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    D&D 5E (2024) PHB 2024 Is Hilariously Broken. Most OP of All Time?

    Ugh.Two changes not meshing. 1d4 damage for a feat assuming no fighting style. I don't find this remotely worrying unless there's a combo.
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    D&D 5E (2024) PHB 2024 Is Hilariously Broken. Most OP of All Time?

    Dubious. Well known. And honestly stacking 4th level spells and taking away the Warlock's casting ought to be good. And a dispel or the wizard losing concentration loses the whole thing. Teamwork makes the dream work. It isn't right. You get a free attack from Nick that explicitly disallows...
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    D&D 5E (2024) PHB 2024 Is Hilariously Broken. Most OP of All Time?

    3.0 and 3.5 broke on the magic item creation rules This concerns me. Opportunity attack only triggers against hostile creatures. Now a case could be made for a party member who was a dwarf with a toothache or if the party had the group dynamics of Fleetwood Mac circa the Rumours album. But RAW...
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    D&D 5E (2024) Celestial Warlock's Radiant Soul got a buff

    I'm trying to work out what bonus action warlock spells do radiant or fire damage in order to actually use that. (It's hardly the worst thing Sorlocks can do...) And in terms of balance the reworked True Strike turned the ability from basically worthless into one that enables a niche build with...
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    D&D 5E (2024) Celestial Warlock's Radiant Soul got a buff

    There was nothing preventing them sticking with the old wording as they did with so much. I can therefore only conclude that the change was intentional.
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    D&D 5E (2024) Celestial Warlock's Radiant Soul got a buff

    The devil (or Celestial) is in the details. The old version read: The new one reads: What's the difference? Spells that stay in play. The old version triggers when you cast the spell - so once for the entire wall of fire. The new one works when the spell you cast does damage to a maximum of...
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    D&D General Warlocks: Charisma vs Intelligence

    Flex it; there's a case to be made for any of the three "standard dump stats" (Str, Int, Cha) and it won't unbalance things the way Wis might (also wise people don't make deals with devils). Also flex sorcerers to Cha/Str
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    D&D 5E (2024) Should Goodberry get improve like Cure and Healing word?

    Nope. Cure Wounds and Healing Word doubled the random but not the static part of healing (so has Goodberry). Doubling to 20 hp would be ridiculous. Goodberry either becomes a heal over time if it increases potency or a pseudopotion that takes a bonus action to administer and stays at 10hp
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    D&D General D&D 2024 does not deserve to succeed

    Meanwhile it encouraged me because the locations actually mattered and we're no longer the equivalent of filming in a studio against a green screen with really pretty locations being added in post-production but the characters never interacting with them.
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    D&D General D&D 2024 does not deserve to succeed

    YMMV In mine 4e was the only edition of the game that encouraged truly custom monsters thanks to the ease of construction and the powers structure being an open mark up language for custom abilities. (The worst was 3.x with feats, monster hit dice, and too much calculation). In mine 4e was the...
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    D&D General D&D 2024 does not deserve to succeed

    Hardly. The period characterised by decline is the 2e era - and from memory D&D's first peak was in 1983 so we might say the decline started in the mid 80s. And the 2e era was both the era in which D&D was overtaken by something that was not D&D (WoD) and the era that drove TSR to bankruptcy We...
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    D&D General D&D 2024 does not deserve to succeed

    And mine is that it's still overwhelmingly focussed on combat. For that matter I could easily argue that it's proportionally the most combat focussed D&D of the 21st Century. Compared to 3.X I would say that it is mechanically actually more combat focussed. The combat is lighter - but it's...
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    D&D General D&D 2024 does not deserve to succeed

    This doesn't mean good rules don't help DMs. I find e.g. Apocalypse World's success-with-consequences, Blades I'm the Dark's clocks and even effectively used skill challenges (the explanations were bad) useful tools
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    D&D General D&D 2024 does not deserve to succeed

    Instead before 2e you had loot tables, XP for GP, and roughly 80% of your XP coming from GP. And monsters were rated by hit die with the wandering monsters callibrated by dungeon level. These do the same basic job as long as you are playing a game about dungeon crawling where the number of...
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    D&D General D&D 2024 does not deserve to succeed

    Which doesn't prevent a lot of D&D's rules in any edition being all about the combat. And 5e possibly has the worst combat of any edition.
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    D&D General D&D 2024 does not deserve to succeed

    You also can never eliminate friction. This is not an excuse for leaving out ball bearings, oil, and grease.
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    D&D General D&D 2024 does not deserve to succeed

    A big problem with 4e in 2024 is that character creation in 4e is a minor horror without the character builder (which you can't get legally). A big part of why I think my retroclone is an improvement.
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    D&D General D&D 2024 does not deserve to succeed

    If you don't want mechanistic combat then you shouldn't be playing D&D - a game that has it's roots in a hacked tabletop wargame and has dozens of pages of rules in the PHB alone for mechanistic combat. (The fireball spell? Pure rules for mechanistic combat. Hold Person? Almost pure mechanistic...
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    D&D General D&D 2024 does not deserve to succeed

    The PHB is mostly a player side supplement - although there are numerous QoL changes. Balance is better than ever before while the new feats lead to greater build diversity (+2 ASI is boring). In general: For players or DMs of the following classes it's an almost complete win other than maybe...
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    D&D 5E (2024) The math of the GWF Fighting Style and why its as good as a +1 (and possibly better than defense)

    So ... GWF does something to help prevent you missing? If you're worried by bad luck get a graze weapon Oof. I'm not sure about this; you're wielding a greataxe or halberd (I think) if you want cleave. And while I fully accept that 0.25 damage per swing on the greataxe >0 I don't see it as even...
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