunder

    Dren: The townsfolks accept your offerings with no complaints. OOC: Thank you for doing the math! Fistan: The woman gets a sly grin. “Let all who enter this home without the consent of its owner burn for ninety-nine years in the depths of Nessus and freeze for a thousand more in the icy...
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    D&D 5E (2014) Storm King's Thunder

    Ordrar: As soon as the drawbridge raises and all are safe again, you feel a stern tap on the shoulder. Spuds stands behind you and he has not forgot the promise of a free keg and costly potatoes. Fistan: A middle aged tiefling woman approaches you smiling. "That looks quite familiar," she...
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    D&D 5E (2014) Storm King's Thunder

    Aremus: The size and depth of the tracks lead you to believe they belong to a hill giant. Stone giants are much lighter and don't like to venture above ground. The hill variety are known for their great girth and stupidity. The tracks further indicate that the orcs weren't caught offguard by the...
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    D&D 5E (2014) Storm King's Thunder

    Only Carolina would have crossed yet.
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    D&D 5E (2014) Storm King's Thunder

    The combination of magic and arrows easily cut down the two fleeing orcs. The remaining enemy is overwhelmed by Ordrar and Bethany. A well placed shield to the head knocks the creature out, but leaves him alive for further questioning. Carolina inspects both the bridge and other side of the...
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    D&D 5E (2014) Storm King's Thunder

    Aremus: Your radiant arrow flies directly into the 5th orc's neck, gravely wounding him. Dren: Though your strike misses, you are able to navigate through the chaos to safety. Tranio: Your first beam misses, but the second attack sends a chilling pain through out the body of the 7th orc...
  7. bridge2.jpg

    bridge2.jpg

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    D&D 5E (2014) Storm King's Thunder

    Here is the revised map! The red dot is Fistan's flaming sphere. I forgot to mention it in the last post, but I'm tracking the damage.
  9. bridge 1.jpg

    bridge 1.jpg

  10. S

    D&D 5E (2014) Storm King's Thunder

    Aremus: Your arrow strikes, quickly fired back to back, bring down the first orc with ease. Dren & Tranio: The second orc leaves himself open after a sloppy ax swing. The monk buries his ax into the savage's neck and Tranio magic finishes him off. Bethany: The third orc underestimates you...
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    D&D 5E (2014) Storm King's Thunder [OOC]

    I'll be away too at a comic convention this weekend. I'll be back Monday and post a revised version of the map / next round of combat. You guys can run Spuds in the meantime. AC 10 with potato toss ( +1, d2)
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    D&D 5E (2014) Storm King's Thunder

    Answered some questions in the OOC thread.
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    D&D 5E (2014) Storm King's Thunder [OOC]

    Couple things: 1. I apologize, with 10 feet squares there should be room for medium creatures to share. The campaign switches the grid sizes a lot and I was thinking about the 5 feet rules. 2. Yes, the fog was more story flavoring. I went down a wormhole of reading obscured interpretations vs...
  14. S

    D&D 5E (2014) Storm King's Thunder

    I figured you'd have to be pretty close to the bridge to be able to hit the target in the fog. I can swap you and Carolina if you want!
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    D&D 5E (2014) Storm King's Thunder

    Out of the fog step two orcs. Their dark eyes widen at the sight of the heroes, but they are hit with an arrow and magic before they can react. However, the attacks only stagger the creatures and one is able to blow a warning call from a crude horn. The bridge fills with the sound of heavy steps...
  16. bridge.jpg

    bridge.jpg

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    D&D 5E (2014) Storm King's Thunder [OOC]

    Villagers aren't at the bridge just yet anyway. I'm going to post a map tonight that will show this all better. Right now, there are also six towns guards and two goblins protecting the villagers in the back. They would all join the orc encounter up front if asked too. It just depends on the...
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    D&D 5E (2014) Storm King's Thunder

    Ordrar: The promise of wealth and ale causes the farmer to shut up in a hurry. First, he explains to you that the bridge crossing before was perilous. The cart caused much swaying and creaking last time. Spuds agrees that letting the villagers cross first would be best. Fistan: The only thing...
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    D&D 5E (2014) Storm King's Thunder

    Scouts: So far there is no danger, but the fog continues to grow denser. Eventually you reach the old rope bridge that was previously crossed. You can not see anyone in this weather, but hear multiple footsteps from the other side of the bridge. Wagon: Spud's bravery shrinks as the fog grows...
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    D&D 5E (2014) Storm King's Thunder

    Snikbat offers to send a third of army to escort the villagers, never mentioning that it is a whopping two goblins total. He also notes that six of the prisoners were Nightstone guards and suggest rearming them from the stash of weapons Boss Hark was hoarding. It takes some searching, but...
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