I’m curious about this one. Did the GM fail to show up? Or, did they vanish mid-game? Like falling asleep during a virtual session?GM went missing: fell asleep!!!
I’m curious about this one. Did the GM fail to show up? Or, did they vanish mid-game? Like falling asleep during a virtual session?GM went missing: fell asleep!!!
In my West Marches game one group seems to be filled with modern players who simply have not had enough opportunities to actually make meaningful choices in their gaming careers. They are simply at a loss that I’m not force feeding them “content” and making it blinking neon sign obvious where they should go next. Hint: it’s West Marches. You go and do what you want. That’s the point.“No rails? We’re totally lost.”
It takes a while for sandbox play to really register. Some people don't know it's what they like until they're deep into it. And some people don't know it's what they don't want until they get into it, either.In my West Marches game one group seems to be filled with modern players who simply have not had enough opportunities to actually make meaningful choices in their gaming careers. They are simply at a loss that I’m not force feeding them “content” and making it blinking neon sign obvious where they should go next. Hint: it’s West Marches. You go and do what you want. That’s the point.
To be fair, the game setup wasn’t a surprise. They knew it was West Marches when they signed up. I explained to them what it meant and that it was going to be a character-driven game. It’s not that they didn’t know what to expect, it’s that they’ve no experience (or no recent experience) with meaningful choices or choices having consequences in a game before. So they’re flailing kinda hard. It takes awhile for brand new gamers to register that they really can try anything. These are not new gamers. They’ve just played with railroading DMs so long they’ve forgotten how to play without a railroading DM.It takes a while for sandbox play to really register. Some people don't know it's what they like until they're deep into it. And some people don't know it's what they don't want until they get into it, either.
I like to have different types of play in the games I run. If you want dungeons, there's dungeons. If you want domain and kingdom and politics, there's that, too. If you want Fantasy !@#$ing Vietnam, it's there. One of my West Marches groups is realizing they've accidentally stumbled into the FFV section of the world. "What's the Mekong Delta?" LOL.Punji stick pit traps incoming.
Sounds like Traveller... and in the old school mode.Two died in character creation.
Yep. So that happened. People need to relax and remember it's a game. Seriously. It's a game. Calm down. We're (mostly) adults sitting around a table or at our desks pretending to be elves and dwarfs and wizards. It's play pretend with dice. Take things down a notch or five.Rage quit over XP awards.
If the players were expecting by-the-rules, and the GM totally ignored RAW without prior warning, that's worth getting a little annoyed with.Yep. So that happened. People need to relax and remember it's a game. Seriously. It's a game. Calm down. We're (mostly) adults sitting around a table or at our desks pretending to be elves and dwarfs and wizards. It's play pretend with dice. Take things down a notch or five.
“A little annoyed,” yes. Profanity-laced yelling rage quit mid game, no.If the players were expecting by-the-rules, and the GM totally ignored RAW without prior warning, that's worth getting a little annoyed with.
Wed T2K 4E:
Heliflopter fixed; escaped Poland. Barely.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.