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  1. N

    Converting Epic Level Creatures

    Immune to mind stuff madness on Trans version. Hmm I like the Unlimited spell turning idea. shouldnt need SR if he has that and its inline with his origonal. Though im ok with giving him SR and having that reflect the spell if that's what your prefer.
  2. N

    Converting Epic Level Creatures

    Yeah your right. whats next?
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    Stat this up # 1

    sorry im a bit fluistered today. i prefer the one with survival. and the skill rank bonus from sprites seems alright too.
  4. N

    Converting Epic Level Creatures

    Well i'm ok with him not having it. Maybe uber big bad version has it. I know hindsight is 20/20 but we could have made like a cr 11 "aspect of such and such" that fist with the adventure.
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    Stat this up # 1

    That seems reasonable and more varied i would like 1 rank in survival for no other reason they look like little rangers. But i guess that's a matter of personal taste.
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    Stat this up # 1

    Well i maxed out the skills you suggested because they seemed to fit well and there was exactly enough points to max all them out. Unless im mistake fractional HD still count as 1 HD for skill points right?
  7. N

    Converting Epic Level Creatures

    No necessarily, The alien mind might not be maddening. Its like reading a book in another language. Slightly annoying Sure, but not necessarily maddening.
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    Stat this up # 1

    Maybe the white parts turn gradually red? Those all seem like reasonable choices. 24 skill points spread evenly. Spot 6, Listen 6, Hide +21, Move Silently +21, Survival 6? Knowledge (nature) 4 Also i was thinking that sense there is that "new monster" Tab that seems to be broken and in...
  9. N

    Converting Epic Level Creatures

    I think his alien cthulhu mind should keep the immunities.
  10. N

    Stat this up # 1

    Ok than feats appear to be done. So now for some skills. Looks like 24 skillpoints.
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    Stat this up # 1

    Well if its free than im ok with it :D
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    Stat this up # 1

    I think Cha is good for the spores cause they seem very magical in nature. I was kinda figuring they would mostly concentrate on ranged throwing being squishey little shroomlings so i say Weapon focus is more desireable than Finesse.
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    Stat this up # 1

    Cool. anyway. Is it about time for skills and feats? Should get one feat: I was thinking Improved inish.
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    Stat this up # 1

    Well the elder Shroomling could be called The Gorri Shroomling (gorri being the Basq word for red where as Urdin is the word for blue)
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    Stat this up # 1

    I recall there being a Pr class or something that lets you brew two potions per day. maybe the language was there for that purpose? ANyway Lets think more about papa shroomling after we finish the basic one.
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    Stat this up # 1

    i thought they did so they can make use of their craft potion.
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    Stat this up # 1

    Oh i know. Im just saying papa shroom should have different ability's than papa mychonid. It sounded like you wanted to do craft potion and slas like an elder michonid.
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    Stat this up # 1

    yeah but a little different so we arent just makeing chibi mychonids.
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    Stat this up # 1

    thats a good compromise. Sense these are sort of mychonidish should there be a "papa" Shroomling?
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    Stat this up # 1

    Ill concede the 6d6 damage as being a bit high. 3d6 is good damage for a low level gimmick power that would hardly ever effect a player anyway. As for the poison quills I Think 1d2 con for non vermin is good its similar to the similarly powered (guesstimate) small scorpion. against vermin i...
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