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  1. Jhyrryl

    D&D 3.x 3.5 Magic Item changes

    That's some wound. Can you give us some more details on that? :) Sounds like they took a fairly weak ability and gave it some real muscle. Especially in the hands of a ginsu-fighter.
  2. Jhyrryl

    Definition of a Cone

    I'm not sure how A is any easier or simpler than B. ;) B would be the 3rd option I mentioned. What I find annoying is that the area of effects shown are not equal for all orientations. ::shrug::
  3. Jhyrryl

    Definition of a Cone

    And we're not talking ice cream here. It looks like the definition of a cone has changed from "always as wide as the distance from the caster" (paraphrase) to something like "a quarter circle with a diameter equal to the cone's range". While the increased size aspect of the change doesn't...
  4. Jhyrryl

    Are you a killer DM?

    7 Hours != Newbie Encounter :) Yes, but my groups aren't newbie groups. :) We've all been playing 3rd-edition since very near it's inception. They just weren't quite prepared for the particular encounter that starts the module. Although I will admit that I tacked an extra level onto the...
  5. Jhyrryl

    Are you a killer DM?

    Ouch. :) I just ran the first encounter of that for one of my groups. While no one died, it was a 7-hour session for a single combat. I'm looking forward to the rest of the module. ::whistle::
  6. Jhyrryl

    Are you a killer DM?

    PH34R M3!!!1 Most of my kills can be tallied up to one of the following: [list=1] "My world is not static." "Bad luck happens; I won't save you from it." "I will present you with 'unwinnable' fights." [/list=1] That being said, while I won't save a character from bad luck, I will help her...
  7. Jhyrryl

    Converting your campaign to 3.5?

    Stick with 3.0 for the 19th-level characters, but print out some SRDs for your players and get them thinking about their characters for that next campaign. As for the different DMs doing different rules issue, I'd start the new campaign up under 3.5 with the understanding that if the players...
  8. Jhyrryl

    3.5 Scoops

    Brain Cramp Wasn't thinking very clearly at the time. Transmutation is, of course, also very powerful in terms of flexibility. (But I still feel that Conjuration is cooler. :))
  9. Jhyrryl

    3.5 Scoops

    I'm sorry, but for any mage who has ever valued flexibility over raw power, Conjuration has always been a preferred class over Evocation, or any other school. Now it simply gets to reassert that dominance.
  10. Jhyrryl

    Here is to all the Lurkers on the boards!

    New Forum Statistic What it is really needed is a count of how many times people have started to reply to a thread, and then backed out of it. <g> Not that I've ever done that. Nope. Not me.
  11. Jhyrryl

    [3.5] Damage Reduction & Andy Collins

    The sky is not falling! Different characters are more or less capable of taking on different critters. Sometimes my rogue stands back and tells the mage, "This one's yours." Sometimes the tank does the same. Sometime I tell the mage to quit wasting fireballs on puds and let my rogue deal...
  12. Jhyrryl

    Why is Animate Dead [Evil]?

    Neutrals can cast evil spells too. A cleric doesn't need to be evil to cast animate dead, she simply can't be good. That being said, a player who purports that her character is neutrally aligned with respect to good/evil, but who is constantly animating creatures, probably isn't playing the...
  13. Jhyrryl

    who decides whether to go 3.5?

    The switch is not optional. While I normally wouldn't agree with this, it's my opinion is that 3.5 is fixing enough of the problems that I see in the game that I can't in good conscious run what I consider a broken game when I'm staring at something that is much better. Fortunately, my players...
  14. Jhyrryl

    To RoytheOdd, here's a thread for questions and answers

    Re: Craft (alchemy) Since less than half of the base classes ever become spellcasters (rogues, fighters, and barbarians), I'd say the skill is not exclusive, rather it's restrictive. I bet any class can train in the skill (essentially becoming a sage on the topic of alchemy), even if they...
  15. Jhyrryl

    To RoytheOdd, here's a thread for questions and answers

    Feint Rules 177. What are the rules for feinting (previously described in the Bluff skill)? I'm curious if they've added any modifiers for repeatedly feinting the same target.
  16. Jhyrryl

    3.5 Scoops Discussion

    Rogues vs Rangers I strongly agree with Apok. Rogues aren't supposed to be the end-all, be-all of combat, and if rangers can finally do more damage more consistently than them, that's a good thing. As for rogues being delegated to nothing more than filling the role of trap-finder/disarmer...
  17. Jhyrryl

    To RoytheOdd, here's a thread for questions and answers

    trap sense == upper-level uncanny dodge? 55. So "trap sense" is what used to be the higher levels of uncanny dodge. What's been done with the lower levels of uncanny dodge? Has one of the other abilities also been split out and given its own name as well? Could you post the rogue ability...
  18. Jhyrryl

    I've got the 3.5 PHB in front of me

    Trap Sense Thanks for the info, Roy. I've seen a reference to a Trap Sense ability for rogues. Is this simply the rogue's ability to actively search for magical traps and mechanical traps with a DC greater than 20; is it something along the lines of allowing rogues to passively spot the...
  19. Jhyrryl

    Old revisions thread (ignore)

    Spell Focus Spell Focus and Greater Spell Focus at +2 aren't really broke. What broke was when WotC removed the Spell Focus effect from Wizard school specialization to give spellcasters something useful to do with feat mechanics. What's broke is that people specialize in Divination and give...
  20. Jhyrryl

    3.5 Dungeon 100 info

    House-Rule for the Middle Ground I'm kinda torn on the 1 minute/level topic for stat buffs. I agree that 1 hour/level is way too much; very little (if anything) should last all day without feats like persistent spell helping them out, even at very high levels. I'm happy that they will no...
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