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  1. F4NBOY

    "Flipping" saves to attacks

    LOL. I guess you are completelly right. SAGA and D&D critical hit rules are just the same thing. There is no pratical difference between both mechanics at all. Those 3E designers... made us roll all those extra confirmation rolls for the past 7 years for absolutely nothing. And I thought it was...
  2. F4NBOY

    Target Demographic?

    Guess I'll have to go back to college to enjoy 4E! Beer and RPG, can't have a better combination! Better than that only if I could have my top hair back.
  3. F4NBOY

    New "which 8 classes are in PHB" speculation thread

    fighter rogue cleric wizard druid barbarian paladin ranger I think i missed the source for the Warlord guy, can someone point it out please?
  4. F4NBOY

    "Flipping" saves to attacks

    That does not invalidate my point at all, since my point is that no matter how equal or how different characters are in SAGA, they are gonna crit each other 5% of the time. You can only say the same for D&D when characters are equal, same attack bonus, same AC, feats, weapon... a situation that...
  5. F4NBOY

    Target Demographic?

    I beg your pardon, but how old are you? And what is the audience you think 4E is being addressed for? I have the feeling you are supposing 4E is being addressed for the younger audience, am I wrong? Because I can tell you, the kids back at WOTC boards are really pissed off. Have you watched...
  6. F4NBOY

    "Flipping" saves to attacks

    Now I got it. But that's not true, in D&D weapons do have different crit ranges, but a 19 is not a crit unless I can hit you with a 19, so our ACs also matter. In D&D you also need to confirm the crit, so AC matters once again. Using the example you gave, if my AC is higher than yours, we're...
  7. F4NBOY

    Are you a 3.5e grognard? Post here!

    Take a look on what one of the kids from WOTC boards just made. LOL. These kids nowadays....
  8. F4NBOY

    E6: The Game Inside D&D (with PDFs!)

    Is 4E10 a possibility? :D
  9. F4NBOY

    Rules bits we already know

    Could that be the "AoO"? Or is that ability activated by losing more than half of his HP?
  10. F4NBOY

    iterative attacks and TWF

    Spending feats to create a melee multi attack character is a big waste of time in SAGA. Cleave and Rapid Strike are better options. With all the different combat rules, like the withdraw, charge, no 5ft step, it's very very hard to make a full melee attack. The designers agreed with that and...
  11. F4NBOY

    Skills?

    I know, but technically speaking, if they use the SAGA skill system, but make some changes to make it fit D&D concepts better, it's not SAGA skill system anymore.
  12. F4NBOY

    the "truth" about classes

    IIRC someone mentioned 8 base classes during some playtesting. 8 is a good number. Fighter, rogue, cleric, wizard, ranger, paladin, druid and barbarian would be just a nice list for me.
  13. F4NBOY

    Skills?

    I take it you never got the Star Wars SAGA Edition? At 1st level character choose a number of skills from the list of class skills to become trained in them. These trained skills get a +5 bonus to their modifier. The character can increase this bonus with Skill Focus, +5 to the modifier. The...
  14. F4NBOY

    Skills?

    Exactly! Also every WizzzzZZZzzzzZZzzz.........
  15. F4NBOY

    Which cows are most Sacred

    Classes, levels and dice rolling.
  16. F4NBOY

    "Flipping" saves to attacks

    Why? Different poeple will give different answers. Mine is: They are fun because they really mean something in combat. Sorry, I did not understand you question. Can you remake it please?
  17. F4NBOY

    Per day or per session?

    Per session is too narrativistic for my taste, so no thanks. I always changed them to per week or per day.
  18. F4NBOY

    Sacred Cows You Hope Die?

    Holy cows I want slaughtered? -Auto hits and auto misses. Please don't shoot me!!!!
  19. F4NBOY

    Skills?

    I'm not confusing anything my friend. Our tastes are only different. I like SAGA skills system because SAGA skill system makes managing skills easier than 3E skill system. But I don't think that SAGA brings as much flexibility as 3E, because in SAGA, from personal experience while playing SAGA...
  20. F4NBOY

    "Flipping" saves to attacks

    So what's the point in keeping the critical hits rule? :confused: If it means nothing for a mook to critical hit the PC character, and the opposite is also true, since you can one-hit kill any mook anyway, with or without a critical hit, what's the point? Two equally powerful characters...
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