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    Defining TTRPGs and the the International Roguelike Development Conference's "Berlin Interpretation"

    @hawkeyefan that's a good start. As a nod to the solo journaling genre and the very recent lyric game families on itch.io that spiritually descend from Yoko Ono's performance poetry, I'd broaden the definitions: One or more participants adopt fictional roles There are one or more fictional...
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    Defining TTRPGs and the the International Roguelike Development Conference's "Berlin Interpretation"

    That's exactly what Gygax wanted. https://kotaku.com/dungeons-deceptions-the-first-d-d-players-push-back-1837516834
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    What tropes do you want to see more of in sci-fi RPGs?

    On this one, Lancer. Players actually have things worth fighting for, and life can get better (like in the core worlds). Although the setting has a big Deimos-sized mcguffin that forbids transhumanism...
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    City adventures in very low-magic fantasy

    The city is a rich environment for crime stories of all sorts. Draw your inspirations from crime fiction. PCs take part in a manhunt PCs escape a manhunt PCs search for a wanted item PCs infiltrate a powerful gang or cabal PCs pull off a heist PCs prevent a heist PCs rescue a prisoner PCs...
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    Commentary thread for that “Describe your game in five words” thread.

    It takes a while for sandbox play to really register. Some people don't know it's what they like until they're deep into it. And some people don't know it's what they don't want until they get into it, either.
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    Defining TTRPGs and the the International Roguelike Development Conference's "Berlin Interpretation"

    I wanted to springboard a discussion off this really interesting point made in the "Limits of my Language" thread. I'm sure there's a way we can come up with a list of qualities that TTRPGs share, in a similar way to how the 2008 International Roguelike Development Conference in Berlin came up...
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    LANCER: BATTLEGROUP - To Kill the Worthy King

    Ill Met In Legionspace Battlegroup Hannibal: 1) Maneuver: Heavy Kinetic Battery Fire, Single Target Attack at Range 4-0, targeting two ships (Nikolai Bukharin and We Demand Hazard Pay). Roll of 16 hits the Bukharin for 6 damage, roll of 6 misses the We Demand Hazard Pay. This is pretty much all...
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    Babylon 5... reboot?

    DiTillio also wrote the famous Masks of Nyarlathotep for Call of Cthulhu, how's that for an RPG connection?
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    Describe your last rpg session in 5 words

    (Lancer: Battlegroup) "Your great-grandfather dated my mom?!?" Explanation here: Moral Dilemma: Killing and Deaths in RPGs
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    Moral Dilemma: Killing and Deaths in RPGs

    In my current Lancer: Battlegroup game (being recounted in Story Time), my players recently finished a grueling 2-day space battle that left thousands dead, only to find that half the enemy fleet agreed to a conditional surrender, so now they're negotiating the exact details of the enemy...
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    If Gaming Wasn't Your Hobby...?

    I'd write more fanfic, play more board games.
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    LANCER: BATTLEGROUP - To Kill the Worthy King

    Targeting Priorities "It looks like the Bukharin is drawing their fire sir," Chief Van Ghent notes, as they watch the sensor blips swarm around Battlegroup Eland and the Sour Brains. The Wagner's bridge lighting is transitioning from a calming blue to a considerably more alarming red as the...
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    Conflict in RPGing

    I'm quite fond of allowing my players copious personal plot time in the Downtime phases of my Blades in the Dark game. These sometimes result in my players' favourite sessions. And games like Delta Green and Cthulhu Deep Green also have "at home" scenes to let players show their characters at...
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    Tell me of one of your favorite RPGs and the Adventure that must be run.

    My current favourite investigative RPG is Beyond the Fence, Below the Grave, about Old Norse magic practitioners who must unravel curses and uncover threats from otherworldly beings. It's a Viking game that doesn't have a combat system! It manages to capture an OSR feel despite not being using a...
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    Moral Dilemma: Killing and Deaths in RPGs

    I once designed a game like this, sort of based on the Cthulhu Dark engine. If you try to fight anyone 1 size class larger than you, you die. And all the PCs are halflings. It's a detective game, so it's not like combat is meant to be the right way to solve problems anyway...
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    LANCER: BATTLEGROUP - To Kill the Worthy King

    A House of Flying Daggers The narrowing space between the flagships fills with smaller missiles and point-defense gunfire as the Titania's escort corvettes lunge into action. The dagger-shaped vessels make strafing runs at the Nikolai Bukharin and the Mirrorsmoke carrier. Aegis also marks...
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    Million Dollar TTRPG Kickstarter Club

    Good for them. Their adventure Dead Planet in particular is a classic - a heck of a "killer app" scenario that really shows off the game.
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    [VTT] Going Back to VTT Instead of Live Play

    I'm specifically not talking about games like Zweihander. There is no jargon, there are no numbers. Lasers and Feelings and Cthulhu Dark each have one stat per character -that's not a lot to keep track of. And I do post visual aids, and if it helps, a city map or some other document to help...
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    Moral Dilemma: Killing and Deaths in RPGs

    If I can suggest some light indie RPGs: Stories of Love in Manila by Jammi Nedjadi is a Tarot-driven game about a soothsayer helping mythological spirits and creatures to navigate their love lives in modern-day Manila. It's not a long game and it uses playbooks to make it easy to guide new...
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