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  1. J

    Standard high-level adventurer's kit

    I attempted to create high-level adventuring kit (two versions). You just need to add magical items and not much else. Standard High-Level Adventurer's Kit - LIGHT VERSION Dagger, cold iron 4 gp, 1 lbs Dagger, alchemical silver (hidden on your body), 22 gp, Backpack, 2 gp, 2 lbs: Waterskin...
  2. J

    Do you track the date? The phases of the moon? The weather? Holidays?

    I try to be a little vague with these. Not because I'm lazy, but because I like to keep doors open so I can change things quickly to support the story. If players are planning really stupid, I add moonless nights (killing low-light vision), strong wind (interfering ranged attacks and bothering...
  3. J

    Question to DMs: Magic item materials?

    Longsword +2 requires material worth 4000 gp (+mw cost). If your player asks you what these materials are, what do you say? I was thinking about going through the easy way: You need certain kind of gems in order to create magicals items. No gem is ever worth more than 1000 gp. Therefore the...
  4. J

    Should charismatic players have an advantage?

    I was considering creating a new thread, but I play it safe and ask it here: During our last session two PCs disagreed with each other. Player A is a well-spoken and charismatic individual. He wanted to have dialog to resolve the issue. Player B is a quiet guy who enjoys a good evening of...
  5. J

    RPGs and "Bodily Functions"

    This has only come up once and it wasn't a very pleasant experience. We were playing free-form superhero-RPG and I was the GM. Players managed to fight themselves to the penthouse of a demon-infested skyscraper, where people were being held as prisoners. So instead of just dramatically saving...
  6. J

    2011 PC Bodycount Thread

    * Dwarf Rogue 8/Duelist 1 CN - Greyhawk-campaign. So this guy decided to play "a thief" in a way that none of us want it ever to be played... In last session PCs had heard that a long-time NPC patron was deadly sick (dying from old age). Session ended when he whispered that PCs should look...
  7. J

    How does knighthood work in your games?

    I've tried to search data about medieval knighthood, but the problem is that I don't find detailed information. Basically all sources repeat that they were nobels (but in e.g. England still commoners) that followed the chivalric code and served their liege as a part of the feudal system. But...
  8. J

    Your Magic Is Killing Us

    I feel that there should always be a fighting chance for everyone. This puny orc should have at least a snowball chance in hell whether fired upon by arrows or magic missile. With arrows such chance exists, but not with magic missile. It's my view that I'd like to correct this. Don't get me...
  9. J

    Your Magic Is Killing Us

    Elf Witch I see your point, but quite frankly I'd like to make spellcasting a bit more random and bit more... exciting. Right now if you're facing a standard orc grunt and you have that magic missile (with triple "warheards") prepared, there's not much excitement. With weapons you always have...
  10. J

    Your Magic Is Killing Us

    Good thread. Let me get all over-simplistic here: When you attack with a weapon, no matter how epic you are or what sort of artifact-weapon you're using, there's always a 5% miss chance. I'd like all magic to be like that too. 5% of the time your spells just don't work - at all. I don't find it...
  11. J

    Crucial clue missed (by a mile and a half) - What will you do?

    I don't know if anyone got paid, but I'm sure they did. You can find this campaign from Dungeon Magazine #117, #118 and #119. In #117 page 57 it states that PCs need to search a specific location with a successful DC 25 search check to find the hidden journals. In #118 page 36 this campaign...
  12. J

    Crucial clue missed (by a mile and a half) - What will you do?

    Just as a sidenote (spoiler warning again!). If players fail to beat to this campaign (Shadows over Istivin), there will be a hidden war between NPCs. And with "hidden" I mean like totally hidden, no clues whatsoever. Hidden war somewhere far. After the conclusion of this hidden war there will...
  13. J

    Crucial clue missed (by a mile and a half) - What will you do?

    Lots of good replies so far, I really have to take note of that Three Clue -rule. It's something that makes a world of sense but still something that hasn't really came into my mind. Just to shed more light to the adventure/campaign that I'm running: It's Shadows over Istivin. (Spoiler alert!)...
  14. J

    Crucial clue missed (by a mile and a half) - What will you do?

    I'm running an adventure that has the following element: At some point PCs will (hopefully) defeat a BBEG. In his cell there's a secret compartment that will lead to many other adventures. This BBEG is just the beginning of a campaign and there's much more to come. However, all the clues are in...
  15. J

    Help me design an "adventure-sniffer"

    It's a little bit silly thread but please bear with me. In the current game that I'm DMing I'd like to set up an adventurers' guild with the help of the PCs. One of the features of the guild would be that they pay commission for rumors about treasures and monsters - treasure-maps are included...
  16. J

    Wilder, has anyone ever made/played?

    My long-lived dream has always been to make paladin/wilder. Holy warrior who constantly goes dazed in the middle of combat makes the perfect Don Quixote.
  17. J

    Is Rogue a problematic class?

    After almost 50 sessions I've come to a conclusion that the rogue is a problem. Our group originally consisted a wizard, fighter and a bard. At 5th-level a halfling rogue joined the group and stayed with them for about 30 sessions. During those sessions I repeatedly noticed how problematic this...
  18. J

    Ideas needed for an adventurers' guild

    I think I'm going to go in the lines of Weem. NPCs are going to start up a guild for adventurers, but they need help. PCs will have strong influence in the first steps of the guild. But I still need to outline it because I need to have some kind of suggestions which players can either accept...
  19. J

    DMs: What are your character pet peeves?

    High-maintenance characters I've had insanely bad characters in my games and sometimes they make rest of the group upset too with their utter silliness, whether it's the name ("Hi, I'm Lagolas!") or bad ideas ("I'm chaotic good and I'd like to see bunch farmers do death-matches!") etc. But...
  20. J

    Litterboxes: Tell us about your crappy Sandbox experiences

    There is a legend going around in our roleplaying club. It tells about a certain fantasy-game that happened about 3-4 years ago. It was a free-form game and soon after everything had started, players were forced (?) to buy a tavern. After that they had to manage the caravans and the economy and...
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