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  1. TallIan

    D&D 5E (2014) Talls S&H adventure

    Eowyn finds the campsite well cleared when the campers left. The only thing of note is that there are a few small footprints, like those of children. Finding nothing you continue to parallel the old road. Not to much later you come across the ruins of a simple hovel, like the ones the...
  2. TallIan

    D&D 5E (2014) Military food in dnd

    Auto incorrect f’ed it up. [emoji3525]
  3. TallIan

    D&D 5E (2014) Military food in dnd

    Tobasco sauce has the added benefit of discouraging biting insects. EDIT: not tobacco
  4. TallIan

    10 Tips to Being a Better Dungeon Master – A Dungeons and Dragons Guide

    This is certainly a possible solution to help balance different mechanical subsystems within a game (martial damage vs magical effects). I still don't consider a lack of critical failure a flaw though - its a mechanism to balance a game and not just crit hits need to be balanced with crit...
  5. TallIan

    Tall's Portal Under the Starts [DCC] - OOC- Closed

    anyone still there? No one's posted in a while
  6. TallIan

    D&D 5E (2014) Talls S&H adventure

    You travel along the old road for a while. About an hour's walk out of town you find a barely discernible branch in the road. Heavily overgrown you can barely see the stones. You follow this for a while to get a feel for it's direction, then break off to avoid running into any orcs. About an...
  7. TallIan

    D&D 5E (2014) Tall's PotA Campaign - IC

    thateous looses an arrow that kills one reaver, then quickly follows up with another that strikes a second reaver. Gormok steps forward and finishes him off then turns the shaft onto the reaver in the corner. Illvilious continues his assault into the gathering on the ground floor. I took the...
  8. TallIan

    [5E] [OOC] JM's A Bit of Trouble (Closed)

    Perin’s backs storey has him wandering around the area a lot too. If thou want an extra tie they could know each other to some degree.
  9. TallIan

    10 Tips to Being a Better Dungeon Master – A Dungeons and Dragons Guide

    I’ve been arguing this as magic vs martial but that’s not a very good way to look at it. Damage is damage, whether from an axe or a ball of fire. A better way to look at it would be damage vs effects (it’s just that effects are often magical). Many effects are more powerful than simply doing...
  10. TallIan

    10 Tips to Being a Better Dungeon Master – A Dungeons and Dragons Guide

    You’re looking at one tiny aspect of magic - damage - when magic can do so much more that has a much greater effect on play. Compare that to martial characters who only ever do damage. Something like hypnotic pattern has no critical effect yet it can lock down half an encounter - no matter how...
  11. TallIan

    D&D 5E (2014) Talls S&H adventure

    When you are ready to leave I will need three survival checks.
  12. TallIan

    D&D 5E (2014) Tall's PotA Campaign - IC

    Errol's arrows streak dangerously close to Gormok's ear before skittering off the door.
  13. TallIan

    10 Tips to Being a Better Dungeon Master – A Dungeons and Dragons Guide

    I still disagree that they critical hits should be balanced off against critical failures - no matter how balanced tehy are against each other. Critical hits make martial characters more deadly (it increases their damage) conversely critical failures make martial characters less deadly. So if...
  14. TallIan

    10 Tips to Being a Better Dungeon Master – A Dungeons and Dragons Guide

    1. While I sort of agree with this, there neads to be a plot, I have to say that suggesting you use stories like LotR or Beowulf is a terrible idea. This leads to railroading as your players have no agency to alter the story. By all means have a lead where the McGuffin needs to be destroyed...
  15. TallIan

    Has anyone used WeWork for Gaming?

    One of the other players was a member so he did all the booking.
  16. TallIan

    Has anyone used WeWork for Gaming?

    I’ve have had one game at WeWork. It was certainly convenient (more space than any of the group could offer at their house) and no one had any tidying up afterwards. We had pizza delivered as well without any issue - the pizza place is apparently a regular supplier for meetings there. Noise...
  17. TallIan

    [5E] [OOC] JM's A Bit of Trouble (Closed)

    I don’t mind a fifth.
  18. TallIan

    [IC] JM's A Bit of Trouble (Book 2)

    Perin Perin follows the villager swordsman but drops his sword at his feet and swings his crossbow round to loose a bolt at the closest lizardman. Move: to G34 Action: Attack and damage on L1: 1d20+4 16 1d8+4 9 (should have an additional +2 to damage from favoured enemy); Bonus Action: AC: 15...
  19. TallIan

    D&D 5E (2014) Storm King's Thunder

    Fistan Fistan continues his fiery attack, aware that if he burns off too much of the web he'll make it easier for the dragon to escape. DEX saves: 1d20+2 4 I guess that fails, but I'm not sure that Fistan is close enough to need to make it Action: Attack Attack and damage: 1d20+7 13 2d10 10...
  20. TallIan

    Tall's Portal Under the Stars - IC

    Frustrated by the door the groups starts to grow bored and many voice that this was perhaps a silly idea, someone even starts a fire. The stars and moon move overhead and after a few hours there is a light from inside the entrance. Peering in you see some of the crystals start to twinkle. As...
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